Player Matchup

Ganesha
Ganesha
AB2430
Ganesha
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,803 Elo+
Party 2
Nu Wa
Nu Wa
Akisakio
Nu Wa
Level 109
God Stats
3W - 0L
1,804 SR
Queue Stats
7W - 7L
1,294 Elo+
Solo
Awilix
Awilix
Ascend2990
Awilix
Level 52
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 52L
1,848 Elo+
Party 2
Achilles
Achilles
BewbsClues
Achilles
Level 87
God Stats
8W - 11L
1,500 SR
Queue Stats
68W - 66L
1,792 Elo+
Party 2
Danzaburou
Danzaburou
Bomba9er9er
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 72
1,561 SR
1,647 Elo+

VS

Team Averages
Level 99
1,550 SR
1,456 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
TanoCR
Ares
Level 64
God Stats
10W - 7L
1,758 SR
Queue Stats
137W - 156L
1,486 Elo+
Party 3
Arachne
Arachne
elcucuey
Arachne
Level 48
God Stats
7W - 11L
1,408 SR
Queue Stats
129W - 144L
1,345 Elo+
Solo
Scylla
Scylla
kpl89
Scylla
Level 155
God Stats
14W - 13L
1,582 SR
Queue Stats
233W - 253L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AB2430
Ganesha
16
0 / 0 / 14
11,380
542
4,153
19,875
19,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
Akisakio
Nu Wa
16
2 / 4 / 10
11,063
527
14,104
15,465
6,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Ascend2990
Awilix
19
8 / 2 / 10
12,318
587
14,277
17,524
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
BewbsClues
Achilles
18
4 / 5 / 8
11,327
539
12,004
22,369
25,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Bomba9er9er
Danzaburou
17
12 / 1 / 2
12,207
581
18,196
15,371
6,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
1 / 5 / 1
10,265
489
9,239
14,030
3,974
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
 
Hercules
15
2 / 5 / 1
10,145
483
16,845
23,537
15,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ares
TanoCR
Ares
14
0 / 7 / 5
9,151
436
8,796
22,586
19,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
elcucuey
Arachne
17
3 / 5 / 2
10,877
518
4,071
16,294
5,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
kpl89
Scylla
17
5 / 4 / 1
11,434
544
13,828
13,345
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
26
Kills
11
12
Deaths
26
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
5
1
0.3
L
Hercules
 
Hercules
2
5
1
0.5
W
Ganesha
AB2430
Ganesha
0
0
14
7
W
Nu Wa
Akisakio
Nu Wa
2
4
10
1.75
W
Awilix
Ascend2990
Awilix
8
2
10
6.5
W
Achilles
BewbsClues
Achilles
4
5
8
1.6
W
Danzaburou
Bomba9er9er
Danzaburou
12
1
2
13
L
Ares
TanoCR
Ares
0
7
5
0.36
L
Arachne
elcucuey
Arachne
3
5
2
0.8
L
Scylla
kpl89
Scylla
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,734
Damage
52,779
90,604
Taken
89,792
65,108
Mitigated
48,315
31,479
Healing
20,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,239
3,801
0
3,833
14,030
3,974
2,240
2,160
11,768
0
75,124
L
Hercules
 
Hercules
16,845
3,877
0
5,024
23,537
15,584
226
7,507
15,868
9,181
59,917
W
Ganesha
AB2430
Ganesha
4,153
836
0
7,221
19,875
19,774
414
7,833
10,853
40,656
0
W
Nu Wa
Akisakio
Nu Wa
14,104
3,513
300
4,158
15,465
6,020
1,369
6,697
8,407
74,811
0
W
Awilix
Ascend2990
Awilix
14,277
5,796
0
4,703
17,524
7,251
1,772
3,806
13,312
0
86,116
W
Achilles
BewbsClues
Achilles
12,004
3,489
1,145
5,146
22,369
25,908
903
6,120
15,101
14,529
38,981
W
Danzaburou
Bomba9er9er
Danzaburou
18,196
11,987
0
8,806
15,371
6,155
3,607
5,555
9,716
0
84,618
L
Ares
TanoCR
Ares
8,796
143
0
3,910
22,586
19,262
0
4,179
18,248
30,222
0
L
Arachne
elcucuey
Arachne
4,071
2,649
0
3,119
16,294
5,559
240
1,989
14,157
0
81,871
L
Scylla
kpl89
Scylla
13,828
1,071
0
4,676
13,345
3,936
442
5,588
7,471
72,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,295
Gold Earned
51,872
534
Minions Killed
536
0
Camps Cleared
0
2,033,269
Distance Traveled
1,966,159
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,265
489
128
6
0
391,523
1
L
Hercules
10,145
483
110
5
0
345,832
7
W
Ganesha
11,380
542
24
1
0
400,361
3
W
Nu Wa
11,063
527
136
6
0
361,067
3
W
Awilix
12,318
587
130
6
0
469,129
7
W
Achilles
11,327
539
95
5
0
419,380
3
W
Danzaburou
12,207
581
149
7
0
383,332
1
L
Ares
9,151
436
31
1
0
405,892
9
L
Arachne
10,877
518
127
6
0
454,351
0
L
Scylla
11,434
544
140
7
0
368,561
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role