Player Matchup

Skadi
Skadi
A Broke Junkie
Skadi
Level 144
God Stats
13W - 6L
1,961 SR
Queue Stats
441W - 288L
1,704 Elo+
Party 1
Bacchus
Bacchus
DemoGod717
Bacchus
Level 101
God Stats
5W - 1L
1,746 SR
Queue Stats
6W - 1L
1,915 Elo+
Party 1
Artemis
Artemis
LitmusReVoLt
Artemis
Level 109
God Stats
13W - 9L
1,849 SR
Queue Stats
499W - 553L
1,457 Elo+
Solo
Merlin
Merlin
LordMilkBags541
Merlin
Level 107
God Stats
3W - 5L
1,253 SR
Queue Stats
108W - 121L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
RockMambaa
Sun Wukong
Level 125
God Stats
21W - 14L
1,472 SR
Queue Stats
336W - 241L
1,692 Elo+
Party 1
Team Averages
Level 117
1,656 SR
1,650 Elo+

VS

Team Averages
Level 128
1,410 SR
1,428 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ActivelyLazy85
Hera
Level 116
God Stats
39W - 41L
1,467 SR
Queue Stats
370W - 394L
1,401 Elo+
Solo
Ares
Ares
JoeWITHH
Ares
Level 122
God Stats
22W - 16L
1,085 SR
Queue Stats
911W - 915L
1,411 Elo+
Solo
The Morrigan
The Morrigan
No o Uragiri
The Morrigan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 8
12,945
1,295
15,667
6,436
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DemoGod717
Bacchus
17
1 / 0 / 16
11,531
1,153
9,391
9,893
14,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
LitmusReVoLt
Artemis
17
0 / 2 / 11
10,664
1,066
8,459
9,471
4,169
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 0 / 12
10,530
1,053
14,900
4,024
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
RockMambaa
Sun Wukong
17
7 / 1 / 9
11,350
1,135
12,729
9,232
6,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

302

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
2 / 1 / 1
10,448
1,045
10,274
6,476
2,826
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
 
King Arthur
16
0 / 6 / 2
9,917
992
4,956
25,001
24,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 7 / 2
9,562
956
9,453
12,535
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
15
1 / 2 / 1
9,659
966
4,866
11,283
9,275
The Morrigan
No o Uragiri
The Morrigan
15
0 / 4 / 0
9,457
946
5,982
10,481
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
20
Kills
3
3
Deaths
20
56
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
1
1
2.5
L
King Arthur
 
King Arthur
0
6
2
0.17
W
11
0
8
15
L
0
7
2
0.14
W
Bacchus
DemoGod717
Bacchus
1
0
16
9
L
Ares
1
2
1
0.75
W
Artemis
LitmusReVoLt
Artemis
0
2
11
2.75
W
1
0
12
7
L
The Morrigan
No o Uragiri
The Morrigan
0
4
0
0
W
Sun Wukong
RockMambaa
Sun Wukong
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,146
Damage
35,531
39,056
Taken
65,776
30,285
Mitigated
44,746
5,135
Healing
5,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
10,274
4,807
0
119
6,476
2,826
0
1,541
4,815
0
34,251
L
King Arthur
 
King Arthur
4,956
385
42
3,249
25,001
24,845
0
8,072
16,464
0
25,568
W
15,667
8,131
0
1,392
6,436
2,749
0
4,015
2,335
0
48,272
L
9,453
1,946
54
528
12,535
4,549
0
3,860
8,579
21,827
0
W
Bacchus
DemoGod717
Bacchus
9,391
974
248
1,535
9,893
14,736
0
4,912
4,768
16,580
0
L
Ares
4,866
0
0
1,840
11,283
9,275
0
5,294
5,719
11,804
0
W
Artemis
LitmusReVoLt
Artemis
8,459
4,839
0
782
9,471
4,169
0
4,927
4,502
0
32,596
W
14,900
320
0
0
4,024
1,679
0
2,017
1,983
28,809
0
L
The Morrigan
No o Uragiri
The Morrigan
5,982
1,043
0
85
10,481
3,251
0
4,377
5,901
11,606
501
W
Sun Wukong
RockMambaa
Sun Wukong
12,729
1,411
0
1,178
9,232
6,952
0
3,646
5,541
0
26,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,020
Gold Earned
49,043
200
Minions Killed
165
13
Camps Cleared
5
967,844
Distance Traveled
801,644
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,448
1,045
65
7
3
168,826
1
L
King Arthur
9,917
992
49
5
0
177,856
0
W
Skadi
12,945
1,295
71
7
3
191,218
0
L
Hera
9,562
956
23
2
0
149,682
4
W
Bacchus
11,531
1,153
11
1
0
204,957
0
L
Ares
9,659
966
10
1
1
136,118
0
W
Artemis
10,664
1,066
52
5
8
170,094
0
W
Merlin
10,530
1,053
43
4
2
198,316
1
L
The Morrigan
9,457
946
18
2
1
169,162
0
W
Sun Wukong
11,350
1,135
23
2
0
203,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role