Player Matchup

Hercules
Hercules
ChrisPeacawk
Hercules
Level 39
God Stats
1W - 3L
1,307 SR
Queue Stats
37W - 42L
1,197 Elo+
Party 2
Anubis
Anubis
FancyFireball
Anubis
Level 15
God Stats
17W - 15L
1,293 SR
Queue Stats
33W - 36L
1,362 Elo+
Party 2
Olorun
Olorun
PhillyPuma
Olorun
Level 106
God Stats
6W - 5L
1,729 SR
Queue Stats
60W - 69L
1,251 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RiggyRicka
Tsukuyomi
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 91L
1,304 Elo+
Party 2
Heimdallr
Heimdallr
TannyTella
Heimdallr
Level 99
God Stats
1W - 3L
1,642 SR
Queue Stats
84W - 101L
1,417 Elo+
Party 2
Team Averages
Level 69
1,494 SR
1,306 Elo+

VS

Team Averages
Level 79
1,509 SR
1,469 Elo+
Osiris
Osiris
Dread Fat Man
Osiris
Level 126
God Stats
2W - 1L
1,371 SR
Queue Stats
34W - 28L
1,544 Elo+
Party 1
Zeus
Zeus
Dread Sand Man
Zeus
Level 149
God Stats
15W - 8L
1,553 SR
Queue Stats
54W - 51L
1,533 Elo+
Party 1
Xing Tian
Xing Tian
KafkaHD11
Xing Tian
Level 9
God Stats
22W - 12L
1,623 SR
Queue Stats
524W - 514L
1,553 Elo+
Solo
Odin
Odin
Maximillion_2000
Odin
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,511 Elo+
Party 1
Bakasura
Bakasura
conejito26
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChrisPeacawk
Hercules
19
3 / 4 / 8
11,558
722
11,028
20,986
17,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 9 / 8
11,239
702
9,079
16,941
7,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
PhillyPuma
Olorun
18
5 / 10 / 8
11,115
695
10,820
19,209
9,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
RiggyRicka
Tsukuyomi
20
11 / 5 / 15
13,817
864
16,062
18,968
10,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
TannyTella
Heimdallr
20
6 / 6 / 14
13,589
849
14,781
16,252
6,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 16
13,217
826
15,082
19,826
20,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
22 / 6 / 6
14,408
901
37,641
14,368
5,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
KafkaHD11
Xing Tian
19
1 / 4 / 17
11,858
741
6,505
18,412
27,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
5 / 3 / 19
12,548
784
14,783
15,927
13,750
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
conejito26
Bakasura
16
0 / 10 / 4
10,260
641
3,256
14,516
6,079
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
96
28
Kills
34
34
Deaths
29
53
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChrisPeacawk
Hercules
3
4
8
1.75
W
6
6
16
2.33
W
22
6
6
4.17
L
3
9
8
0.78
W
Xing Tian
KafkaHD11
Xing Tian
1
4
17
2.38
W
5
3
19
4.83
L
Olorun
PhillyPuma
Olorun
5
10
8
0.9
L
Tsukuyomi
RiggyRicka
Tsukuyomi
11
5
15
3.7
L
Heimdallr
TannyTella
Heimdallr
6
6
14
2.17
W
Bakasura
conejito26
Bakasura
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,770
Damage
77,267
92,356
Taken
83,049
52,049
Mitigated
72,997
21,641
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChrisPeacawk
Hercules
11,028
2,186
807
7,473
20,986
17,418
268
10,379
10,542
0
28,884
W
15,082
6,334
0
566
19,826
20,193
1,473
4,648
15,102
0
49,707
W
37,641
6,896
0
3,128
14,368
5,765
1,920
4,291
9,908
56,972
0
L
9,079
971
0
2,716
16,941
7,245
1,020
9,830
7,111
23,462
0
W
Xing Tian
KafkaHD11
Xing Tian
6,505
419
0
711
18,412
27,210
157
3,120
14,991
25,754
0
W
14,783
1,763
0
250
15,927
13,750
825
4,588
11,003
0
32,285
L
Olorun
PhillyPuma
Olorun
10,820
5,312
965
3,682
19,209
9,487
1,848
8,475
10,714
27,949
0
L
Tsukuyomi
RiggyRicka
Tsukuyomi
16,062
4,270
0
5,629
18,968
10,902
1,331
9,381
9,587
0
51,284
L
Heimdallr
TannyTella
Heimdallr
14,781
6,878
0
369
16,252
6,997
411
6,081
10,086
0
55,709
W
Bakasura
conejito26
Bakasura
3,256
1,872
850
1,519
14,516
6,079
394
3,252
11,117
0
12,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,318
Gold Earned
62,291
270
Minions Killed
214
0
Camps Cleared
0
1,374,935
Distance Traveled
1,702,689
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,558
722
36
2
0
269,035
0
W
Osiris
13,217
826
46
3
0
367,120
0
W
Zeus
14,408
901
55
3
0
333,990
2
L
Anubis
11,239
702
33
2
0
250,401
0
W
Xing Tian
11,858
741
31
2
0
348,237
2
W
Odin
12,548
784
47
3
0
348,544
2
L
Olorun
11,115
695
44
3
0
257,293
0
L
Tsukuyomi
13,817
864
62
4
0
310,767
0
L
Heimdallr
13,589
849
95
6
0
287,439
0
W
Bakasura
10,260
641
35
2
0
304,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role