Player Matchup

Ra
Ra
 
Ra
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Agent Q22
Loki
Level 17
God Stats
2W - 6L
1,500 SR
Queue Stats
21W - 23L
1,692 Elo+
Party 2
Skadi
Skadi
BigDaddySherm
Skadi
Level 123
God Stats
1W - 6L
1,500 SR
Queue Stats
86W - 90L
1,369 Elo+
Party 2
Achilles
Achilles
Capt Nugget2150
Achilles
Level 138
God Stats
2W - 1L
1,263 SR
Queue Stats
62W - 68L
1,440 Elo+
Party 2
Yemoja
Yemoja
Tyusthecreator
Yemoja
Level 29
God Stats
9W - 3L
1,500 SR
Queue Stats
22W - 17L
1,703 Elo+
Solo
Team Averages
Level 81
1,453 SR
1,541 Elo+

VS

Team Averages
Level 67
1,524 SR
1,494 Elo+
Merlin
Merlin
EarnestShroom
Merlin
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 123L
1,547 Elo+
Party 3
Cernunnos
Cernunnos
Eazy-E_209
Cernunnos
Level 14
God Stats
7W - 8L
1,403 SR
Queue Stats
8W - 10L
1,423 Elo+
Party 1
Thor
Thor
LandoGriffin209
Thor
Level 78
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 23L
1,473 Elo+
Party 1
Skadi
Skadi
Ohhh_Alex23
Skadi
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,530 Elo+
Party 1
Chaac
Chaac
iiDrava
Chaac
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 1 / 6
7,459
829
2,839
4,097
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
13
2 / 2 / 3
7,362
818
3,171
4,597
1,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 6
8,622
958
10,050
7,638
2,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
15
7 / 0 / 3
8,194
910
8,748
9,300
10,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 0 / 11
8,259
918
2,328
5,361
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
7,443
827
7,201
6,775
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Eazy-E_209
Cernunnos
11
0 / 4 / 2
6,284
698
4,057
5,870
1,846
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 5 / 2
6,826
758
3,667
8,374
2,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 0
6,770
752
5,882
9,939
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chaac
iiDrava
Chaac
8
0 / 0 / 0
4,172
464
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
6
4
W
Loki
2
2
3
1.75
W
6
1
6
9
W
Achilles
7
0
3
8.5
L
1
3
2
0.67
L
Cernunnos
Eazy-E_209
Cernunnos
0
4
2
0.25
L
1
5
2
0.4
L
2
5
0
0.4
W
1
0
11
6.5
L
Chaac
iiDrava
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,136
Damage
20,807
30,993
Taken
30,958
21,881
Mitigated
10,557
8,656
Healing
2,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,839
0
1,009
1,184
4,097
1,607
1,256
1,291
2,806
23,746
0
W
Loki
3,171
649
0
0
4,597
1,435
48
1,176
3,421
0
15,502
W
10,050
2,729
376
802
7,638
2,869
1,708
2,385
5,253
0
31,395
W
Achilles
8,748
3,222
0
1,370
9,300
10,423
541
1,110
8,190
3,132
12,845
L
7,201
550
0
817
6,775
2,203
0
2,440
4,221
30,533
0
L
Cernunnos
Eazy-E_209
Cernunnos
4,057
1,230
0
148
5,870
1,846
0
1,064
4,601
0
12,989
L
3,667
276
0
0
8,374
2,519
0
1,123
7,033
0
16,613
L
5,882
2,087
0
1,091
9,939
3,989
0
1,382
8,280
0
17,023
W
2,328
479
2,332
1,583
5,361
5,547
1,164
1,239
4,122
16,142
0
L
Chaac
iiDrava
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
31,495
184
Minions Killed
132
0
Camps Cleared
0
929,672
Distance Traveled
715,966
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,459
829
54
6
0
151,982
0
W
Loki
7,362
818
18
2
0
189,548
0
W
Skadi
8,622
958
52
6
0
209,440
0
W
Achilles
8,194
910
16
2
0
203,903
0
L
Merlin
7,443
827
61
7
0
178,730
1
L
Cernunnos
6,284
698
16
2
0
170,756
0
L
Thor
6,826
758
28
3
0
185,765
0
L
Skadi
6,770
752
27
3
0
180,715
0
W
Yemoja
8,259
918
44
5
0
174,799
1
L
Chaac
4,172
464
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role