Player Matchup

Persephone
Persephone
Blazebolts
Persephone
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 91L
1,605 Elo+
Solo
Artio
Artio
Francwha
Artio
Level 149
God Stats
6W - 2L
1,735 SR
Queue Stats
126W - 104L
1,613 Elo+
Party 2
Achilles
Achilles
TRUx FIGHTER
Achilles
Level 120
God Stats
3W - 5L
1,500 SR
Queue Stats
276W - 275L
1,573 Elo+
Party 2
Yemoja
Yemoja
ZONUM777
Yemoja
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 67L
1,438 Elo+
Party 2
Ares
Ares
daemonLupusRex
Ares
Level 143
God Stats
6W - 2L
1,715 SR
Queue Stats
298W - 295L
1,602 Elo+
Party 2
Team Averages
Level 97
1,590 SR
1,566 Elo+

VS

Team Averages
Level 117
1,526 SR
1,286 Elo+
Ares
Ares
Angrygerbil
Ares
Level 160
God Stats
20W - 11L
1,500 SR
Queue Stats
374W - 384L
1,427 Elo+
Solo
Apollo
Apollo
GratzUFailed
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,191 Elo+
Party 1
Sun Wukong
Sun Wukong
Hexxxadecimal
Sun Wukong
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 46L
1,434 Elo+
Solo
Mercury
Mercury
IcyDeluge
Mercury
Level 160
God Stats
1W - 1L
1,628 SR
Queue Stats
37W - 23L
1,191 Elo+
Party 1
Aphrodite
Aphrodite
MoonRevenant
Aphrodite
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
327W - 274L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blazebolts
Persephone
20
11 / 5 / 17
16,682
758
38,958
23,073
14,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Francwha
Artio
20
6 / 4 / 28
14,479
658
23,147
47,945
66,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
TRUx FIGHTER
Achilles
20
10 / 5 / 14
14,810
673
27,308
40,162
53,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
ZONUM777
Yemoja
20
1 / 4 / 25
13,186
599
6,048
21,651
21,828
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
9 / 5 / 27
15,212
691
25,981
51,231
63,104
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 9
16,183
736
23,087
33,103
48,636
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
18
1 / 11 / 11
12,822
583
18,742
23,681
12,364
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Hexxxadecimal
Sun Wukong
20
3 / 7 / 16
14,211
646
33,831
35,765
61,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
IcyDeluge
Mercury
20
7 / 7 / 13
16,445
748
34,784
25,384
13,308
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
MoonRevenant
Aphrodite
18
3 / 8 / 13
13,409
610
23,249
27,780
17,676
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
85
37
Kills
23
23
Deaths
38
111
Assists
62
Player
Kills
Deaths
Assists
KDA
L
9
5
9
2.7
W
Persephone
Blazebolts
Persephone
11
5
17
3.9
W
Artio
Francwha
Artio
6
4
28
5
L
Apollo
1
11
11
0.59
L
Sun Wukong
Hexxxadecimal
Sun Wukong
3
7
16
1.57
L
Mercury
IcyDeluge
Mercury
7
7
13
1.93
L
Aphrodite
MoonRevenant
Aphrodite
3
8
13
1.19
W
Achilles
TRUx FIGHTER
Achilles
10
5
14
3.4
W
Yemoja
ZONUM777
Yemoja
1
4
25
3.38
W
9
5
27
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,442
Damage
133,693
184,062
Taken
145,713
219,793
Mitigated
153,079
90,075
Healing
53,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,087
218
879
5,559
33,103
48,636
773
14,774
17,836
30,871
0
W
Persephone
Blazebolts
Persephone
38,958
2,672
2,099
3,123
23,073
14,114
945
4,278
18,533
103,577
0
W
Artio
Francwha
Artio
23,147
1,898
13,428
15,676
47,945
66,796
504
10,580
36,023
43,668
0
L
Apollo
18,742
10,386
1,192
4,306
23,681
12,364
2,642
17,819
5,862
0
33,765
L
Sun Wukong
Hexxxadecimal
Sun Wukong
33,831
5,030
945
6,108
35,765
61,095
354
23,253
12,096
0
56,417
L
Mercury
IcyDeluge
Mercury
34,784
13,643
0
5,319
25,384
13,308
1,316
16,223
9,050
0
69,081
L
Aphrodite
MoonRevenant
Aphrodite
23,249
3,589
16,622
13,011
27,780
17,676
1,229
20,737
6,735
46,405
0
W
Achilles
TRUx FIGHTER
Achilles
27,308
6,094
2,985
11,337
40,162
53,951
4,044
9,189
30,287
0
51,158
W
Yemoja
ZONUM777
Yemoja
6,048
2,166
24,255
6,593
21,651
21,828
1,108
8,781
12,290
16,466
0
W
25,981
1,042
846
9,733
51,231
63,104
727
13,507
36,566
42,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,369
Gold Earned
73,070
210
Minions Killed
202
0
Camps Cleared
0
2,033,251
Distance Traveled
1,814,593
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
16,183
736
4
0
0
404,626
1
W
Persephone
16,682
758
113
5
0
410,604
0
W
Artio
14,479
658
29
1
0
435,103
2
L
Apollo
12,822
583
28
1
0
273,299
0
L
Sun Wukong
14,211
646
33
2
0
349,385
0
L
Mercury
16,445
748
80
4
0
419,376
1
L
Aphrodite
13,409
610
57
3
0
367,907
1
W
Achilles
14,810
673
29
1
0
390,318
2
W
Yemoja
13,186
599
24
1
0
369,639
0
W
Ares
15,212
691
15
1
0
427,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role