Player Matchup

Danzaburou
Danzaburou
Gold III
BenoTheGreat
Danzaburou
Gold III
Level 152
God Stats
15W - 13L
1,992 SR
Queue Stats
125W - 108L
1,892 MMR
Solo
Khepri
Khepri
Silver I
Cyless93
Khepri
Silver I
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 205L
1,647 MMR
Solo
Merlin
Merlin
Platinum IV
FNE_Swayzee
Merlin
Platinum IV
Level 143
God Stats
20W - 27L
1,724 SR
Queue Stats
275W - 286L
1,892 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
RafzNb1
Erlang Shen
Gold III
Level 155
God Stats
14W - 10L
1,598 SR
Queue Stats
98W - 92L
1,666 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Zoiam
Gilgamesh
Silver I
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,602 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,663 SR
1,740 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,533 SR
1,749 MMR
Achilles
Achilles
Gold I
Aurelìus
Achilles
Gold I
Level 160
God Stats
32W - 26L
1,630 SR
Queue Stats
152W - 139L
1,742 MMR
Party 1
Ares
Ares
Silver II
CausingProblems
Ares
Silver II
Level 69
God Stats
17W - 13L
1,291 SR
Queue Stats
237W - 227L
1,437 MMR
Party 1
Fenrir
Fenrir
Diamond IV
HDCoBRaZ
Fenrir
Diamond IV
Level 147
God Stats
7W - 6L
1,742 SR
Queue Stats
111W - 87L
2,251 MMR
Solo
Janus
Janus
Platinum III
ImStillpurplee
Janus
Platinum III
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
556W - 542L
1,850 MMR
Solo
Medusa
Medusa
Silver III
WhyN0tTrOll_
Medusa
Silver III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BenoTheGreat
Danzaburou
11
2 / 3 / 2
6,638
603
7,728
8,712
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Cyless93
Khepri
8
0 / 3 / 3
5,362
487
2,581
9,929
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
10
2 / 3 / 1
5,889
535
4,145
5,339
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
RafzNb1
Erlang Shen
10
1 / 4 / 0
5,977
543
4,515
8,838
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Zoiam
Gilgamesh
8
0 / 6 / 1
4,996
454
2,725
10,272
5,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AtlasBastetGeb

VS

Bans
KaliCliodhnaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aurelìus
Achilles
12
6 / 1 / 5
7,482
680
9,081
9,385
4,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 9
5,748
523
3,630
7,554
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
HDCoBRaZ
Fenrir
13
9 / 0 / 6
7,955
723
10,326
6,761
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 6
7,241
658
3,715
3,621
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
2 / 2 / 1
6,585
599
5,359
7,777
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
19
19
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aurelìus
Achilles
6
1
5
8.5
L
Danzaburou
BenoTheGreat
Danzaburou
2
3
2
1
W
0
2
9
2.25
L
Khepri
Cyless93
Khepri
0
3
3
0.5
L
Merlin
2
3
1
0.83
W
Fenrir
HDCoBRaZ
Fenrir
9
0
6
12
W
2
0
6
5
L
Erlang Shen
RafzNb1
Erlang Shen
1
4
0
0.25
W
Medusa
2
2
1
1.25
L
Gilgamesh
Zoiam
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,694
Damage
32,111
43,090
Taken
35,098
19,644
Mitigated
15,447
12,118
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aurelìus
Achilles
9,081
2,780
0
4,376
9,385
4,843
0
372
9,013
0
32,354
L
Danzaburou
BenoTheGreat
Danzaburou
7,728
3,600
0
3,526
8,712
2,668
153
957
7,715
0
43,703
W
3,630
281
568
1,782
7,554
3,671
0
2,752
4,802
9,575
0
L
Khepri
Cyless93
Khepri
2,581
339
0
2,194
9,929
5,729
0
2,855
6,951
12,981
0
L
Merlin
4,145
441
0
817
5,339
1,524
0
1,821
3,402
37,330
0
W
Fenrir
HDCoBRaZ
Fenrir
10,326
4,877
0
1,808
6,761
3,665
0
1,069
5,692
0
49,748
W
3,715
279
0
888
3,621
1,064
0
1,477
2,144
52,407
0
L
Erlang Shen
RafzNb1
Erlang Shen
4,515
2,278
0
2,839
8,838
4,275
0
908
7,681
0
37,161
W
Medusa
5,359
2,778
0
3,476
7,777
2,204
1,200
1,056
6,721
0
39,784
L
Gilgamesh
Zoiam
Gilgamesh
2,725
404
36
2,706
10,272
5,448
0
582
9,156
0
15,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,862
Gold Earned
35,011
274
Minions Killed
351
0
Camps Cleared
0
1,076,814
Distance Traveled
1,204,603
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,482
680
66
6
0
246,023
1
L
Danzaburou
6,638
603
79
7
0
207,582
1
W
Ares
5,748
523
8
1
0
221,789
3
L
Khepri
5,362
487
20
2
0
215,122
5
L
Merlin
5,889
535
70
6
0
206,665
6
W
Fenrir
7,955
723
90
8
0
279,532
2
W
Janus
7,241
658
111
10
0
250,295
3
L
Erlang Shen
5,977
543
76
7
0
235,087
1
W
Medusa
6,585
599
76
7
0
206,964
3
L
Gilgamesh
4,996
454
29
3
0
212,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role