Player Matchup

Loki
Loki
DaRkC0LT
Loki
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,782 Elo+
Party 1
Medusa
Medusa
Hoshua43
Medusa
Level 155
God Stats
3W - 2L
1,615 SR
Queue Stats
28W - 20L
1,803 Elo+
Party 1
Ra
Ra
PRZBESTKILLER
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,582 Elo+
Party 3
Hera
Hera
Shadow Miracles
Hera
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,789 Elo+
Party 1
Fafnir
Fafnir
costahart28
Fafnir
Level 94
God Stats
0W - 3L
1,228 SR
Queue Stats
93W - 78L
1,554 Elo+
Party 3
Team Averages
Level 133
1,469 SR
1,702 Elo+

VS

Team Averages
Level 160
1,439 SR
1,484 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
AJ9191
Vulcan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,480 Elo+
Solo
Yemoja
Yemoja
OliverQueen42
Yemoja
Level 159
God Stats
2W - 2L
1,194 SR
Queue Stats
94W - 81L
1,475 Elo+
Party 2
Ravana
Ravana
With Salt
Ravana
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 170L
1,554 Elo+
Party 2
Pele
Pele
andrewthomas08
Pele
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
330W - 300L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
3 / 2 / 5
8,013
534
9,230
9,609
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Hoshua43
Medusa
13
2 / 2 / 0
7,687
512
5,129
8,110
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 2
8,020
535
2,291
6,809
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 0
7,087
472
4,769
10,311
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fafnir
11
1 / 2 / 2
7,360
491
2,903
10,431
10,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 2 / 6
7,416
494
6,956
8,849
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
AJ9191
Vulcan
14
4 / 2 / 2
8,445
563
7,159
7,570
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 0 / 7
8,093
540
3,341
8,359
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
With Salt
Ravana
14
2 / 1 / 8
8,508
567
7,376
10,763
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
2 / 4 / 8
7,953
530
6,451
10,961
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
12
12
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
2
6
2
W
Vulcan
AJ9191
Vulcan
4
2
2
2.5
L
Loki
3
2
5
2.75
L
Medusa
Hoshua43
Medusa
2
2
0
1
W
3
0
7
6.5
L
1
2
2
1
L
2
4
0
0.5
W
Ravana
With Salt
Ravana
2
1
8
6
W
2
4
8
1.5
L
Fafnir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,322
Damage
31,283
45,270
Taken
46,502
23,233
Mitigated
25,271
11,839
Healing
19,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,956
2,409
0
3,276
8,849
3,124
627
1,975
6,874
0
55,100
W
Vulcan
AJ9191
Vulcan
7,159
1,699
0
961
7,570
2,866
518
3,025
4,427
53,438
0
L
Loki
9,230
1,789
0
332
9,609
2,979
0
2,373
6,946
0
49,308
L
Medusa
Hoshua43
Medusa
5,129
1,317
0
3,318
8,110
2,660
998
1,132
6,878
0
55,863
W
3,341
1,043
3,153
3,924
8,359
7,190
13
1,317
7,042
23,139
0
L
2,291
282
469
1,980
6,809
2,777
0
1,574
5,080
61,556
0
L
4,769
1,327
0
2,627
10,311
4,191
0
1,455
8,428
33,633
0
W
Ravana
With Salt
Ravana
7,376
2,186
444
4,084
10,763
8,414
52
4,072
6,683
0
51,414
W
6,451
1,100
1
4,098
10,961
3,677
0
2,742
8,171
0
51,622
L
Fafnir
2,903
504
382
2,731
10,431
10,626
0
3,882
6,404
13,737
4,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,167
Gold Earned
40,415
432
Minions Killed
397
0
Camps Cleared
0
1,555,052
Distance Traveled
1,464,797
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,416
494
84
6
0
257,266
2
W
Vulcan
8,445
563
98
7
0
322,012
2
L
Loki
8,013
534
85
6
0
330,558
4
L
Medusa
7,687
512
108
7
0
290,191
6
W
Yemoja
8,093
540
44
3
0
286,082
5
L
Ra
8,020
535
136
9
0
298,022
3
L
Hera
7,087
472
68
5
0
293,193
4
W
Ravana
8,508
567
82
5
0
294,262
2
W
Pele
7,953
530
89
6
0
305,175
1
L
Fafnir
7,360
491
35
2
0
343,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role