Player Matchup

Mulan
Mulan
BestOregano674
Mulan
Level 47
God Stats
2W - 0L
1,569 SR
Queue Stats
22W - 21L
1,574 Elo+
Party 2
Artemis
Artemis
ChavaRG98
Artemis
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 27L
1,353 Elo+
Solo
Discordia
Discordia
HeII Heim
Discordia
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 11L
1,626 Elo+
Party 2
Bastet
Bastet
SpoiledWhiteK1d
Bastet
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,574 Elo+
Party 2
Terra
Terra
shroomydoomy
Terra
Level 63
God Stats
10W - 7L
1,541 SR
Queue Stats
12W - 11L
1,574 Elo+
Party 2
Team Averages
Level 62
1,522 SR
1,540 Elo+

VS

Team Averages
Level 80
1,624 SR
1,614 Elo+
King Arthur
King Arthur
DivisioN Hog
King Arthur
Level 68
God Stats
1W - 3L
1,652 SR
Queue Stats
83W - 89L
1,708 Elo+
Party 1
Neith
Neith
DreamsOfBritain
Neith
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 49L
1,656 Elo+
Solo
Fenrir
Fenrir
MrBasura4u
Fenrir
Level 69
God Stats
20W - 17L
1,970 SR
Queue Stats
38W - 32L
1,675 Elo+
Party 1
Anubis
Anubis
MrxVybz
Anubis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
407W - 410L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
Simply Hook
Cthulhu
Level 156
God Stats
6W - 6L
1,500 SR
Queue Stats
286W - 265L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 4
14,322
530
17,439
24,643
21,004
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
ChavaRG98
Artemis
19
4 / 6 / 12
12,982
481
14,734
17,678
5,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
HeII Heim
Discordia
19
2 / 5 / 8
13,339
494
15,942
17,808
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 1 / 6
16,258
602
24,534
20,248
8,226
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 3 / 17
13,659
506
9,243
25,039
27,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DivisioN Hog
King Arthur
19
4 / 4 / 3
12,790
474
10,882
25,977
19,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 7 / 6
12,054
446
18,422
21,840
7,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
MrBasura4u
Fenrir
19
5 / 8 / 5
12,366
458
11,131
24,442
10,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
MrxVybz
Anubis
17
2 / 5 / 4
11,600
430
11,024
20,999
9,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Simply Hook
Cthulhu
18
4 / 6 / 6
12,040
446
15,362
24,222
34,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
30
Kills
18
20
Deaths
30
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
W
Artemis
ChavaRG98
Artemis
4
6
12
1.67
L
King Arthur
DivisioN Hog
King Arthur
4
4
3
1.38
L
3
7
6
0.86
W
Discordia
HeII Heim
Discordia
2
5
8
1.2
L
Fenrir
MrBasura4u
Fenrir
5
8
5
0.94
L
Anubis
MrxVybz
Anubis
2
5
4
0.8
L
Cthulhu
Simply Hook
Cthulhu
4
6
6
1.17
W
17
1
6
20
W
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,892
Damage
66,821
105,416
Taken
117,480
68,946
Mitigated
82,144
38,080
Healing
35,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,439
1,787
0
6,720
24,643
21,004
582
8,284
16,359
9,303
81,543
W
Artemis
ChavaRG98
Artemis
14,734
6,310
0
5,201
17,678
5,860
770
6,305
11,373
0
86,740
L
King Arthur
DivisioN Hog
King Arthur
10,882
2,064
0
3,580
25,977
19,999
393
3,939
21,574
10,670
74,527
L
18,422
6,818
0
10,078
21,840
7,401
3,047
7,658
14,137
0
81,171
W
Discordia
HeII Heim
Discordia
15,942
309
0
5,057
17,808
6,061
2,187
4,899
12,909
94,998
0
L
Fenrir
MrBasura4u
Fenrir
11,131
1,895
0
8,727
24,442
10,243
796
3,680
20,514
0
78,736
L
Anubis
MrxVybz
Anubis
11,024
1,212
0
8,753
20,999
9,998
887
6,031
14,520
86,525
0
L
Cthulhu
Simply Hook
Cthulhu
15,362
618
1,298
3,153
24,222
34,503
250
6,059
17,655
59,985
0
W
24,534
8,557
0
8,812
20,248
8,226
619
5,859
14,389
0
129,501
W
9,243
1,085
5,512
6,778
25,039
27,795
0
8,441
16,598
43,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,560
Gold Earned
60,850
617
Minions Killed
592
0
Camps Cleared
0
2,582,774
Distance Traveled
2,474,313
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,322
530
170
6
0
483,771
6
W
Artemis
12,982
481
93
3
0
453,847
3
L
King Arthur
12,790
474
136
5
0
528,412
1
L
Neith
12,054
446
121
4
0
433,911
1
W
Discordia
13,339
494
149
6
0
473,244
0
L
Fenrir
12,366
458
108
4
0
532,738
6
L
Anubis
11,600
430
146
5
0
468,716
3
L
Cthulhu
12,040
446
81
3
0
510,536
7
W
Bastet
16,258
602
139
5
0
599,275
5
W
Terra
13,659
506
66
2
0
572,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role