Player Matchup

Chronos
Chronos
Hartzy V2
Chronos
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 47L
1,716 Elo+
Solo
Kuzenbo
Kuzenbo
NonStopDisco999
Kuzenbo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,676 Elo+
Party 2
Hera
Hera
Palsy15
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,883 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RaiseGasPrices
Cu Chulainn
Level 148
God Stats
5W - 2L
1,262 SR
Queue Stats
163W - 152L
1,731 Elo+
Party 2
Neith
Neith
noname98a
Neith
Level 120
God Stats
1W - 0L
1,285 SR
Queue Stats
27W - 26L
1,693 Elo+
Party 2
Team Averages
Level 120
1,409 SR
1,740 Elo+

VS

Team Averages
Level 76
1,543 SR
1,430 Elo+
Set
Set
 
Set
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BoyBullet
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 1
Fenrir
Fenrir
Dictox
Fenrir
Level 105
God Stats
3W - 5L
1,715 SR
Queue Stats
367W - 369L
1,689 Elo+
Party 3
Izanami
Izanami
PupTorque
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,302 Elo+
Party 1
Hun Batz
Hun Batz
fofitox
Hun Batz
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
125W - 120L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hartzy V2
Chronos
18
9 / 3 / 11
11,048
850
12,688
11,975
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 17
9,579
737
6,715
11,793
17,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
Palsy15
Hera
16
3 / 4 / 16
9,818
755
12,240
8,393
2,906
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
RaiseGasPrices
Cu Chulainn
17
6 / 5 / 13
10,320
794
18,199
13,697
12,379
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
noname98a
Neith
20
12 / 1 / 10
11,761
905
16,634
8,057
3,697
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
4 / 6 / 9
9,175
706
7,181
23,524
15,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
BoyBullet
He Bo
15
3 / 7 / 6
8,980
691
7,049
11,481
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Dictox
Fenrir
16
2 / 4 / 10
8,848
681
7,261
17,077
13,520
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
PupTorque
Izanami
13
0 / 7 / 9
7,923
609
6,154
11,042
3,814
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
fofitox
Hun Batz
18
6 / 6 / 6
10,187
784
14,343
11,529
4,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
55
30
Kills
15
17
Deaths
30
67
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
6
9
1.42
L
He Bo
BoyBullet
He Bo
3
7
6
0.86
L
Fenrir
Dictox
Fenrir
2
4
10
1.75
W
Chronos
Hartzy V2
Chronos
9
3
11
4.83
W
0
4
17
2.13
W
Hera
Palsy15
Hera
3
4
16
2.75
L
Izanami
PupTorque
Izanami
0
7
9
0.64
W
Cu Chulainn
RaiseGasPrices
Cu Chulainn
6
5
13
2.5
L
Hun Batz
fofitox
Hun Batz
6
6
6
1.5
W
Neith
noname98a
Neith
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,476
Damage
41,988
53,915
Taken
74,653
42,100
Mitigated
40,592
14,817
Healing
21,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,181
2,125
948
7,088
23,524
15,535
0
10,898
12,378
0
21,392
L
He Bo
BoyBullet
He Bo
7,049
510
410
705
11,481
3,386
0
4,345
7,004
20,213
0
L
Fenrir
Dictox
Fenrir
7,261
1,421
1,229
6,413
17,077
13,520
0
8,737
8,256
844
11,671
W
Chronos
Hartzy V2
Chronos
12,688
4,584
200
3,279
11,975
5,990
2,409
883
11,009
18,920
1,823
W
6,715
2,078
810
1,677
11,793
17,128
201
2,166
9,322
8,721
0
W
Hera
Palsy15
Hera
12,240
1,976
275
1,855
8,393
2,906
1,154
542
7,778
29,253
0
L
Izanami
PupTorque
Izanami
6,154
2,815
533
783
11,042
3,814
0
4,319
6,655
0
15,073
W
Cu Chulainn
RaiseGasPrices
Cu Chulainn
18,199
3,425
897
638
13,697
12,379
225
3,335
10,023
6,417
23,352
L
Hun Batz
fofitox
Hun Batz
14,343
2,107
1,663
1,409
11,529
4,337
0
4,357
7,122
0
30,116
W
Neith
noname98a
Neith
16,634
7,830
1,618
3,568
8,057
3,697
2,650
825
7,053
0
36,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,526
Gold Earned
45,113
140
Minions Killed
126
0
Camps Cleared
0
1,232,593
Distance Traveled
1,212,152
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,175
706
21
2
0
236,748
0
L
He Bo
8,980
691
32
2
0
227,218
2
L
Fenrir
8,848
681
13
1
0
252,247
0
W
Chronos
11,048
850
20
2
0
231,593
0
W
Kuzenbo
9,579
737
3
0
0
241,666
1
W
Hera
9,818
755
42
3
0
248,601
0
L
Izanami
7,923
609
25
2
0
225,013
0
W
Cu Chulainn
10,320
794
21
2
0
245,523
4
L
Hun Batz
10,187
784
35
3
0
270,926
1
W
Neith
11,761
905
54
4
0
265,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role