Player Matchup

Izanami
Izanami
CarryTheBackPack
Izanami
Level 75
God Stats
12W - 10L
1,570 SR
Queue Stats
112W - 88L
1,661 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GROCK420
Tsukuyomi
Level 69
God Stats
13W - 15L
1,601 SR
Queue Stats
157W - 163L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PenaRocks
Morgan Le Fay
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 170L
1,604 Elo+
Solo
Horus
Horus
SiQuemaCuh
Horus
Level 67
God Stats
15W - 13L
1,639 SR
Queue Stats
112W - 112L
1,571 Elo+
Party 2
Gilgamesh
Gilgamesh
SummerKnight
Gilgamesh
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 60L
1,676 Elo+
Solo
Team Averages
Level 61
1,562 SR
1,613 Elo+

VS

Team Averages
Level 95
1,469 SR
1,494 Elo+
Thoth
Thoth
Sn00z3f3est
Thoth
Level 43
God Stats
2W - 7L
1,500 SR
Queue Stats
148W - 168L
1,306 Elo+
Solo
Ymir
Ymir
TheNewBowsr
Ymir
Level 127
God Stats
13W - 9L
1,500 SR
Queue Stats
394W - 366L
1,582 Elo+
Party 1
Erlang Shen
Erlang Shen
element9654321
Erlang Shen
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 45L
1,506 Elo+
Party 1
Vulcan
Vulcan
liraSP13
Vulcan
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 109L
1,506 Elo+
Party 1
Ravana
Ravana
morgason
Ravana
Level 125
God Stats
0W - 2L
1,345 SR
Queue Stats
73W - 57L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,087
609
3,088
4,236
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
GROCK420
Tsukuyomi
12
8 / 0 / 1
6,727
673
7,005
5,279
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
PenaRocks
Morgan Le Fay
10
1 / 1 / 5
5,753
575
3,681
4,615
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
10
5 / 0 / 5
6,252
625
4,392
5,935
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
SummerKnight
Gilgamesh
10
1 / 2 / 3
5,701
570
3,291
5,483
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,746
475
2,134
4,117
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 0
4,677
468
1,880
9,368
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
element9654321
Erlang Shen
10
2 / 3 / 0
5,800
580
4,143
7,044
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
liraSP13
Vulcan
8
1 / 4 / 0
4,966
497
2,760
4,684
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
morgason
Ravana
8
0 / 2 / 1
5,054
505
1,893
4,837
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
17
Kills
3
3
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Tsukuyomi
GROCK420
Tsukuyomi
8
0
1
8.5
W
Morgan Le Fay
PenaRocks
Morgan Le Fay
1
1
5
3.5
W
Horus
5
0
5
7.5
L
0
4
0
0
W
Gilgamesh
SummerKnight
Gilgamesh
1
2
3
1.25
L
0
4
0
0
L
Erlang Shen
element9654321
Erlang Shen
2
3
0
0.67
L
Vulcan
liraSP13
Vulcan
1
4
0
0.25
L
Ravana
morgason
Ravana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,457
Damage
12,810
25,548
Taken
30,050
10,606
Mitigated
14,411
10,067
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,088
1,578
517
1,918
4,236
1,524
763
1,560
2,636
0
37,931
W
Tsukuyomi
GROCK420
Tsukuyomi
7,005
1,842
0
1,139
5,279
1,712
0
681
4,470
0
36,856
W
Morgan Le Fay
PenaRocks
Morgan Le Fay
3,681
751
108
1,119
4,615
1,200
98
2,056
2,429
26,439
0
W
Horus
4,392
1,953
899
2,723
5,935
3,374
247
1,963
3,814
0
16,768
L
2,134
93
72
582
4,117
667
0
120
3,806
27,284
0
W
Gilgamesh
SummerKnight
Gilgamesh
3,291
1,102
0
1,644
5,483
2,796
0
216
5,267
0
22,187
L
1,880
301
0
1,911
9,368
5,572
0
386
8,819
11,442
0
L
Erlang Shen
element9654321
Erlang Shen
4,143
1,857
0
1,823
7,044
5,117
0
740
6,237
0
29,102
L
Vulcan
liraSP13
Vulcan
2,760
447
0
420
4,684
1,487
0
1,708
2,787
23,569
0
L
Ravana
morgason
Ravana
1,893
268
0
1,659
4,837
1,568
0
477
4,255
0
23,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,520
Gold Earned
25,243
291
Minions Killed
256
0
Camps Cleared
0
1,058,704
Distance Traveled
947,403
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,087
609
86
9
0
204,513
0
W
Tsukuyomi
6,727
673
57
6
0
234,551
0
W
Morgan Le Fay
5,753
575
71
7
0
200,904
8
W
Horus
6,252
625
31
3
0
222,587
1
L
Thoth
4,746
475
60
6
0
200,551
3
W
Gilgamesh
5,701
570
46
5
0
196,149
7
L
Ymir
4,677
468
23
2
0
196,618
1
L
Erlang Shen
5,800
580
65
7
0
199,156
2
L
Vulcan
4,966
497
47
5
0
164,306
0
L
Ravana
5,054
505
61
6
0
186,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role