Player Matchup

Sun Wukong
Sun Wukong
BiggestZ
Sun Wukong
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,342 Elo+
Party 2
King Arthur
King Arthur
Philostrich
King Arthur
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,232 Elo+
Party 2
Ao Kuang
Ao Kuang
Teasmite
Ao Kuang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,342 Elo+
Party 2
Anhur
Anhur
Tireidas
Anhur
Level 115
God Stats
1W - 1L
1,267 SR
Queue Stats
8W - 8L
1,342 Elo+
Party 2
Poseidon
Poseidon
Zatarol
Poseidon
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
236W - 252L
1,362 Elo+
Solo
Team Averages
Level 122
1,453 SR
1,324 Elo+

VS

Team Averages
Level 111
1,457 SR
1,416 Elo+
Kali
Kali
 
Kali
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Gothams
King Arthur
Level 148
God Stats
0W - 5L
1,500 SR
Queue Stats
62W - 75L
1,396 Elo+
Solo
Cliodhna
Cliodhna
ItchyFoal235003
Cliodhna
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,504 Elo+
Party 1
Izanami
Izanami
Pronovea
Izanami
Level 62
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 21L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
eduardoftc97
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 262L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BiggestZ
Sun Wukong
20
12 / 4 / 19
12,439
829
17,039
17,183
21,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Philostrich
King Arthur
19
5 / 4 / 29
11,732
782
9,262
22,674
14,248
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Teasmite
Ao Kuang
18
11 / 6 / 18
11,947
796
10,997
16,259
6,571
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Tireidas
Anhur
20
8 / 2 / 29
12,856
857
24,303
14,290
6,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Zatarol
Poseidon
20
9 / 4 / 20
13,045
870
24,272
13,700
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
2 / 11 / 5
10,090
673
11,049
20,596
9,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Gothams
King Arthur
18
7 / 9 / 1
11,659
777
12,838
19,280
25,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
19
5 / 9 / 6
11,294
753
20,662
18,962
8,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Pronovea
Izanami
18
1 / 7 / 11
10,956
730
14,686
15,546
6,335
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
eduardoftc97
Cu Chulainn
17
3 / 10 / 6
10,827
722
12,336
20,320
19,023
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
47
45
Kills
18
20
Deaths
46
115
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
11
5
0.41
W
Sun Wukong
BiggestZ
Sun Wukong
12
4
19
5.38
L
King Arthur
Gothams
King Arthur
7
9
1
0.83
L
Cliodhna
5
9
6
0.89
W
King Arthur
Philostrich
King Arthur
5
4
29
4.88
L
Izanami
Pronovea
Izanami
1
7
11
0.93
W
Ao Kuang
Teasmite
Ao Kuang
11
6
18
3.33
W
Anhur
Tireidas
Anhur
8
2
29
11.25
W
Poseidon
Zatarol
Poseidon
9
4
20
4.75
L
Cu Chulainn
eduardoftc97
Cu Chulainn
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,873
Damage
71,571
84,106
Taken
94,704
53,338
Mitigated
68,835
38,527
Healing
20,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
11,049
4,868
1,490
4,297
20,596
9,367
0
7,079
13,517
0
19,576
W
Sun Wukong
BiggestZ
Sun Wukong
17,039
3,478
1,390
3,352
17,183
21,544
628
57
16,912
0
26,137
L
King Arthur
Gothams
King Arthur
12,838
639
1,065
2,328
19,280
25,317
120
6,831
12,449
1,478
17,106
L
Cliodhna
20,662
2,009
107
2,495
18,962
8,793
31
6,240
12,722
0
36,843
W
King Arthur
Philostrich
King Arthur
9,262
783
2,821
9,023
22,674
14,248
233
576
21,671
0
14,630
L
Izanami
Pronovea
Izanami
14,686
9,761
1,738
3,196
15,546
6,335
782
8,065
7,481
0
33,317
W
Ao Kuang
Teasmite
Ao Kuang
10,997
2,933
2,423
6,207
16,259
6,571
506
81
16,034
12,139
0
W
Anhur
Tireidas
Anhur
24,303
16,075
1,923
5,243
14,290
6,104
2,042
188
14,009
0
46,567
W
Poseidon
Zatarol
Poseidon
24,272
3,211
2,410
3,735
13,700
4,871
1,620
170
13,360
64,257
0
L
Cu Chulainn
eduardoftc97
Cu Chulainn
12,336
3,547
760
2,990
20,320
19,023
803
7,054
13,266
0
24,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,019
Gold Earned
54,826
162
Minions Killed
146
0
Camps Cleared
0
1,379,412
Distance Traveled
1,094,211
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,090
673
13
1
0
210,679
1
W
Sun Wukong
12,439
829
12
1
0
307,413
2
L
King Arthur
11,659
777
15
1
0
211,110
1
L
Cliodhna
11,294
753
38
3
0
245,243
0
W
King Arthur
11,732
782
15
1
0
266,470
2
L
Izanami
10,956
730
53
4
0
212,592
0
W
Ao Kuang
11,947
796
7
0
0
266,563
0
W
Anhur
12,856
857
52
3
0
257,549
1
W
Poseidon
13,045
870
76
5
0
281,417
4
L
Cu Chulainn
10,827
722
27
2
0
214,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role