Player Matchup

Horus
Horus
Gold IV
 
Horus
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
BabuinaLuna
Sol
Silver II
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 55L
1,501 MMR
Party 1
Izanami
Izanami
Gold IV
Bаmbi
Izanami
Gold IV
Level 152
God Stats
16W - 5L
1,778 SR
Queue Stats
99W - 91L
1,600 MMR
Party 1
Mulan
Mulan
Bronze III
GmoneyTunech
Mulan
Bronze III
Level 107
God Stats
2W - 0L
1,695 SR
Queue Stats
3W - 2L
1,498 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
JibblesXD
Tsukuyomi
Bronze III
Level 67
God Stats
4W - 1L
1,589 SR
Queue Stats
11W - 6L
1,600 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,613 SR
1,540 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,650 SR
1,552 MMR
Artio
Artio
Gold IV
AlexVVR
Artio
Gold IV
Level 160
God Stats
4W - 2L
1,534 SR
Queue Stats
181W - 174L
1,550 MMR
Solo
Ne Zha
Ne Zha
Bronze III
JasonJewrulo
Ne Zha
Bronze III
Level 160
God Stats
8W - 11L
1,500 SR
Queue Stats
233W - 225L
1,546 MMR
Solo
Charybdis
Charybdis
Gold IV
Karthuss
Charybdis
Gold IV
Level 160
God Stats
5W - 6L
1,641 SR
Queue Stats
127W - 143L
1,558 MMR
Solo
Athena
Athena
Bronze III
MrBeausus
Athena
Bronze III
Level 124
God Stats
2W - 1L
1,851 SR
Queue Stats
10W - 7L
1,546 MMR
Solo
Janus
Janus
Gold III
spadessss
Janus
Gold III
Level 134
God Stats
11W - 23L
1,722 SR
Queue Stats
199W - 230L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
2 / 0 / 6
5,469
608
3,184
6,909
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 2 / 5
6,144
683
6,954
5,595
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Bаmbi
Izanami
10
0 / 0 / 0
5,349
594
591
3,613
1,090
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 3 / 0
5,000
556
4,649
7,745
2,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
JibblesXD
Tsukuyomi
9
4 / 3 / 1
5,456
606
3,458
5,910
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothNikeLokiGeb

VS

Bans
OdinBastetKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AlexVVR
Artio
9
4 / 1 / 0
5,321
591
6,971
9,439
7,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
10
4 / 1 / 1
5,908
656
4,360
6,625
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Karthuss
Charybdis
7
0 / 3 / 0
4,280
476
2,330
5,846
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
MrBeausus
Athena
5
0 / 4 / 0
3,821
425
921
6,362
1,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
spadessss
Janus
8
0 / 2 / 0
4,818
535
1,905
3,853
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
8
8
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
6
5
L
Artio
AlexVVR
Artio
4
1
0
4
W
4
2
5
3.25
W
Izanami
Bаmbi
Izanami
0
0
0
0
W
1
3
0
0.33
L
Ne Zha
4
1
1
4.5
W
Tsukuyomi
JibblesXD
Tsukuyomi
4
3
1
1.5
L
Charybdis
Karthuss
Charybdis
0
3
0
0
L
Athena
MrBeausus
Athena
0
4
0
0
L
Janus
spadessss
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,836
Damage
16,487
29,772
Taken
32,125
11,758
Mitigated
12,865
11,912
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,184
1,735
492
3,425
6,909
4,571
0
738
6,141
0
14,760
L
Artio
AlexVVR
Artio
6,971
833
126
5,340
9,439
7,423
0
0
9,439
23,878
0
W
6,954
3,877
0
2,765
5,595
1,388
0
771
4,780
37,971
0
W
Izanami
Bаmbi
Izanami
591
441
0
1,349
3,613
1,090
1,592
1,937
1,412
0
36,777
W
4,649
1,167
0
3,214
7,745
2,839
0
4,338
2,868
0
24,980
L
Ne Zha
4,360
1,305
0
3,401
6,625
1,925
0
791
5,834
0
29,548
W
Tsukuyomi
JibblesXD
Tsukuyomi
3,458
956
0
667
5,910
1,870
167
1,028
4,774
0
24,504
L
Charybdis
Karthuss
Charybdis
2,330
1,621
0
2,417
5,846
926
0
2,660
3,186
0
23,535
L
Athena
MrBeausus
Athena
921
210
239
1,293
6,362
1,831
0
3,298
3,064
3,903
0
L
Janus
spadessss
Janus
1,905
83
0
940
3,853
760
0
205
3,648
25,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,418
Gold Earned
24,148
290
Minions Killed
226
0
Camps Cleared
0
891,857
Distance Traveled
846,809
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,469
608
23
3
0
186,410
1
L
Artio
5,321
591
42
5
0
180,257
2
W
Sol
6,144
683
74
8
0
160,383
3
W
Izanami
5,349
594
89
10
0
177,327
1
W
Mulan
5,000
556
49
5
0
178,212
0
L
Ne Zha
5,908
656
56
6
0
193,391
4
W
Tsukuyomi
5,456
606
55
6
0
189,525
2
L
Charybdis
4,280
476
51
6
0
162,515
3
L
Athena
3,821
425
11
1
0
121,044
0
L
Janus
4,818
535
66
7
0
189,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role