Player Matchup

Sol
Sol
MageGodVonte
Sol
Level 107
God Stats
10W - 8L
1,720 SR
Queue Stats
80W - 87L
1,570 Elo+
Party 1
Hou Yi
Hou Yi
Nawdtx
Hou Yi
Level 149
God Stats
10W - 7L
1,551 SR
Queue Stats
170W - 179L
1,589 Elo+
Solo
Horus
Horus
SakeSenju
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,571 Elo+
Party 1
Baba Yaga
Baba Yaga
SmiteSolo
Baba Yaga
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 69L
1,189 Elo+
Solo
Fenrir
Fenrir
Xshadow_spirit_X
Fenrir
Level 110
God Stats
0W - 6L
1,277 SR
Queue Stats
170W - 226L
1,438 Elo+
Solo
Team Averages
Level 101
1,510 SR
1,471 Elo+

VS

Team Averages
Level 99
1,502 SR
1,456 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Chainblade8771
Hades
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Gilguob
Cthulhu
Level 86
God Stats
1W - 1L
1,288 SR
Queue Stats
7W - 7L
1,240 Elo+
Solo
Discordia
Discordia
NoName872
Discordia
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 152L
1,542 Elo+
Solo
Xbalanque
Xbalanque
UKF JONTY
Xbalanque
Level 55
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,949
496
4,224
8,610
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Nawdtx
Hou Yi
13
8 / 2 / 0
7,959
569
11,490
9,410
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
SakeSenju
Horus
9
1 / 4 / 3
6,285
449
2,246
8,314
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
SmiteSolo
Baba Yaga
11
0 / 5 / 0
6,611
472
2,127
9,833
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 4 / 2
5,818
416
2,605
7,134
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
15 / 0 / 1
10,206
729
21,114
7,876
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
5,442
389
668
6,175
1,584
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Gilguob
Cthulhu
12
1 / 3 / 0
6,847
489
2,894
10,950
2,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
NoName872
Discordia
16
2 / 1 / 1
8,382
599
4,354
5,688
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
UKF JONTY
Xbalanque
9
0 / 4 / 2
5,659
404
643
7,093
1,342
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
11
Kills
18
18
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
15
0
1
15.5
W
0
3
0
0
W
Cthulhu
Gilguob
Cthulhu
1
3
0
0.33
L
1
3
2
0.67
L
Hou Yi
Nawdtx
Hou Yi
8
2
0
4
W
Discordia
NoName872
Discordia
2
1
1
2.5
L
Horus
SakeSenju
Horus
1
4
3
0.63
L
Baba Yaga
SmiteSolo
Baba Yaga
0
5
0
0
W
Xbalanque
UKF JONTY
Xbalanque
0
4
2
0.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,692
Damage
29,673
43,301
Taken
37,782
20,394
Mitigated
10,299
9,586
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,114
11,826
0
2,571
7,876
2,835
1,158
2,287
5,439
0
77,460
W
668
0
42
820
6,175
1,584
0
996
5,179
21,697
0
W
Cthulhu
Gilguob
Cthulhu
2,894
75
0
3,895
10,950
2,885
0
1,240
9,710
36,239
0
L
4,224
1,604
0
2,439
8,610
2,363
87
3,464
4,908
42,975
0
L
Hou Yi
Nawdtx
Hou Yi
11,490
6,103
0
3,285
9,410
3,241
0
2,911
6,417
0
62,177
W
Discordia
NoName872
Discordia
4,354
200
0
1,130
5,688
1,653
132
645
5,043
68,689
0
L
Horus
SakeSenju
Horus
2,246
1,137
376
1,407
8,314
8,937
0
452
7,862
0
14,129
L
Baba Yaga
SmiteSolo
Baba Yaga
2,127
0
40
1,940
9,833
3,768
0
0
9,833
34,502
0
W
Xbalanque
UKF JONTY
Xbalanque
643
236
0
1,231
7,093
1,342
94
1,212
5,881
0
13,733
L
2,605
332
0
99
7,134
2,085
0
649
6,365
0
22,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
36,536
358
Minions Killed
406
0
Camps Cleared
0
1,106,113
Distance Traveled
1,297,452
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,206
729
121
9
0
288,195
3
W
Hades
5,442
389
43
3
0
240,948
0
W
Cthulhu
6,847
489
69
5
0
230,037
5
L
Sol
6,949
496
81
6
0
218,646
4
L
Hou Yi
7,959
569
109
8
0
207,736
0
W
Discordia
8,382
599
146
10
0
271,641
3
L
Horus
6,285
449
30
2
0
268,037
2
L
Baba Yaga
6,611
472
88
6
0
207,676
4
W
Xbalanque
5,659
404
27
2
0
266,631
3
L
Fenrir
5,818
416
50
4
0
204,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role