Player Matchup

Fenrir
Fenrir
GiraffePerson
Fenrir
Level 4
God Stats
1W - 5L
1,675 SR
Queue Stats
1W - 8L
1,247 Elo+
Party 2
Zeus
Zeus
TreytheDon313
Zeus
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 132L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZGREE37
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,253 SR
Queue Stats
1W - 12L
1,230 Elo+
Party 2
Team Averages
Level 43
1,476 SR
1,318 Elo+

VS

Team Averages
Level 34
1,204 SR
1,222 Elo+
Bacchus
Bacchus
Bwend0n
Bacchus
Level 42
God Stats
1W - 2L
1,151 SR
Queue Stats
12W - 29L
1,246 Elo+
Party 1
Horus
Horus
Zanezuba210
Horus
Level 26
God Stats
3W - 4L
1,421 SR
Queue Stats
11W - 19L
1,437 Elo+
Party 1
Nike
Nike
stuffyjuice
Nike
Level 34
God Stats
1W - 2L
1,041 SR
Queue Stats
2W - 7L
984 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
6,104
555
2,784
10,490
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

11
1 / 5 / 0
6,914
629
7,917
6,029
1,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
ZGREE37
Morgan Le Fay
8
1 / 9 / 1
6,536
594
6,027
10,115
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bwend0n
Bacchus
12
9 / 1 / 9
8,832
803
6,787
8,687
5,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 16
9,382
853
5,636
10,279
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
10 / 0 / 11
9,321
847
10,948
8,275
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
59
2
Kills
23
23
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bwend0n
Bacchus
9
1
9
13.5
L
0
9
1
0.06
L
1
5
0
0.2
L
Morgan Le Fay
ZGREE37
Morgan Le Fay
1
9
1
0.17
W
4
1
16
12
W
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
23,371
26,634
Taken
27,241
6,537
Mitigated
19,849
1,222
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bwend0n
Bacchus
6,787
1,112
0
1,076
8,687
5,588
109
4,703
3,829
18,764
0
L
2,784
679
0
22
10,490
2,433
0
2,421
7,706
0
5,146
L
7,917
1,469
77
297
6,029
1,508
0
2,235
3,622
23,348
0
L
Morgan Le Fay
ZGREE37
Morgan Le Fay
6,027
790
120
706
10,115
2,596
0
3,140
6,741
12,793
0
W
5,636
2,074
1,267
3,737
10,279
9,685
34
5,630
4,309
0
12,344
W
10,948
957
0
3,054
8,275
4,576
0
3,940
4,243
2,711
30,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,554
Gold Earned
27,535
58
Minions Killed
85
1
Camps Cleared
8
459,028
Distance Traveled
610,846
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,832
803
28
3
1
169,965
0
L
Fenrir
6,104
555
6
1
0
167,514
0
L
Zeus
6,914
629
41
4
1
143,814
0
L
Morgan Le Fay
6,536
594
11
1
0
147,700
1
W
Horus
9,382
853
10
1
1
203,974
1
W
Nike
9,321
847
47
4
6
236,907
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role