Player Matchup

Ao Kuang
Ao Kuang
Long Tones
Ao Kuang
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Tajei
Guan Yu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 2
Atlas
Atlas
TheCreamedTaco
Atlas
Level 8
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
Wiebkeishere
Bastet
Level 40
God Stats
2W - 3L
1,546 SR
Queue Stats
27W - 21L
1,634 Elo+
Party 3
Artemis
Artemis
Zol0o0o0o0
Artemis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,563 Elo+
Party 3
Team Averages
Level 75
1,502 SR
1,539 Elo+

VS

Team Averages
Level 66
1,632 SR
1,487 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
AHydroHomie
Izanami
Level 42
God Stats
12W - 7L
1,768 SR
Queue Stats
437W - 418L
1,515 Elo+
Party 4
Aphrodite
Aphrodite
Darkenbloodrage
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,433 Elo+
Party 1
Scylla
Scylla
Socrobot
Scylla
Level 123
God Stats
5W - 3L
1,890 SR
Queue Stats
28W - 25L
1,539 Elo+
Party 1
Kuzenbo
Kuzenbo
xSamaeI
Kuzenbo
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 83L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Long Tones
Ao Kuang
13
3 / 5 / 2
8,157
510
7,176
12,232
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Tajei
Guan Yu
12
2 / 6 / 5
7,845
490
8,970
17,057
12,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 4 / 7
7,638
477
4,217
19,266
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
14
7 / 6 / 3
9,293
581
9,729
15,527
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Zol0o0o0o0
Artemis
12
3 / 6 / 1
7,595
475
9,872
10,102
2,281
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 2 / 9
9,337
584
10,748
15,636
9,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
AHydroHomie
Izanami
15
3 / 5 / 3
8,592
537
6,422
11,666
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Darkenbloodrage
Aphrodite
14
4 / 5 / 11
8,711
544
10,854
14,540
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Socrobot
Scylla
16
11 / 3 / 7
10,375
648
16,050
9,305
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
xSamaeI
Kuzenbo
17
5 / 0 / 6
9,665
604
7,339
8,205
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
15
Kills
26
27
Deaths
15
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
2
9
3.75
W
Izanami
AHydroHomie
Izanami
3
5
3
0.9
W
Aphrodite
Darkenbloodrage
Aphrodite
4
5
11
1.9
L
Ao Kuang
Long Tones
Ao Kuang
3
5
2
0.8
W
Scylla
Socrobot
Scylla
11
3
7
4.83
L
Guan Yu
Tajei
Guan Yu
2
6
5
0.75
L
0
4
7
0.88
L
Bastet
7
6
3
1.42
L
Artemis
Zol0o0o0o0
Artemis
3
6
1
0.58
W
Kuzenbo
xSamaeI
Kuzenbo
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,964
Damage
51,413
74,184
Taken
59,352
30,690
Mitigated
23,219
20,181
Healing
27,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,748
1,817
1,081
6,830
15,636
9,172
683
3,266
12,370
6,277
50,243
W
Izanami
AHydroHomie
Izanami
6,422
5,136
0
3,308
11,666
2,419
851
850
10,816
0
61,645
W
Aphrodite
Darkenbloodrage
Aphrodite
10,854
3,222
3,235
7,468
14,540
4,191
643
3,276
11,264
29,530
0
L
Ao Kuang
Long Tones
Ao Kuang
7,176
578
0
3,350
12,232
2,640
204
6,705
5,446
44,408
0
W
Scylla
Socrobot
Scylla
16,050
2,674
0
1,055
9,305
2,657
1,729
2,689
6,616
53,322
0
L
Guan Yu
Tajei
Guan Yu
8,970
3,206
236
3,705
17,057
12,702
142
7,462
9,595
0
36,804
L
4,217
1,367
173
6,293
19,266
9,259
208
10,087
9,179
28,723
0
L
Bastet
9,729
1,482
0
4,552
15,527
3,808
19
8,034
7,407
0
44,858
L
Artemis
Zol0o0o0o0
Artemis
9,872
6,656
0
1,872
10,102
2,281
684
3,737
6,365
0
48,940
W
Kuzenbo
xSamaeI
Kuzenbo
7,339
1,722
0
4,440
8,205
4,780
0
1,312
6,893
67,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,528
Gold Earned
46,680
351
Minions Killed
506
0
Camps Cleared
0
1,480,504
Distance Traveled
1,542,109
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,337
584
122
8
0
341,185
2
W
Izanami
8,592
537
102
6
0
297,621
2
W
Aphrodite
8,711
544
60
4
0
271,118
1
L
Ao Kuang
8,157
510
94
6
0
316,321
0
W
Scylla
10,375
648
98
6
0
302,467
3
L
Guan Yu
7,845
490
63
4
0
274,060
0
L
Atlas
7,638
477
24
2
0
308,979
3
L
Bastet
9,293
581
87
5
0
317,287
1
L
Artemis
7,595
475
83
5
0
263,857
3
W
Kuzenbo
9,665
604
124
8
0
329,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role