Player Matchup

Ares
Ares
D0RYU
Ares
Level 13
God Stats
3W - 6L
1,341 SR
Queue Stats
3W - 9L
1,272 Elo+
Party 1
Nemesis
Nemesis
DanNava439
Nemesis
Level 13
God Stats
2W - 6L
1,428 SR
Queue Stats
3W - 11L
1,272 Elo+
Party 1
Bellona
Bellona
Efrebii
Bellona
Level 7
God Stats
1W - 5L
1,395 SR
Queue Stats
3W - 9L
1,272 Elo+
Party 1
Ra
Ra
menoexist
Ra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 1
Charybdis
Charybdis
yeezaddy
Charybdis
Level 49
God Stats
1W - 4L
1,417 SR
Queue Stats
3W - 9L
1,272 Elo+
Party 1
Team Averages
Level 22
1,416 SR
1,272 Elo+

VS

Team Averages
Level 94
1,413 SR
1,398 Elo+
Cupid
Cupid
 
Cupid
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
 
Da Ji
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AnnaBananas
Cerberus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 187L
1,437 Elo+
Solo
Raijin
Raijin
Rainbqvv
Raijin
Level 67
God Stats
1W - 2L
1,312 SR
Queue Stats
50W - 61L
1,387 Elo+
Party 2
Bastet
Bastet
Sparky09036016
Bastet
Level 114
God Stats
4W - 13L
1,254 SR
Queue Stats
43W - 49L
1,169 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
D0RYU
Ares
13
2 / 6 / 5
8,143
452
7,421
16,533
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
DanNava439
Nemesis
12
7 / 7 / 5
8,846
491
15,090
16,632
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Efrebii
Bellona
13
3 / 7 / 3
8,321
462
8,545
16,579
17,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 6 / 3
8,875
493
6,462
10,140
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
yeezaddy
Charybdis
14
4 / 5 / 3
8,259
459
10,767
13,054
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
6 / 2 / 5
10,698
594
13,580
14,600
4,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
 
Da Ji
15
7 / 6 / 4
9,603
534
8,951
14,822
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
AnnaBananas
Cerberus
12
2 / 5 / 5
8,023
446
5,019
16,520
13,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Rainbqvv
Raijin
17
5 / 2 / 5
10,420
579
7,635
10,549
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
11 / 3 / 5
11,737
652
22,924
22,779
12,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
18
Kills
31
31
Deaths
18
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
2
5
4.25
W
Da Ji
 
Da Ji
7
6
4
1.5
W
Cerberus
AnnaBananas
Cerberus
2
5
5
0.9
L
Ares
D0RYU
Ares
2
6
5
0.75
L
Nemesis
DanNava439
Nemesis
7
7
5
1.36
L
Bellona
Efrebii
Bellona
3
7
3
0.64
W
Raijin
Rainbqvv
Raijin
5
2
5
3.75
W
11
3
5
4.5
L
2
6
3
0.58
L
Charybdis
yeezaddy
Charybdis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,285
Damage
58,109
72,938
Taken
79,270
46,663
Mitigated
39,421
14,903
Healing
31,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,580
6,685
456
6,136
14,600
4,236
2,844
4,167
10,433
0
83,706
W
Da Ji
 
Da Ji
8,951
1,618
0
4,680
14,822
5,221
139
1,795
12,823
0
50,767
W
Cerberus
AnnaBananas
Cerberus
5,019
365
497
3,798
16,520
13,670
388
3,190
12,892
23,659
0
L
Ares
D0RYU
Ares
7,421
415
0
2,257
16,533
15,193
140
2,002
14,435
21,289
0
L
Nemesis
DanNava439
Nemesis
15,090
7,469
0
1,789
16,632
5,516
0
3,908
12,600
0
40,094
L
Bellona
Efrebii
Bellona
8,545
2,879
0
3,106
16,579
17,275
0
1,497
15,008
8,019
34,754
W
Raijin
Rainbqvv
Raijin
7,635
251
0
1,792
10,549
3,935
869
2,345
8,204
75,154
0
W
22,924
6,169
226
13,721
22,779
12,359
130
4,720
18,059
0
82,879
L
6,462
704
1,313
2,555
10,140
4,108
185
2,616
7,110
53,037
0
L
Charybdis
yeezaddy
Charybdis
10,767
5,638
0
3,883
13,054
4,571
759
1,903
11,131
0
53,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
50,481
356
Minions Killed
576
0
Camps Cleared
0
1,586,028
Distance Traveled
1,797,482
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,698
594
145
8
0
369,338
1
W
Da Ji
9,603
534
79
4
0
350,078
1
W
Cerberus
8,023
446
62
3
0
353,875
4
L
Ares
8,143
452
37
2
0
316,827
0
L
Nemesis
8,846
491
54
3
0
346,239
3
L
Bellona
8,321
462
88
5
0
289,948
5
W
Raijin
10,420
579
150
8
0
341,261
4
W
Bastet
11,737
652
140
8
0
382,930
0
L
Ra
8,875
493
99
6
0
318,575
0
L
Charybdis
8,259
459
78
4
0
314,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role