Player Matchup

Charybdis
Charybdis
NotActuallyHim
Charybdis
Level 27
God Stats
1W - 4L
1,147 SR
Queue Stats
6W - 10L
1,251 Elo+
Party 3
King Arthur
King Arthur
Playb0iiXO
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,477 Elo+
Party 3
Kukulkan
Kukulkan
TJ is father
Kukulkan
Level 65
God Stats
8W - 5L
1,562 SR
Queue Stats
101W - 110L
1,272 Elo+
Party 3
Sobek
Sobek
VirtuosoSum6
Sobek
Level 121
God Stats
2W - 8L
1,500 SR
Queue Stats
178W - 185L
1,260 Elo+
Party 3
Achilles
Achilles
screamingdingo0
Achilles
Level 119
God Stats
1W - 2L
1,254 SR
Queue Stats
22W - 22L
1,395 Elo+
Solo
Team Averages
Level 75
1,392 SR
1,331 Elo+

VS

Team Averages
Level 74
1,303 SR
1,241 Elo+
Ymir
Ymir
BREAKERz CR
Ymir
Level 9
God Stats
3W - 7L
1,039 SR
Queue Stats
3W - 7L
972 Elo+
Party 2
Olorun
Olorun
Menegussi16_BR
Olorun
Level 89
God Stats
1W - 2L
1,252 SR
Queue Stats
17W - 23L
1,242 Elo+
Party 2
Fenrir
Fenrir
douglasjec
Fenrir
Level 96
God Stats
1W - 2L
1,296 SR
Queue Stats
11W - 14L
1,242 Elo+
Party 2
Odin
Odin
xX JEWBUR305 Xx
Odin
Level 89
God Stats
189W - 169L
1,472 SR
Queue Stats
392W - 464L
1,354 Elo+
Party 1
Skadi
Skadi
xXJonWangstaXx
Skadi
Level 89
God Stats
78W - 63L
1,455 SR
Queue Stats
387W - 433L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NotActuallyHim
Charybdis
8
0 / 2 / 0
5,148
468
2,924
5,743
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Playb0iiXO
King Arthur
8
0 / 2 / 0
5,177
471
729
7,405
2,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TJ is father
Kukulkan
8
0 / 4 / 0
5,153
468
1,806
4,691
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
5,214
474
1,328
6,161
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
11
2 / 2 / 0
6,190
563
6,320
8,655
7,190
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
5,511
501
1,188
3,169
1,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 0 / 0
7,484
680
5,452
4,449
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
douglasjec
Fenrir
10
3 / 0 / 0
6,191
563
2,748
5,383
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
6,372
579
4,271
7,997
3,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 1
5,584
508
5,376
4,495
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
11
11
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
6
0
0
6
L
Charybdis
NotActuallyHim
Charybdis
0
2
0
0
L
King Arthur
Playb0iiXO
King Arthur
0
2
0
0
L
Kukulkan
TJ is father
Kukulkan
0
4
0
0
L
0
1
0
0
W
Fenrir
douglasjec
Fenrir
3
0
0
3
L
Achilles
2
2
0
1
W
1
2
1
0.75
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,107
Damage
19,035
32,655
Taken
25,493
16,055
Mitigated
9,503
9,254
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,188
78
0
626
3,169
1,476
0
845
2,324
5,720
0
W
5,452
3,131
52
2,334
4,449
1,876
1,171
1,338
3,111
45,333
5,205
L
Charybdis
NotActuallyHim
Charybdis
2,924
1,580
0
2,240
5,743
1,406
0
1,958
3,785
0
28,183
L
King Arthur
Playb0iiXO
King Arthur
729
165
0
2,404
7,405
2,381
0
731
6,674
0
25,089
L
Kukulkan
TJ is father
Kukulkan
1,806
166
0
0
4,691
1,524
0
2,583
2,108
24,453
0
L
1,328
0
0
2,273
6,161
3,554
0
638
5,523
13,357
0
W
Fenrir
douglasjec
Fenrir
2,748
242
0
3,244
5,383
1,615
0
303
5,007
0
26,660
L
Achilles
6,320
1,121
0
2,337
8,655
7,190
0
0
8,655
6,384
24,947
W
4,271
618
26
2,806
7,997
3,380
0
886
6,402
0
28,695
W
5,376
2,446
0
2,346
4,495
1,156
247
886
3,609
0
38,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,882
Gold Earned
31,142
269
Minions Killed
318
0
Camps Cleared
0
980,088
Distance Traveled
1,022,912
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,511
501
14
1
0
217,149
0
W
Olorun
7,484
680
94
9
0
202,819
2
L
Charybdis
5,148
468
74
7
0
180,422
0
L
King Arthur
5,177
471
60
5
0
211,265
1
L
Kukulkan
5,153
468
54
5
0
205,639
2
L
Sobek
5,214
474
27
2
0
168,604
3
W
Fenrir
6,191
563
61
6
0
210,069
0
L
Achilles
6,190
563
54
5
0
214,158
2
W
Odin
6,372
579
71
6
0
217,235
2
W
Skadi
5,584
508
78
7
0
175,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role