Player Matchup

Arachne
Arachne
DESTROYER9912
Arachne
Level 88
God Stats
16W - 8L
1,500 SR
Queue Stats
248W - 178L
1,570 Elo+
Party 2
Heimdallr
Heimdallr
MythicBro
Heimdallr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 109L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
Panick94Panda
Nu Wa
Level 102
God Stats
13W - 12L
1,157 SR
Queue Stats
503W - 384L
1,561 Elo+
Party 2
Hercules
Hercules
PrinceTacoyum
Hercules
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
526W - 396L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
ZaNe099
Aphrodite
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
356W - 238L
1,708 Elo+
Party 2
Team Averages
Level 88
1,431 SR
1,565 Elo+

VS

Team Averages
Level 67
1,534 SR
1,542 Elo+
Chronos
Chronos
FishterCoy
Chronos
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 67L
1,455 Elo+
Party 3
Anhur
Anhur
JayKlem
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
Salohicn
Kukulkan
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 93L
1,567 Elo+
Party 3
Ymir
Ymir
Wucci
Ymir
Level 75
God Stats
1W - 4L
1,458 SR
Queue Stats
33W - 35L
1,593 Elo+
Party 1
Poseidon
Poseidon
billybill169
Poseidon
Level 23
God Stats
18W - 10L
1,710 SR
Queue Stats
131W - 178L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
13 / 4 / 4
13,507
563
15,498
22,791
11,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
MythicBro
Heimdallr
19
2 / 5 / 5
11,910
496
6,949
14,324
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 3 / 5
13,311
555
20,456
12,267
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PrinceTacoyum
Hercules
17
2 / 1 / 16
11,977
499
12,886
30,720
34,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
ZaNe099
Aphrodite
19
4 / 4 / 10
12,612
526
8,393
17,402
7,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FishterCoy
Chronos
19
2 / 5 / 3
11,847
494
7,571
15,334
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
JayKlem
Anhur
20
1 / 3 / 7
12,355
515
6,467
14,597
5,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Salohicn
Kukulkan
19
3 / 6 / 2
12,041
502
17,925
13,658
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Wucci
Ymir
14
3 / 7 / 5
9,964
415
8,743
21,414
27,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
billybill169
Poseidon
19
6 / 4 / 4
12,068
503
15,410
18,243
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
25
Kills
15
17
Deaths
25
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
13
4
4
3.75
L
Chronos
FishterCoy
Chronos
2
5
3
0.7
L
Anhur
JayKlem
Anhur
1
3
7
1.5
W
Heimdallr
MythicBro
Heimdallr
2
5
5
0.9
W
4
3
5
2.17
W
Hercules
PrinceTacoyum
Hercules
2
1
16
10
L
Kukulkan
Salohicn
Kukulkan
3
6
2
0.67
L
Ymir
Wucci
Ymir
3
7
5
0.79
W
Aphrodite
ZaNe099
Aphrodite
4
4
10
2.25
L
Poseidon
billybill169
Poseidon
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,182
Damage
56,116
97,504
Taken
83,246
64,461
Mitigated
51,899
40,911
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
15,498
10,510
0
6,621
22,791
11,075
2,921
9,719
13,072
0
81,874
L
Chronos
FishterCoy
Chronos
7,571
2,130
0
4,806
15,334
6,692
567
3,660
11,091
71,735
8,500
L
Anhur
JayKlem
Anhur
6,467
1,930
0
2,667
14,597
5,928
1,132
6,231
7,851
0
80,489
W
Heimdallr
MythicBro
Heimdallr
6,949
3,181
0
3,492
14,324
6,246
3,202
6,201
8,123
0
85,615
W
20,456
1,417
0
234
12,267
4,899
667
7,678
4,589
96,649
0
W
Hercules
PrinceTacoyum
Hercules
12,886
3,709
0
11,854
30,720
34,283
1,280
15,130
15,016
0
41,245
L
Kukulkan
Salohicn
Kukulkan
17,925
1,626
0
2,088
13,658
5,888
452
4,740
8,419
96,589
0
L
Ymir
Wucci
Ymir
8,743
1,690
0
2,840
21,414
27,162
108
5,371
15,394
22,539
0
W
Aphrodite
ZaNe099
Aphrodite
8,393
742
7,698
11,012
17,402
7,958
1,164
10,219
7,183
79,498
2,728
L
Poseidon
billybill169
Poseidon
15,410
1,709
6
7,782
18,243
6,229
156
6,859
11,059
96,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,317
Gold Earned
58,275
595
Minions Killed
670
0
Camps Cleared
0
2,322,853
Distance Traveled
2,203,193
6
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,507
563
106
4
0
503,646
0
L
Chronos
11,847
494
153
6
0
451,187
7
L
Anhur
12,355
515
170
7
0
410,681
7
W
Heimdallr
11,910
496
130
5
0
415,298
0
W
Nu Wa
13,311
555
171
7
0
441,302
1
W
Hercules
11,977
499
50
2
0
483,369
4
L
Kukulkan
12,041
502
175
7
0
421,881
7
L
Ymir
9,964
415
18
1
0
426,300
1
W
Aphrodite
12,612
526
138
6
0
479,238
1
L
Poseidon
12,068
503
154
6
0
493,144
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role