Player Matchup

Loki
Loki
Battlelon
Loki
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
Cmonftw
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,517 Elo+
Party 1
Thoth
Thoth
Hawk7O1
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,700 Elo+
Party 1
Sylvanus
Sylvanus
Zuke0123456789
Sylvanus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 55L
1,538 Elo+
Party 1
Merlin
Merlin
chowchow45
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,561 Elo+

VS

Team Averages
Level 122
1,500 SR
1,399 Elo+
Zhong Kui
Zhong Kui
HottyToddy
Zhong Kui
Level 160
God Stats
7W - 8L
1,500 SR
Queue Stats
280W - 316L
1,489 Elo+
Party 2
Cliodhna
Cliodhna
SNIPERCODYxTFOx
Cliodhna
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
161W - 183L
1,502 Elo+
Solo
Sol
Sol
Zerobeat2633
Sol
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 80L
1,355 Elo+
Party 2
Ganesha
Ganesha
puffpuffolchap
Ganesha
Level 102
God Stats
18W - 6L
1,500 SR
Queue Stats
1,079W - 1,178L
1,424 Elo+
Solo
Sylvanus
Sylvanus
xGSxMary
Sylvanus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
8 / 4 / 8
12,686
746
16,498
15,421
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
Cmonftw
Amaterasu
18
3 / 3 / 12
10,770
634
11,200
21,934
20,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
Hawk7O1
Thoth
18
2 / 3 / 12
10,892
641
13,901
9,719
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
19
3 / 4 / 12
11,993
705
11,890
26,043
30,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
chowchow45
Merlin
18
1 / 3 / 13
10,628
625
13,115
11,130
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HottyToddy
Zhong Kui
20
4 / 3 / 10
12,318
725
16,820
16,725
12,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
19
5 / 6 / 6
12,580
740
19,229
14,750
6,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

18
6 / 5 / 6
11,846
697
17,351
14,490
5,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 1 / 10
11,084
652
9,218
16,379
18,556
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
xGSxMary
Sylvanus
19
1 / 2 / 9
11,233
661
10,999
18,878
14,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
58
17
Kills
17
17
Deaths
17
57
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Loki
8
4
8
3
L
Amaterasu
Cmonftw
Amaterasu
3
3
12
3
L
Thoth
Hawk7O1
Thoth
2
3
12
2.67
W
Zhong Kui
HottyToddy
Zhong Kui
4
3
10
3
W
Cliodhna
5
6
6
1.33
W
6
5
6
1.8
L
Sylvanus
3
4
12
2.25
L
Merlin
chowchow45
Merlin
1
3
13
2.5
W
1
1
10
6
W
Sylvanus
xGSxMary
Sylvanus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,604
Damage
73,617
84,247
Taken
81,222
65,842
Mitigated
57,316
41,357
Healing
43,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
16,498
2,604
3,100
3,640
15,421
8,072
0
9,368
6,053
0
33,433
L
Amaterasu
Cmonftw
Amaterasu
11,200
1,976
2,690
6,492
21,934
20,026
1,195
13,995
7,939
0
15,759
L
Thoth
Hawk7O1
Thoth
13,901
1,133
1,289
505
9,719
2,900
0
6,208
3,511
34,960
0
W
Zhong Kui
HottyToddy
Zhong Kui
16,820
1,045
3,412
5,845
16,725
12,064
706
8,278
8,135
46,681
0
W
Cliodhna
19,229
2,415
1,291
1,073
14,750
6,475
2,694
5,984
8,399
0
39,737
W
17,351
2,215
1,500
3,007
14,490
5,642
1,226
7,023
7,101
35,613
0
L
Sylvanus
11,890
3,362
8,899
8,539
26,043
30,603
36
15,239
10,804
24,041
0
L
Merlin
chowchow45
Merlin
13,115
440
3,832
2,371
11,130
4,241
1,634
9,578
1,552
39,731
0
W
9,218
137
2,281
4,836
16,379
18,556
319
6,713
8,992
21,229
0
W
Sylvanus
xGSxMary
Sylvanus
10,999
1,833
12,014
8,045
18,878
14,579
1,268
9,534
8,555
22,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,969
Gold Earned
59,061
191
Minions Killed
200
0
Camps Cleared
0
1,617,247
Distance Traveled
1,588,036
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,686
746
32
2
0
366,981
3
L
Amaterasu
10,770
634
18
1
0
374,597
0
L
Thoth
10,892
641
57
3
0
302,613
0
W
Zhong Kui
12,318
725
76
4
0
298,208
0
W
Cliodhna
12,580
740
30
2
0
316,165
0
W
Sol
11,846
697
45
3
0
298,112
0
L
Sylvanus
11,993
705
27
2
0
276,996
0
L
Merlin
10,628
625
57
3
0
296,060
2
W
Ganesha
11,084
652
1
0
0
374,759
2
W
Sylvanus
11,233
661
48
3
0
300,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role