Player Matchup

Ullr
Ullr
DoctorLokiMD
Ullr
Level 111
God Stats
22W - 20L
1,784 SR
Queue Stats
228W - 198L
1,570 Elo+
Party 1
Sobek
Sobek
JimmyLaPriest
Sobek
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,593 Elo+
Party 3
Nemesis
Nemesis
Liteheart05
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,593 Elo+
Party 3
Agni
Agni
TrashBoi9941
Agni
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
WingingItDaily
Danzaburou
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,593 Elo+
Party 3
Team Averages
Level 78
1,557 SR
1,571 Elo+

VS

Team Averages
Level 78
1,515 SR
1,645 Elo+
Chaac
Chaac
Cuumbalaalaehh
Chaac
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,676 Elo+
Party 2
Bastet
Bastet
PlainPatt17
Bastet
Level 99
God Stats
17W - 10L
1,774 SR
Queue Stats
29W - 21L
1,729 Elo+
Party 2
Sylvanus
Sylvanus
SonarBlade
Sylvanus
Level 123
God Stats
5W - 9L
1,271 SR
Queue Stats
432W - 484L
1,453 Elo+
Solo
Hera
Hera
danglybitz
Hera
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 36L
1,729 Elo+
Party 2
Izanami
Izanami
sugarshacked
Izanami
Level 33
God Stats
5W - 5L
1,531 SR
Queue Stats
12W - 12L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
9,250
440
6,386
14,912
7,997
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
1 / 10 / 0
7,068
337
3,379
21,637
17,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Liteheart05
Nemesis
14
2 / 8 / 1
9,227
439
9,100
19,083
7,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 7 / 0
10,188
485
10,255
12,146
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
WingingItDaily
Danzaburou
13
0 / 7 / 1
8,519
406
6,963
13,606
4,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 4
12,603
600
10,069
14,927
12,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
18
2 / 0 / 5
11,358
541
5,503
11,118
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SonarBlade
Sylvanus
16
4 / 1 / 13
10,905
519
7,778
17,833
15,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
16 / 1 / 8
14,022
668
20,707
10,830
3,932
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
sugarshacked
Izanami
19
9 / 2 / 9
12,646
602
17,761
12,513
4,375
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
74
6
Kills
35
35
Deaths
6
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
2
3
1
0.83
L
1
10
0
0.1
L
Nemesis
Liteheart05
Nemesis
2
8
1
0.31
W
Bastet
2
0
5
4.5
W
Sylvanus
SonarBlade
Sylvanus
4
1
13
10.5
L
1
7
0
0.14
L
Danzaburou
WingingItDaily
Danzaburou
0
7
1
0.07
W
16
1
8
20
W
Izanami
sugarshacked
Izanami
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,083
Damage
61,818
81,384
Taken
67,221
41,288
Mitigated
40,813
10,221
Healing
30,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,069
1,784
0
5,967
14,927
12,542
1,164
1,027
13,779
2,242
76,925
L
6,386
2,204
0
2,176
14,912
7,997
307
2,937
11,929
0
42,675
L
3,379
259
175
4,276
21,637
17,439
0
8,034
13,541
15,887
0
L
Nemesis
Liteheart05
Nemesis
9,100
2,949
0
620
19,083
7,122
0
6,356
12,619
0
55,558
W
Bastet
5,503
1,323
0
6,144
11,118
4,334
794
1,733
9,333
0
84,565
W
Sylvanus
SonarBlade
Sylvanus
7,778
1,952
4,078
5,564
17,833
15,630
1,698
4,943
12,732
28,482
7,938
L
10,255
221
0
1,491
12,146
4,534
0
5,302
6,636
78,854
0
L
Danzaburou
WingingItDaily
Danzaburou
6,963
1,452
0
1,483
13,606
4,196
0
4,828
8,712
0
51,977
W
20,707
6,029
640
3,064
10,830
3,932
4,905
3,251
7,207
111,458
0
W
Izanami
sugarshacked
Izanami
17,761
13,413
0
5,167
12,513
4,375
2,227
1,951
10,536
0
99,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,252
Gold Earned
61,534
463
Minions Killed
710
0
Camps Cleared
0
1,672,000
Distance Traveled
2,003,610
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,603
600
164
8
0
435,710
3
L
Ullr
9,250
440
78
4
0
264,498
2
L
Sobek
7,068
337
23
1
0
256,579
0
L
Nemesis
9,227
439
91
4
0
440,330
1
W
Bastet
11,358
541
137
7
0
426,232
4
W
Sylvanus
10,905
519
56
3
0
372,948
3
L
Agni
10,188
485
167
8
0
389,008
3
L
Danzaburou
8,519
406
104
5
0
321,585
2
W
Hera
14,022
668
197
9
0
413,762
2
W
Izanami
12,646
602
156
7
0
354,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role