Player Matchup

Set
Set
Gold I
 
Set
Gold I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
Cubic
Gilgamesh
Platinum III
Level 148
God Stats
7W - 5L
1,207 SR
Queue Stats
195W - 179L
1,792 MMR
Party 1
Agni
Agni
Gold I
Fearcy
Agni
Gold I
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 162L
1,763 MMR
Solo
Izanami
Izanami
Gold III
Loneloverttv
Izanami
Gold III
Level 63
God Stats
6W - 6L
1,567 SR
Queue Stats
24W - 17L
1,754 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,455 SR
1,662 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,636 SR
1,708 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
Dariov3
Geb
Gold I
Level 122
God Stats
9W - 7L
1,880 SR
Queue Stats
425W - 429L
1,787 MMR
Solo
Kali
Kali
Platinum IV
Ichimаru
Kali
Platinum IV
Level 103
God Stats
12W - 11L
1,570 SR
Queue Stats
134W - 126L
1,754 MMR
Solo
Hou Yi
Hou Yi
Gold IV
klaşsic
Hou Yi
Gold IV
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 37L
1,774 MMR
Party 2
Cerberus
Cerberus
Gold III
peanut5528
Cerberus
Gold III
Level 153
God Stats
6W - 4L
1,728 SR
Queue Stats
205W - 165L
1,727 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
2 / 0 / 2
7,030
703
5,766
7,386
4,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
 
Fenrir
11
5 / 1 / 5
6,827
683
4,624
5,445
1,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Cubic
Gilgamesh
11
4 / 0 / 7
6,464
646
5,183
5,721
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
Fearcy
Agni
12
2 / 1 / 5
6,654
665
2,602
1,537
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Loneloverttv
Izanami
10
2 / 3 / 4
6,661
666
3,679
5,402
1,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
King ArthurBastetMercury

VS

Bans
CliodhnaCamazotzArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 5 / 1
4,990
499
1,489
5,589
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
9
0 / 3 / 0
4,921
492
1,640
8,213
3,952
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
8
1 / 2 / 0
4,776
478
1,555
3,791
1,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
klaşsic
Hou Yi
10
3 / 3 / 1
5,712
571
4,595
5,929
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
peanut5528
Cerberus
8
1 / 2 / 2
5,211
521
2,216
7,102
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
5
5
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
0
2
3
W
Fenrir
 
Fenrir
5
1
5
7.5
L
Janus
 
Janus
0
5
1
0.1
W
Gilgamesh
Cubic
Gilgamesh
4
0
7
7.5
L
Geb
0
3
0
0
W
Agni
Fearcy
Agni
2
1
5
4.5
L
Kali
1
2
0
0.5
W
Izanami
Loneloverttv
Izanami
2
3
4
1.33
L
Hou Yi
klaşsic
Hou Yi
3
3
1
1.17
L
Cerberus
peanut5528
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,854
Damage
11,495
25,491
Taken
30,624
9,368
Mitigated
11,157
8,216
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,766
2,462
0
2,350
7,386
4,073
0
1,419
5,967
0
45,937
W
Fenrir
 
Fenrir
4,624
1,650
0
2,706
5,445
1,931
174
932
4,471
0
19,210
L
Janus
 
Janus
1,489
291
0
485
5,589
1,232
0
1,444
4,145
27,305
0
W
Gilgamesh
Cubic
Gilgamesh
5,183
1,236
0
1,988
5,721
1,898
686
769
4,882
0
29,461
L
Geb
1,640
236
0
2,867
8,213
3,952
0
0
7,605
26,636
0
W
Agni
Fearcy
Agni
2,602
581
0
350
1,537
441
0
466
1,053
39,896
0
L
Kali
1,555
656
0
1,275
3,791
1,340
0
507
3,244
0
21,190
W
Izanami
Loneloverttv
Izanami
3,679
2,876
0
822
5,402
1,025
2,247
1,587
3,773
0
45,176
L
Hou Yi
klaşsic
Hou Yi
4,595
2,293
0
1,784
5,929
1,275
0
0
5,929
0
34,957
L
Cerberus
peanut5528
Cerberus
2,216
456
0
1,740
7,102
3,358
0
651
6,451
11,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
25,610
372
Minions Killed
261
0
Camps Cleared
0
1,061,352
Distance Traveled
971,844
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,030
703
98
10
0
225,611
3
W
Fenrir
6,827
683
17
2
0
214,741
4
L
Janus
4,990
499
71
7
0
173,738
3
W
Gilgamesh
6,464
646
58
6
0
222,671
1
L
Geb
4,921
492
52
5
0
189,009
4
W
Agni
6,654
665
97
10
0
209,908
6
L
Kali
4,776
478
47
5
0
191,893
0
W
Izanami
6,661
666
102
10
0
188,421
3
L
Hou Yi
5,712
571
70
7
0
195,000
3
L
Cerberus
5,211
521
21
2
0
222,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role