Player Matchup

Zeus
Zeus
Bronze III
Bobs Barricade
Zeus
Bronze III
Level 158
God Stats
2W - 0L
1,685 SR
Queue Stats
3W - 4L
1,560 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
moodimus
Cthulhu
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,553 MMR
Party 2
Loki
Loki
Bronze III
xWarzone99x
Loki
Bronze III
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,560 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,562 SR
1,558 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,691 SR
1,542 MMR
Mulan
Mulan
Silver III
GypsyLotus
Mulan
Silver III
Level 119
God Stats
2W - 3L
1,773 SR
Queue Stats
32W - 38L
1,538 MMR
Party 1
Danzaburou
Danzaburou
Silver III
Metallicmosh
Danzaburou
Silver III
Level 103
God Stats
3W - 6L
1,646 SR
Queue Stats
32W - 38L
1,538 MMR
Party 1
Vulcan
Vulcan
Silver I
ZeebaK
Vulcan
Silver I
Level 145
God Stats
1W - 1L
1,653 SR
Queue Stats
21W - 26L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 8
11,085
792
15,976
11,501
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
moodimus
Cthulhu
14
1 / 4 / 12
9,808
701
4,924
18,616
21,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
9 / 6 / 4
11,460
819
12,339
9,505
4,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BastetGilgameshAh Muzen CabAtlasOdin

VS

Bans
AchillesGebHorusCabrakanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
6 / 5 / 7
9,960
711
9,213
17,577
21,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Metallicmosh
Danzaburou
15
4 / 4 / 10
10,163
726
10,298
12,663
5,188
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
ZeebaK
Vulcan
14
5 / 6 / 7
10,057
718
13,151
11,527
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
15
Kills
15
15
Deaths
15
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
L
Mulan
6
5
7
1.9
L
Danzaburou
Metallicmosh
Danzaburou
4
4
10
2.25
L
Vulcan
ZeebaK
Vulcan
5
6
7
1.42
W
Cthulhu
moodimus
Cthulhu
1
4
12
1.75
W
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,239
Damage
32,662
39,622
Taken
41,767
30,927
Mitigated
30,570
4,725
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,976
2,299
0
2,577
11,501
4,630
1,267
2,863
8,129
50,758
0
L
Mulan
9,213
1,045
297
3,809
17,577
21,121
39
7,592
9,985
0
17,243
L
Danzaburou
Metallicmosh
Danzaburou
10,298
4,206
564
2,726
12,663
5,188
2,026
8,677
3,986
0
37,576
L
Vulcan
ZeebaK
Vulcan
13,151
3,921
342
2,012
11,527
4,261
224
4,907
6,620
38,220
0
W
Cthulhu
moodimus
Cthulhu
4,924
472
508
1,340
18,616
21,569
46
6,900
11,044
12,994
0
W
12,339
3,528
0
300
9,505
4,728
1,547
2,866
6,186
0
43,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
30,180
161
Minions Killed
137
5
Camps Cleared
7
705,007
Distance Traveled
702,127
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,085
792
82
6
4
232,608
3
L
Mulan
9,960
711
24
2
2
239,070
2
L
Danzaburou
10,163
726
67
5
1
227,133
1
L
Vulcan
10,057
718
46
3
4
235,924
3
W
Cthulhu
9,808
701
23
2
0
231,722
2
W
Loki
11,460
819
56
4
1
240,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role