Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BoniVirus
Cernunnos
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 71L
1,389 Elo+
Solo
Serqet
Serqet
Scharni
Serqet
Level 143
God Stats
0W - 5L
1,500 SR
Queue Stats
249W - 260L
1,662 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mrjamesdiamond
Morgan Le Fay
Level 138
God Stats
2W - 3L
1,620 SR
Queue Stats
275W - 243L
1,349 Elo+
Solo
Tyr
Tyr
soldomon
Tyr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Solo
Team Averages
Level 134
1,524 SR
1,527 Elo+

VS

Team Averages
Level 114
1,425 SR
1,547 Elo+
Ares
Ares
ChrisYaYeet
Ares
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 106L
1,691 Elo+
Party 1
Xbalanque
Xbalanque
DaniMasos69
Xbalanque
Level 127
God Stats
12W - 12L
1,442 SR
Queue Stats
544W - 506L
1,542 Elo+
Party 1
Ne Zha
Ne Zha
Renizmi
Ne Zha
Level 154
God Stats
4W - 5L
1,340 SR
Queue Stats
447W - 419L
1,515 Elo+
Solo
Zeus
Zeus
Stonyray5788
Zeus
Level 69
God Stats
9W - 7L
1,500 SR
Queue Stats
628W - 563L
1,363 Elo+
Solo
Guan Yu
Guan Yu
bio_insomnio
Guan Yu
Level 64
God Stats
2W - 3L
1,343 SR
Queue Stats
58W - 66L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 6 / 1
8,953
497
9,112
14,469
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
BoniVirus
Cernunnos
14
3 / 4 / 1
8,888
494
9,556
11,898
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Scharni
Serqet
13
3 / 2 / 6
9,251
514
7,506
13,989
9,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
mrjamesdiamond
Morgan Le Fay
13
3 / 3 / 2
8,230
457
8,489
10,228
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 7 / 3
7,259
403
3,992
14,525
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
9,359
520
7,995
16,893
15,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
DaniMasos69
Xbalanque
17
5 / 3 / 7
10,229
568
10,505
13,140
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Renizmi
Ne Zha
17
6 / 2 / 6
10,134
563
9,423
13,215
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 6
8,336
463
7,509
9,760
4,209
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Guan Yu
bio_insomnio
Guan Yu
17
6 / 1 / 4
10,733
596
10,826
10,922
10,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
11
Kills
22
22
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
6
1
0.42
L
Cernunnos
BoniVirus
Cernunnos
3
4
1
0.88
W
4
3
9
2.83
W
Xbalanque
DaniMasos69
Xbalanque
5
3
7
2.83
W
Ne Zha
Renizmi
Ne Zha
6
2
6
4.5
L
Serqet
Scharni
Serqet
3
2
6
3
W
1
2
6
2
W
Guan Yu
bio_insomnio
Guan Yu
6
1
4
8
L
Morgan Le Fay
mrjamesdiamond
Morgan Le Fay
3
3
2
1.33
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,655
Damage
46,258
65,109
Taken
63,930
28,575
Mitigated
38,504
15,808
Healing
23,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,112
2,151
0
4,518
14,469
5,424
87
1,940
12,529
0
60,831
L
Cernunnos
BoniVirus
Cernunnos
9,556
4,922
0
3,957
11,898
4,502
0
2,216
9,682
0
67,352
W
7,995
315
736
3,435
16,893
15,739
0
3,197
13,224
33,466
0
W
Xbalanque
DaniMasos69
Xbalanque
10,505
4,966
0
7,150
13,140
3,519
0
446
12,640
0
78,903
W
Ne Zha
Renizmi
Ne Zha
9,423
1,234
0
6,320
13,215
4,714
0
1,839
10,714
0
81,177
L
Serqet
Scharni
Serqet
7,506
1,260
0
1,481
13,989
9,055
0
3,011
10,978
154
33,427
W
7,509
1,633
0
2,631
9,760
4,209
567
2,310
7,064
40,949
0
W
Guan Yu
bio_insomnio
Guan Yu
10,826
3,079
480
3,204
10,922
10,323
363
191
9,859
5,421
58,382
L
Morgan Le Fay
mrjamesdiamond
Morgan Le Fay
8,489
471
0
1,961
10,228
3,579
159
4,482
5,746
42,889
0
L
3,992
942
0
3,891
14,525
6,015
0
5,491
9,034
0
38,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,581
Gold Earned
48,791
451
Minions Killed
548
0
Camps Cleared
0
1,574,610
Distance Traveled
1,749,121
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,953
497
118
7
0
293,681
3
L
Cernunnos
8,888
494
130
7
0
259,300
2
W
Ares
9,359
520
50
3
0
356,901
3
W
Xbalanque
10,229
568
142
8
0
328,419
3
W
Ne Zha
10,134
563
118
7
0
404,351
5
L
Serqet
9,251
514
54
3
0
359,327
2
W
Zeus
8,336
463
92
5
0
326,721
0
W
Guan Yu
10,733
596
146
8
0
332,729
2
L
Morgan Le Fay
8,230
457
83
5
0
303,583
3
L
Tyr
7,259
403
66
4
0
358,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role