Player Matchup

Baron Samedi
Baron Samedi
GildartsC13
Baron Samedi
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Huntsman2244
Nu Wa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,271 Elo+
Party 3
Danzaburou
Danzaburou
VCOwolf
Danzaburou
Level 14
God Stats
151W - 150L
1,398 SR
Queue Stats
176W - 191L
1,304 Elo+
Party 2
Ymir
Ymir
adct92
Ymir
Level 45
God Stats
7W - 9L
1,500 SR
Queue Stats
53W - 56L
1,487 Elo+
Party 2
Arachne
Arachne
sudz0813
Arachne
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,297 Elo+
Party 3
Team Averages
Level 62
1,480 SR
1,372 Elo+

VS

Team Averages
Level 65
1,556 SR
1,637 Elo+
King Arthur
King Arthur
 
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
J0hnnnny
Vamana
Level 29
God Stats
6W - 5L
1,612 SR
Queue Stats
100W - 90L
1,740 Elo+
Party 1
Ullr
Ullr
YT-Dark_Shadowz
Ullr
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 14L
1,820 Elo+
Party 1
Pele
Pele
crafancygrowl
Pele
Level 80
God Stats
9W - 8L
1,667 SR
Queue Stats
135W - 129L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GildartsC13
Baron Samedi
10
1 / 7 / 1
6,146
473
2,358
7,309
2,903
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 9 / 2
5,714
440
3,843
8,206
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
VCOwolf
Danzaburou
10
2 / 2 / 2
6,539
503
4,546
6,547
1,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
adct92
Ymir
11
2 / 3 / 4
6,952
535
2,923
11,808
8,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
sudz0813
Arachne
12
5 / 4 / 1
7,421
571
7,377
13,121
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
6 / 2 / 2
8,753
673
6,812
9,276
7,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
 
Vulcan
13
9 / 3 / 4
8,341
642
10,539
6,715
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
J0hnnnny
Vamana
9
0 / 3 / 4
6,074
467
3,902
10,516
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 1
6,752
519
6,349
6,706
1,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
7 / 1 / 3
8,580
660
6,505
9,433
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
10
Kills
25
25
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
2
2
3.5
W
Vulcan
 
Vulcan
9
3
4
3.67
L
Baron Samedi
GildartsC13
Baron Samedi
1
7
1
0.21
L
0
9
2
0.11
W
Vamana
J0hnnnny
Vamana
0
3
4
0.67
L
Danzaburou
VCOwolf
Danzaburou
2
2
2
1.5
W
3
1
1
3.5
L
Ymir
adct92
Ymir
2
3
4
1.33
W
7
1
3
8.5
L
Arachne
sudz0813
Arachne
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,047
Damage
34,107
46,991
Taken
42,646
19,901
Mitigated
19,967
12,216
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,812
328
0
150
9,276
7,124
39
2,302
6,926
0
50,336
W
Vulcan
 
Vulcan
10,539
1,154
0
950
6,715
2,241
524
2,070
4,377
44,572
0
L
Baron Samedi
GildartsC13
Baron Samedi
2,358
283
0
666
7,309
2,903
0
0
7,309
21,647
0
L
3,843
1,212
0
326
8,206
2,458
273
4,776
3,050
22,881
0
W
Vamana
J0hnnnny
Vamana
3,902
1,474
192
2,868
10,516
5,617
174
1,796
8,648
0
17,757
L
Danzaburou
VCOwolf
Danzaburou
4,546
2,227
659
2,016
6,547
1,940
0
172
6,335
0
26,227
W
6,349
2,705
0
2,234
6,706
1,904
148
1,180
5,478
0
31,228
L
Ymir
adct92
Ymir
2,923
658
1,484
1,821
11,808
8,174
0
1,096
10,640
11,244
0
W
6,505
1,975
0
5,537
9,433
3,081
0
1,222
8,093
0
60,200
L
Arachne
sudz0813
Arachne
7,377
5,013
0
5,244
13,121
4,426
0
3,811
9,118
0
27,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,772
Gold Earned
38,500
196
Minions Killed
414
0
Camps Cleared
0
1,224,305
Distance Traveled
1,385,023
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,753
673
123
9
0
279,390
2
W
Vulcan
8,341
642
90
7
0
267,099
5
L
Baron Samedi
6,146
473
31
2
0
221,361
3
L
Nu Wa
5,714
440
56
4
0
226,551
0
W
Vamana
6,074
467
25
2
0
266,420
4
L
Danzaburou
6,539
503
43
3
0
244,077
0
W
Ullr
6,752
519
59
5
0
249,544
0
L
Ymir
6,952
535
17
1
0
252,743
10
W
Pele
8,580
660
117
9
0
322,570
5
L
Arachne
7,421
571
49
4
0
279,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role