Player Matchup

Sol
Sol
DonCario
Sol
Level 81
God Stats
1W - 0L
1,303 SR
Queue Stats
18W - 9L
1,713 Elo+
Party 3
Zeus
Zeus
EngulfedMage
Zeus
Level 138
God Stats
12W - 5L
1,944 SR
Queue Stats
435W - 394L
1,577 Elo+
Party 1
Cerberus
Cerberus
Harlow K
Cerberus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 34L
1,557 Elo+
Party 3
Erlang Shen
Erlang Shen
L1nz3R
Erlang Shen
Level 157
God Stats
2W - 2L
1,711 SR
Queue Stats
70W - 79L
1,569 Elo+
Party 3
Bellona
Bellona
TJHICKLAND
Bellona
Level 121
God Stats
17W - 22L
1,503 SR
Queue Stats
419W - 381L
1,578 Elo+
Party 1
Team Averages
Level 119
1,592 SR
1,599 Elo+

VS

Team Averages
Level 104
1,539 SR
1,593 Elo+
Sol
Sol
BernkasteL9978
Sol
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 140L
1,490 Elo+
Party 2
Ratatoskr
Ratatoskr
NickA283
Ratatoskr
Level 64
God Stats
101W - 83L
1,667 SR
Queue Stats
127W - 121L
1,590 Elo+
Party 2
Hercules
Hercules
RaulBethzalom2
Hercules
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 110L
1,537 Elo+
Solo
Sobek
Sobek
RoninIXI
Sobek
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 127L
1,794 Elo+
Party 2
Hachiman
Hachiman
ThatMichiganKid
Hachiman
Level 123
God Stats
12W - 10L
1,526 SR
Queue Stats
67W - 81L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 3
11,241
562
11,653
13,389
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
8 / 4 / 6
11,357
568
23,527
11,825
4,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Harlow K
Cerberus
18
2 / 2 / 6
11,008
550
17,506
17,527
15,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
L1nz3R
Erlang Shen
15
3 / 1 / 9
9,972
499
7,071
15,653
17,928
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
TJHICKLAND
Bellona
19
5 / 0 / 7
11,614
581
8,334
15,874
10,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,938
447
5,089
12,887
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
NickA283
Ratatoskr
16
2 / 7 / 2
9,527
476
8,717
15,236
5,396
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
13
1 / 2 / 3
8,777
439
7,312
26,224
23,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
RoninIXI
Sobek
16
1 / 4 / 3
8,989
449
9,579
22,213
21,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hachiman
17
4 / 3 / 2
10,738
537
14,180
11,853
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
21
Kills
9
9
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
3
2
3
2.25
W
8
4
6
2.75
W
Cerberus
Harlow K
Cerberus
2
2
6
2.5
W
Erlang Shen
L1nz3R
Erlang Shen
3
1
9
7.5
L
Ratatoskr
NickA283
Ratatoskr
2
7
2
0.43
L
Hercules
1
2
3
1.25
L
Sobek
RoninIXI
Sobek
1
4
3
0.63
W
Bellona
TJHICKLAND
Bellona
5
0
7
8.5
L
Hachiman
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,091
Damage
44,877
74,268
Taken
88,413
53,116
Mitigated
58,935
35,532
Healing
30,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,089
1,341
0
2,580
12,887
4,866
469
6,806
6,035
47,114
4,303
W
11,653
5,513
0
7,825
13,389
4,252
1,128
560
12,829
90,357
4,611
W
23,527
2,033
0
3,364
11,825
4,767
1,110
1,836
9,989
84,577
0
W
Cerberus
Harlow K
Cerberus
17,506
1,278
0
8,230
17,527
15,298
153
6,070
10,132
76,343
0
W
Erlang Shen
L1nz3R
Erlang Shen
7,071
2,118
2,262
5,208
15,653
17,928
42
1,701
13,684
0
31,910
L
Ratatoskr
NickA283
Ratatoskr
8,717
539
0
5,127
15,236
5,396
0
6,697
8,539
0
64,653
L
Hercules
7,312
2,370
554
9,834
26,224
23,570
0
17,448
8,409
370
32,306
L
Sobek
RoninIXI
Sobek
9,579
849
106
8,642
22,213
21,159
0
13,908
6,767
41,826
0
W
Bellona
TJHICKLAND
Bellona
8,334
2,081
0
8,643
15,874
10,871
0
2,916
12,327
0
101,139
L
Hachiman
14,180
7,622
0
4,076
11,853
3,944
1,691
5,714
6,042
0
81,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,192
Gold Earned
46,969
704
Minions Killed
478
0
Camps Cleared
0
2,026,793
Distance Traveled
1,946,780
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,938
447
97
5
0
373,339
6
W
Sol
11,241
562
173
9
0
385,462
7
W
Zeus
11,357
568
153
8
0
378,770
5
W
Cerberus
11,008
550
180
9
0
383,675
5
W
Erlang Shen
9,972
499
42
2
0
426,821
6
L
Ratatoskr
9,527
476
118
6
0
438,850
6
L
Hercules
8,777
439
50
3
0
403,071
0
L
Sobek
8,989
449
70
4
0
365,562
2
W
Bellona
11,614
581
156
8
0
452,065
0
L
Hachiman
10,738
537
143
7
0
365,958
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role