Player Matchup

Mulan
Mulan
EggLeg
Mulan
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
288W - 278L
1,593 Elo+
Party 2
Athena
Athena
Furrrr
Athena
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
225W - 213L
1,478 Elo+
Party 2
Thoth
Thoth
HeldFrame
Thoth
Level 122
God Stats
2W - 3L
1,291 SR
Queue Stats
213W - 189L
1,575 Elo+
Party 2
Jing Wei
Jing Wei
Inersion
Jing Wei
Level 152
God Stats
1W - 4L
1,251 SR
Queue Stats
101W - 102L
1,247 Elo+
Party 2
Loki
Loki
JosephMcSnipe
Loki
Level 100
God Stats
1W - 5L
1,444 SR
Queue Stats
200W - 192L
1,319 Elo+
Party 2
Team Averages
Level 129
1,397 SR
1,443 Elo+

VS

Team Averages
Level 156
1,457 SR
1,590 Elo+
Rama
Rama
CuteGamrBoi
Rama
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 29L
1,683 Elo+
Party 1
Kukulkan
Kukulkan
Kingdomkey802
Kukulkan
Level 159
God Stats
11W - 3L
1,500 SR
Queue Stats
446W - 438L
1,516 Elo+
Solo
Fenrir
Fenrir
Suavitel
Fenrir
Level 160
God Stats
3W - 1L
1,285 SR
Queue Stats
239W - 217L
1,568 Elo+
Solo
Hercules
Hercules
TropicaIMexican
Hercules
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 67L
1,613 Elo+
Party 1
Camazotz
Camazotz
kuma201
Camazotz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EggLeg
Mulan
15
3 / 3 / 4
9,656
508
12,525
15,533
20,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Furrrr
Athena
11
2 / 8 / 2
8,221
433
6,378
23,877
21,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
HeldFrame
Thoth
14
0 / 8 / 3
8,879
467
6,456
11,594
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Inersion
Jing Wei
16
2 / 8 / 1
9,945
523
8,334
17,857
6,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 7 / 3
8,566
451
5,005
14,552
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 5
13,752
724
29,223
12,468
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Kingdomkey802
Kukulkan
18
3 / 0 / 7
11,547
608
12,173
6,083
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Suavitel
Fenrir
16
7 / 3 / 8
11,225
591
11,223
17,178
15,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
16
3 / 3 / 4
10,914
574
7,594
18,309
15,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
kuma201
Camazotz
16
4 / 3 / 8
10,623
559
7,606
17,357
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
9
Kills
34
34
Deaths
9
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
17
0
5
19.5
L
Mulan
EggLeg
Mulan
3
3
4
1.67
L
Athena
Furrrr
Athena
2
8
2
0.38
L
Thoth
HeldFrame
Thoth
0
8
3
0.19
L
Jing Wei
Inersion
Jing Wei
2
8
1
0.31
L
2
7
3
0.5
W
Kukulkan
Kingdomkey802
Kukulkan
3
0
7
6.5
W
Fenrir
Suavitel
Fenrir
7
3
8
3.67
W
Hercules
3
3
4
1.67
W
Camazotz
kuma201
Camazotz
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,698
Damage
67,819
83,413
Taken
71,395
57,877
Mitigated
45,525
14,333
Healing
32,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,223
22,593
0
10,032
12,468
6,121
525
2,500
9,464
0
132,050
L
Mulan
EggLeg
Mulan
12,525
2,020
0
5,272
15,533
20,709
198
1,100
13,696
0
57,659
L
Athena
Furrrr
Athena
6,378
2,175
0
901
23,877
21,170
0
3,408
19,835
24,927
0
L
Thoth
HeldFrame
Thoth
6,456
310
0
430
11,594
3,959
0
3,702
7,626
63,780
0
L
Jing Wei
Inersion
Jing Wei
8,334
5,925
0
3,819
17,857
6,997
2,182
991
16,808
0
65,411
L
5,005
902
0
3,911
14,552
5,042
98
2,455
11,895
0
49,319
W
Kukulkan
Kingdomkey802
Kukulkan
12,173
1,607
0
2,215
6,083
2,564
688
1,126
4,957
94,082
0
W
Fenrir
Suavitel
Fenrir
11,223
4,117
0
2,879
17,178
15,506
171
4,609
11,890
239
32,103
W
Hercules
7,594
1,827
18
7,814
18,309
15,386
649
3,211
15,098
0
55,270
W
Camazotz
kuma201
Camazotz
7,606
1,981
0
9,600
17,357
5,948
790
3,540
12,905
0
64,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,267
Gold Earned
58,061
482
Minions Killed
585
0
Camps Cleared
0
1,843,713
Distance Traveled
2,008,375
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,752
724
190
10
0
406,868
3
L
Mulan
9,656
508
100
5
0
376,142
7
L
Athena
8,221
433
34
2
0
392,435
6
L
Thoth
8,879
467
125
7
0
337,495
4
L
Jing Wei
9,945
523
124
7
0
361,686
4
L
Loki
8,566
451
99
5
0
375,955
3
W
Kukulkan
11,547
608
169
9
0
402,062
4
W
Fenrir
11,225
591
24
1
0
394,070
2
W
Hercules
10,914
574
120
6
0
398,681
4
W
Camazotz
10,623
559
82
4
0
406,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role