Player Matchup

Artio
Artio
CookieCrumblerr
Artio
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 51L
1,430 Elo+
Party 4
Danzaburou
Danzaburou
Erasmombc
Danzaburou
Level 29
God Stats
42W - 48L
1,478 SR
Queue Stats
226W - 233L
1,603 Elo+
Party 2
Chronos
Chronos
Krimmens
Chronos
Level 65
God Stats
3W - 2L
1,415 SR
Queue Stats
10W - 7L
1,414 Elo+
Party 4
Chaac
Chaac
Mayitoabc16
Chaac
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
142W - 147L
1,651 Elo+
Party 2
Bastet
Bastet
mauribena
Bastet
Level 43
God Stats
16W - 13L
1,500 SR
Queue Stats
155W - 156L
1,595 Elo+
Party 2
Team Averages
Level 58
1,479 SR
1,539 Elo+

VS

Team Averages
Level 60
1,346 SR
1,271 Elo+
Baron Samedi
Baron Samedi
Chaňce
Baron Samedi
Level 42
God Stats
1W - 8L
1,298 SR
Queue Stats
17W - 35L
1,307 Elo+
Party 3
Amaterasu
Amaterasu
ChiefSlugma
Amaterasu
Level 57
God Stats
5W - 5L
1,260 SR
Queue Stats
36W - 49L
1,307 Elo+
Party 3
Cthulhu
Cthulhu
McBurgerz8956
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,267 Elo+
Party 1
Nemesis
Nemesis
xd Dizzyz
Nemesis
Level 64
God Stats
8W - 10L
1,466 SR
Queue Stats
10W - 21L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
xd Marlin2463
Danzaburou
Level 66
God Stats
1W - 5L
1,204 SR
Queue Stats
7W - 13L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 13
9,165
482
7,864
19,854
16,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Erasmombc
Danzaburou
15
6 / 6 / 8
10,477
551
12,255
15,239
4,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Krimmens
Chronos
19
10 / 0 / 9
12,368
651
12,007
11,562
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 3 / 6
10,117
532
11,802
13,803
12,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
mauribena
Bastet
17
10 / 1 / 8
11,410
601
14,282
14,937
5,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chaňce
Baron Samedi
13
0 / 8 / 2
7,844
413
4,199
12,840
4,484
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ChiefSlugma
Amaterasu
16
1 / 3 / 1
9,530
502
10,376
18,010
13,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
13
4 / 7 / 5
9,181
483
15,161
17,071
14,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
xd Dizzyz
Nemesis
13
1 / 4 / 1
8,254
434
4,622
10,844
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
xd Marlin2463
Danzaburou
13
7 / 9 / 3
9,039
476
14,335
19,630
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
31
Kills
13
13
Deaths
31
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chaňce
Baron Samedi
0
8
2
0.13
L
Amaterasu
ChiefSlugma
Amaterasu
1
3
1
0.5
W
1
3
13
2.5
W
Danzaburou
Erasmombc
Danzaburou
6
6
8
1.67
W
Chronos
Krimmens
Chronos
10
0
9
14.5
W
4
3
6
2.33
L
Cthulhu
4
7
5
0.93
W
Bastet
mauribena
Bastet
10
1
8
14
L
Nemesis
xd Dizzyz
Nemesis
1
4
1
0.38
L
Danzaburou
xd Marlin2463
Danzaburou
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,210
Damage
48,693
75,395
Taken
78,395
42,492
Mitigated
42,909
33,301
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chaňce
Baron Samedi
4,199
361
398
1,526
12,840
4,484
309
3,086
9,620
39,903
0
L
Amaterasu
ChiefSlugma
Amaterasu
10,376
3,919
0
5,571
18,010
13,434
0
2,989
14,981
0
63,044
W
7,864
442
1,788
8,053
19,854
16,308
514
8,403
11,451
25,693
0
W
Danzaburou
Erasmombc
Danzaburou
12,255
4,797
575
5,946
15,239
4,118
1,985
3,964
11,275
0
51,573
W
Chronos
Krimmens
Chronos
12,007
3,852
0
5,446
11,562
4,024
2,614
3,285
8,277
86,715
0
W
11,802
2,211
0
4,108
13,803
12,568
2,644
1,099
12,704
4,057
55,380
L
Cthulhu
15,161
1,369
415
1,823
17,071
14,354
75
5,473
11,450
37,131
0
W
Bastet
mauribena
Bastet
14,282
4,852
118
7,267
14,937
5,474
2,379
2,609
12,328
0
69,034
L
Nemesis
xd Dizzyz
Nemesis
4,622
1,542
0
707
10,844
3,332
0
3,496
7,202
0
53,985
L
Danzaburou
xd Marlin2463
Danzaburou
14,335
6,841
0
5,201
19,630
7,305
1,342
5,655
13,889
0
48,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,537
Gold Earned
43,848
471
Minions Killed
410
0
Camps Cleared
0
1,963,016
Distance Traveled
1,692,072
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,844
413
74
4
0
289,143
0
L
Amaterasu
9,530
502
140
7
0
379,916
7
W
Artio
9,165
482
35
2
0
429,138
2
W
Danzaburou
10,477
551
72
4
0
356,206
0
W
Chronos
12,368
651
152
8
0
374,722
3
W
Chaac
10,117
532
103
5
0
342,872
0
L
Cthulhu
9,181
483
45
2
0
361,066
6
W
Bastet
11,410
601
109
6
0
460,078
0
L
Nemesis
8,254
434
92
5
0
348,853
0
L
Danzaburou
9,039
476
59
3
0
313,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role