Player Matchup

Ra
Ra
ChiefFridge
Ra
Level 24
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 2L
1,322 Elo+
Party 2
Da Ji
Da Ji
Maxyes
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,322 Elo+
Party 2
Hercules
Hercules
Rushwight
Hercules
Level 46
God Stats
0W - 2L
1,709 SR
Queue Stats
3W - 9L
1,322 Elo+
Party 2
Team Averages
Level 65
1,487 SR
1,322 Elo+

VS

Team Averages
Level 69
1,575 SR
1,249 Elo+
Ares
Ares
SleepieRN
Ares
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 70L
1,291 Elo+
Party 1
Artio
Artio
UrMomsSideh03
Artio
Level 26
God Stats
1W - 0L
1,726 SR
Queue Stats
50W - 52L
1,290 Elo+
Party 1
Chaac
Chaac
WarMachinima
Chaac
Level 62
God Stats
4W - 5L
1,500 SR
Queue Stats
18W - 31L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 5
12,253
645
11,013
15,679
5,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Maxyes
Da Ji
16
6 / 8 / 3
12,568
661
15,492
17,404
6,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Rushwight
Hercules
18
2 / 3 / 8
12,613
664
14,920
33,380
22,845
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
13 / 5 / 6
14,230
749
24,747
19,665
23,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 3 / 17
12,103
637
14,258
22,264
27,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
5 / 3 / 13
12,923
680
18,942
19,292
16,605
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
11
Kills
19
19
Deaths
11
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
L
Da Ji
Maxyes
Da Ji
6
8
3
0.94
L
Hercules
Rushwight
Hercules
2
3
8
2
W
Ares
13
5
6
3.2
W
1
3
17
3.17
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,425
Damage
57,947
66,463
Taken
61,221
34,126
Mitigated
67,362
16,743
Healing
20,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,013
1,673
1,659
2,108
15,679
5,149
63
10,673
4,758
38,771
0
L
Da Ji
Maxyes
Da Ji
15,492
2,840
0
1,255
17,404
6,132
253
8,587
8,527
0
44,613
L
Hercules
Rushwight
Hercules
14,920
5,577
414
11,307
33,380
22,845
369
19,092
13,527
0
50,132
W
Ares
24,747
848
1,485
3,249
19,665
23,545
937
4,308
13,973
49,020
0
W
14,258
2,754
2,235
6,219
22,264
27,212
615
4,217
18,047
34,609
0
W
18,942
1,940
1,026
6,226
19,292
16,605
1,187
3,090
16,202
0
53,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,434
Gold Earned
39,256
198
Minions Killed
159
11
Camps Cleared
5
967,021
Distance Traveled
1,015,204
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,253
645
71
4
2
306,361
0
L
Da Ji
12,568
661
55
3
6
296,747
1
L
Hercules
12,613
664
72
4
3
363,913
2
W
Ares
14,230
749
45
2
2
305,959
2
W
Artio
12,103
637
39
2
2
346,403
3
W
Chaac
12,923
680
75
4
1
362,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role