Player Matchup

Terra
Terra
AliUniverse
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,565 Elo+
Party 1
Loki
Loki
Geko1030
Loki
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 38L
1,565 Elo+
Party 1
Poseidon
Poseidon
TheNewBowsr
Poseidon
Level 127
God Stats
10W - 8L
1,735 SR
Queue Stats
394W - 366L
1,607 Elo+
Party 2
King Arthur
King Arthur
element9654321
King Arthur
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 45L
1,701 Elo+
Party 2
Charybdis
Charybdis
liraSP13
Charybdis
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 109L
1,701 Elo+
Party 2
Team Averages
Level 113
1,547 SR
1,628 Elo+

VS

Team Averages
Level 134
1,674 SR
1,636 Elo+
King Arthur
King Arthur
Caneschs
King Arthur
Level 149
God Stats
3W - 5L
1,716 SR
Queue Stats
199W - 187L
1,608 Elo+
Party 3
Ares
Ares
Claymore07
Ares
Level 158
God Stats
7W - 4L
1,700 SR
Queue Stats
445W - 458L
1,602 Elo+
Solo
Arachne
Arachne
Scynn
Arachne
Level 154
God Stats
21W - 15L
1,695 SR
Queue Stats
230W - 207L
1,654 Elo+
Party 3
Skadi
Skadi
TTV_King_Lordy
Skadi
Level 83
God Stats
15W - 8L
1,757 SR
Queue Stats
99W - 92L
1,559 Elo+
Solo
The Morrigan
The Morrigan
xRendi
The Morrigan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 124L
1,756 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,973
436
4,672
13,567
13,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
13
3 / 5 / 7
8,048
503
7,632
11,612
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
TheNewBowsr
Poseidon
13
6 / 4 / 3
8,378
524
8,583
10,794
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
element9654321
King Arthur
11
1 / 7 / 2
7,294
456
9,023
22,932
15,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
liraSP13
Charybdis
14
3 / 4 / 0
8,209
513
12,387
14,782
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caneschs
King Arthur
15
4 / 3 / 7
9,837
615
13,895
14,335
10,916
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 1 / 12
8,465
529
9,953
15,216
13,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Scynn
Arachne
15
9 / 4 / 3
10,011
626
10,905
15,192
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 7
8,541
534
9,099
10,019
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Morrigan
xRendi
The Morrigan
17
8 / 2 / 5
10,364
648
9,905
6,584
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
14
Kills
23
23
Deaths
14
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
King Arthur
Caneschs
King Arthur
4
3
7
2.5
W
1
1
12
7
L
Loki
3
5
7
1.3
W
Arachne
Scynn
Arachne
9
4
3
2.63
W
1
4
7
1.13
L
Poseidon
TheNewBowsr
Poseidon
6
4
3
1.88
L
King Arthur
element9654321
King Arthur
1
7
2
0.29
L
Charybdis
liraSP13
Charybdis
3
4
0
0.75
W
The Morrigan
xRendi
The Morrigan
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,297
Damage
53,757
73,687
Taken
61,346
42,604
Mitigated
34,319
21,915
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,672
680
1,693
2,926
13,567
13,837
78
4,544
8,991
21,164
0
W
King Arthur
Caneschs
King Arthur
13,895
2,690
0
3,071
14,335
10,916
0
718
13,617
0
63,543
W
9,953
463
146
2,748
15,216
13,362
37
4,465
10,751
24,410
2,359
L
Loki
7,632
1,742
0
2,355
11,612
4,371
0
2,342
9,222
0
42,561
W
Arachne
Scynn
Arachne
10,905
6,542
0
5,306
15,192
5,413
0
4,516
10,676
0
55,723
W
9,099
4,859
0
1,897
10,019
2,281
0
1,328
8,691
0
57,505
L
Poseidon
TheNewBowsr
Poseidon
8,583
1,335
0
2,464
10,794
3,949
588
4,836
5,870
57,498
0
L
King Arthur
element9654321
King Arthur
9,023
931
0
6,386
22,932
15,559
0
2,880
20,052
0
39,536
L
Charybdis
liraSP13
Charybdis
12,387
6,889
0
6,091
14,782
4,888
884
3,859
10,893
0
72,404
W
The Morrigan
xRendi
The Morrigan
9,905
1,763
116
1,828
6,584
2,347
0
2,228
4,356
72,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
47,218
433
Minions Killed
469
0
Camps Cleared
0
1,440,916
Distance Traveled
1,557,683
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,973
436
42
3
0
313,293
6
W
King Arthur
9,837
615
121
8
0
310,317
1
W
Ares
8,465
529
26
2
0
312,715
3
L
Loki
8,048
503
74
5
0
320,885
3
W
Arachne
10,011
626
87
5
0
346,628
3
W
Skadi
8,541
534
101
6
0
282,535
0
L
Poseidon
8,378
524
109
7
0
287,061
1
L
King Arthur
7,294
456
82
5
0
272,983
3
L
Charybdis
8,209
513
126
8
0
246,694
0
W
The Morrigan
10,364
648
134
8
0
305,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role