Player Matchup

Izanami
Izanami
DeathlyHalos
Izanami
Level 18
God Stats
10W - 16L
1,500 SR
Queue Stats
67W - 90L
1,605 Elo+
Party 3
Baron Samedi
Baron Samedi
Lambchopinferno
Baron Samedi
Level 28
God Stats
6W - 1L
2,066 SR
Queue Stats
16W - 1L
2,178 Elo+
Party 1
Thor
Thor
Lefan6
Thor
Level 49
God Stats
2W - 1L
1,907 SR
Queue Stats
17W - 3L
2,012 Elo+
Party 1
Ganesha
Ganesha
Monicue
Ganesha
Level 151
God Stats
2W - 3L
1,812 SR
Queue Stats
67W - 88L
1,605 Elo+
Party 3
Scylla
Scylla
Solur6
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 11L
1,906 Elo+
Party 1
Team Averages
Level 66
1,757 SR
1,861 Elo+

VS

Team Averages
Level 86
1,590 SR
1,765 Elo+
Izanami
Izanami
IlJonahIl
Izanami
Level 115
God Stats
7W - 1L
1,500 SR
Queue Stats
154W - 93L
1,758 Elo+
Party 2
Merlin
Merlin
MexicanPoptart
Merlin
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 90L
1,868 Elo+
Party 2
Tiamat
Tiamat
companlonIess
Tiamat
Level 28
God Stats
2W - 1L
1,860 SR
Queue Stats
7W - 12L
1,670 Elo+
Solo
Horus
Horus
mexamericanmoose
Horus
Level 123
God Stats
12W - 3L
1,574 SR
Queue Stats
365W - 285L
1,747 Elo+
Party 2
Thanatos
Thanatos
yahwuey
Thanatos
Level 43
God Stats
3W - 2L
1,514 SR
Queue Stats
185W - 111L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeathlyHalos
Izanami
13
0 / 7 / 4
7,186
653
3,178
9,493
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Lambchopinferno
Baron Samedi
14
2 / 5 / 2
7,889
717
7,828
9,230
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
Lefan6
Thor
15
2 / 2 / 0
8,361
760
8,188
9,233
2,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Monicue
Ganesha
14
1 / 4 / 4
8,300
755
4,917
13,864
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Solur6
Scylla
14
2 / 5 / 1
7,526
684
6,584
9,345
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IlJonahIl
Izanami
18
10 / 1 / 12
10,324
939
15,539
9,195
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 12
8,905
810
13,028
6,969
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 2
7,973
725
2,402
7,958
3,393
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 1 / 15
8,845
804
10,676
14,592
10,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
yahwuey
Thanatos
14
5 / 1 / 6
8,513
774
4,327
5,431
1,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
7
Kills
23
23
Deaths
8
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Izanami
DeathlyHalos
Izanami
0
7
4
0.29
W
Izanami
IlJonahIl
Izanami
10
1
12
16
L
Baron Samedi
Lambchopinferno
Baron Samedi
2
5
2
0.6
L
Thor
Lefan6
Thor
2
2
0
1
W
3
2
12
4.5
L
Ganesha
Monicue
Ganesha
1
4
4
0.75
L
Scylla
Solur6
Scylla
2
5
1
0.5
W
2
3
2
1
W
3
1
15
10.5
W
Thanatos
yahwuey
Thanatos
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,695
Damage
45,972
51,165
Taken
44,145
21,658
Mitigated
21,047
7,851
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DeathlyHalos
Izanami
3,178
1,735
0
305
9,493
2,683
143
2,110
7,134
0
16,511
W
Izanami
IlJonahIl
Izanami
15,539
12,278
0
2,875
9,195
3,325
4,745
3,475
5,434
0
58,692
L
Baron Samedi
Lambchopinferno
Baron Samedi
7,828
1,016
543
2,128
9,230
3,321
0
3,520
5,394
21,895
0
L
Thor
Lefan6
Thor
8,188
1,711
0
0
9,233
2,827
0
2,586
6,535
0
28,151
W
13,028
830
0
975
6,969
2,446
0
3,051
3,752
43,499
0
L
Ganesha
Monicue
Ganesha
4,917
272
204
3,532
13,864
10,434
0
4,957
8,465
22,998
0
L
Scylla
Solur6
Scylla
6,584
338
0
1,139
9,345
2,393
0
2,165
7,030
17,769
0
W
2,402
0
0
1,146
7,958
3,393
42
3,668
4,059
14,866
0
W
10,676
4,009
1,070
4,068
14,592
10,031
240
5,375
8,860
0
23,951
W
Thanatos
yahwuey
Thanatos
4,327
377
0
2,893
5,431
1,852
65
2,628
2,711
0
15,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
44,560
180
Minions Killed
229
0
Camps Cleared
0
1,062,742
Distance Traveled
1,076,726
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,186
653
39
4
0
177,843
3
W
Izanami
10,324
939
98
9
0
210,248
2
L
Baron Samedi
7,889
717
52
5
0
209,289
3
L
Thor
8,361
760
54
5
0
235,042
2
W
Merlin
8,905
810
57
5
0
206,472
1
L
Ganesha
8,300
755
3
0
0
235,629
2
L
Scylla
7,526
684
32
3
0
204,939
1
W
Tiamat
7,973
725
31
3
0
218,283
1
W
Horus
8,845
804
30
3
0
218,390
1
W
Thanatos
8,513
774
13
1
0
223,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role