Player Matchup

Artio
Artio
AngularBird
Artio
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
43W - 47L
1,216 Elo+
Party 1
Hachiman
Hachiman
Ayee Dwaynee
Hachiman
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
JEANCYRAN27542
Pele
Level 116
God Stats
0W - 1L
1,232 SR
Queue Stats
141W - 134L
1,548 Elo+
Party 1
Sol
Sol
LostInTheSause80
Sol
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 90L
1,516 Elo+
Solo
Achilles
Achilles
WuK0ngg
Achilles
Level 89
God Stats
8W - 10L
1,495 SR
Queue Stats
162W - 136L
1,679 Elo+
Solo
Team Averages
Level 89
1,445 SR
1,492 Elo+

VS

Team Averages
Level 123
1,581 SR
1,553 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Googlemayahoo
Sylvanus
Level 141
God Stats
8W - 4L
1,500 SR
Queue Stats
112W - 115L
1,307 Elo+
Solo
Gilgamesh
Gilgamesh
K1dSt1ck
Gilgamesh
Level 85
God Stats
6W - 2L
1,500 SR
Queue Stats
219W - 216L
1,623 Elo+
Solo
Medusa
Medusa
MNElite8
Medusa
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
angelneftali
Kukulkan
Level 124
God Stats
3W - 0L
1,907 SR
Queue Stats
6W - 0L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,336
556
203
3,713
1,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Ayee Dwaynee
Hachiman
1
0 / 1 / 0
2,699
450
116
555
45
Mace

Mace

+10
Physical Power

7
1 / 0 / 0
4,021
670
1,572
3,670
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,770
628
2,796
3,396
875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
WuK0ngg
Achilles
7
0 / 1 / 1
3,726
621
1,782
3,021
2,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
2 / 0 / 0
4,394
732
1,719
4,200
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Googlemayahoo
Sylvanus
6
1 / 0 / 1
3,922
654
1,436
3,006
1,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
K1dSt1ck
Gilgamesh
7
1 / 1 / 0
4,230
705
1,802
4,385
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
MNElite8
Medusa
7
1 / 0 / 1
4,211
702
2,078
2,216
553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
angelneftali
Kukulkan
6
0 / 0 / 1
3,911
652
1,062
1,518
377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
0
2
L
0
1
0
0
L
Hachiman
Ayee Dwaynee
Hachiman
0
1
0
0
W
Sylvanus
Googlemayahoo
Sylvanus
1
0
1
1.5
L
1
0
0
1
W
Gilgamesh
K1dSt1ck
Gilgamesh
1
1
0
1
L
0
2
0
0
W
Medusa
MNElite8
Medusa
1
0
1
1.5
L
Achilles
WuK0ngg
Achilles
0
1
1
0.5
W
Kukulkan
angelneftali
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,469
Damage
8,097
14,355
Taken
15,325
5,148
Mitigated
5,225
4,872
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,719
550
0
5,237
4,200
1,220
0
662
3,538
0
18,335
L
203
34
0
424
3,713
1,364
0
194
3,519
7,698
0
L
Hachiman
Ayee Dwaynee
Hachiman
116
116
0
16
555
45
0
132
423
0
938
W
Sylvanus
Googlemayahoo
Sylvanus
1,436
649
229
1,733
3,006
1,177
497
1,728
1,278
8,997
3,367
L
1,572
586
0
2,089
3,670
822
0
212
3,458
0
14,881
W
Gilgamesh
K1dSt1ck
Gilgamesh
1,802
456
0
2,030
4,385
1,898
0
0
4,385
0
19,095
L
2,796
1,436
0
1,263
3,396
875
0
1,640
1,756
18,325
0
W
Medusa
MNElite8
Medusa
2,078
1,171
0
916
2,216
553
428
203
2,013
0
17,250
L
Achilles
WuK0ngg
Achilles
1,782
596
0
1,080
3,021
2,042
0
0
3,021
0
13,691
W
Kukulkan
angelneftali
Kukulkan
1,062
131
0
250
1,518
377
0
406
1,112
15,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,552
Gold Earned
20,668
133
Minions Killed
188
0
Camps Cleared
0
536,257
Distance Traveled
624,152
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,394
732
45
8
0
135,180
1
L
Artio
3,336
556
14
2
0
119,113
0
L
Hachiman
2,699
450
1
0
0
30,046
0
W
Sylvanus
3,922
654
30
5
0
112,889
3
L
Pele
4,021
670
41
7
0
148,910
1
W
Gilgamesh
4,230
705
42
7
0
137,735
0
L
Sol
3,770
628
47
8
0
112,692
2
W
Medusa
4,211
702
31
5
0
109,884
1
L
Achilles
3,726
621
30
5
0
125,496
2
W
Kukulkan
3,911
652
40
7
0
128,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role