Player Matchup

Loki
Loki
BeyondSight2810
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,084 Elo+
Party 1
Baron Samedi
Baron Samedi
Ghostkiller3686
Baron Samedi
Level 69
God Stats
14W - 15L
1,486 SR
Queue Stats
219W - 238L
1,367 Elo+
Party 1
Khepri
Khepri
Hotsho005
Khepri
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
18W - 20L
1,088 Elo+
Party 1
Thoth
Thoth
SmoothClient901
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,215 Elo+
Party 1
Rama
Rama
snakesthename
Rama
Level 78
God Stats
0W - 5L
1,247 SR
Queue Stats
99W - 113L
1,303 Elo+
Party 1
Team Averages
Level 42
1,446 SR
1,211 Elo+

VS

Team Averages
Level 66
1,431 SR
1,358 Elo+
Bastet
Bastet
EarthquakenateX
Bastet
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,500 Elo+
Party 3
Medusa
Medusa
FourKTrev
Medusa
Level 14
God Stats
1W - 1L
1,477 SR
Queue Stats
9W - 14L
1,350 Elo+
Party 2
Bellona
Bellona
LILYirtyy
Bellona
Level 59
God Stats
2W - 1L
1,412 SR
Queue Stats
9W - 22L
1,251 Elo+
Party 2
Nu Wa
Nu Wa
LucidNyx4121
Nu Wa
Level 119
God Stats
1W - 0L
1,265 SR
Queue Stats
207W - 205L
1,356 Elo+
Party 3
Mulan
Mulan
RealJayLuna
Mulan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,447
422
571
10,410
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Ghostkiller3686
Baron Samedi
16
6 / 4 / 2
10,826
541
15,271
14,652
6,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Hotsho005
Khepri
13
0 / 8 / 2
7,690
385
5,626
16,161
10,181
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 2 / 0
9,565
478
5,338
9,535
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 1
8,217
411
7,061
11,208
3,541
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
9,363
468
7,486
12,681
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
FourKTrev
Medusa
15
3 / 2 / 7
9,381
469
8,201
8,214
2,794
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
LILYirtyy
Bellona
18
7 / 2 / 2
10,579
529
11,332
16,342
14,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 2 / 2
9,620
481
5,946
8,470
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 0 / 4
11,186
559
12,824
17,594
12,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
21
22
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
3
2
3
2.25
W
Medusa
FourKTrev
Medusa
3
2
7
3.25
L
Baron Samedi
Ghostkiller3686
Baron Samedi
6
4
2
1.75
L
Khepri
Hotsho005
Khepri
0
8
2
0.13
W
Bellona
LILYirtyy
Bellona
7
2
2
4
W
1
2
2
1
W
7
0
4
9
L
1
2
0
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,867
Damage
45,789
61,966
Taken
63,301
27,491
Mitigated
36,821
15,715
Healing
20,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
571
156
0
1,331
10,410
4,315
0
597
9,709
0
59,602
W
7,486
2,150
637
5,209
12,681
4,024
30
5,026
7,208
0
55,599
W
Medusa
FourKTrev
Medusa
8,201
5,917
0
872
8,214
2,794
1,356
3,594
4,562
0
40,983
L
Baron Samedi
Ghostkiller3686
Baron Samedi
15,271
417
1,395
5,029
14,652
6,469
538
3,566
10,936
59,143
0
L
Khepri
Hotsho005
Khepri
5,626
637
0
1,416
16,161
10,181
38
920
15,159
28,954
0
W
Bellona
LILYirtyy
Bellona
11,332
2,456
0
3,338
16,342
14,503
1,457
8,008
7,798
13,016
53,948
W
5,946
1,952
0
2,372
8,470
2,778
976
4,349
4,013
55,796
0
W
12,824
1,756
223
7,984
17,594
12,722
684
4,337
13,185
7,508
54,812
L
5,338
326
0
2,729
9,535
2,985
923
1,805
7,610
67,093
0
L
7,061
5,605
548
3,267
11,208
3,541
616
1,812
9,252
0
43,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,745
Gold Earned
50,129
434
Minions Killed
433
0
Camps Cleared
0
1,705,280
Distance Traveled
1,855,071
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,447
422
99
5
0
338,393
0
W
Bastet
9,363
468
82
4
0
409,421
2
W
Medusa
9,381
469
62
3
0
328,941
0
L
Baron Samedi
10,826
541
86
4
0
340,921
3
L
Khepri
7,690
385
34
2
0
321,794
0
W
Bellona
10,579
529
96
5
0
394,736
5
W
Nu Wa
9,620
481
99
5
0
346,372
2
W
Mulan
11,186
559
94
5
0
375,601
3
L
Thoth
9,565
478
132
7
0
379,442
3
L
Rama
8,217
411
83
4
0
324,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role