Player Matchup

Tsukuyomi
Tsukuyomi
ExpertComet8028
Tsukuyomi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,723 Elo+
Party 3
Cthulhu
Cthulhu
GuayoBroZ
Cthulhu
Level 152
God Stats
52W - 45L
1,490 SR
Queue Stats
400W - 425L
1,422 Elo+
Party 2
Hades
Hades
L3monEmp
Hades
Level 88
God Stats
6W - 4L
1,504 SR
Queue Stats
7W - 5L
1,351 Elo+
Party 3
Skadi
Skadi
ThycoolHeNrY
Skadi
Level 124
God Stats
5W - 1L
1,845 SR
Queue Stats
39W - 22L
1,710 Elo+
Party 3
Vulcan
Vulcan
ZOMB97
Vulcan
Level 160
God Stats
24W - 24L
1,500 SR
Queue Stats
449W - 498L
1,497 Elo+
Party 2
Team Averages
Level 129
1,568 SR
1,541 Elo+

VS

Team Averages
Level 134
1,635 SR
1,556 Elo+
Kukulkan
Kukulkan
Beeeeeeaa
Kukulkan
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nox
Nox
HeroKillerBob701
Nox
Level 140
God Stats
9W - 8L
1,836 SR
Queue Stats
185W - 166L
1,572 Elo+
Party 1
Set
Set
MeantGlobe51715
Set
Level 121
God Stats
1W - 4L
1,679 SR
Queue Stats
148W - 173L
1,605 Elo+
Party 1
Ganesha
Ganesha
OneShot058
Ganesha
Level 148
God Stats
1W - 6L
1,658 SR
Queue Stats
428W - 396L
1,570 Elo+
Party 1
Heimdallr
Heimdallr
Yuaqi_Loc96
Heimdallr
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 242L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ExpertComet8028
Tsukuyomi
20
13 / 3 / 7
14,458
803
23,223
19,425
9,262
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
GuayoBroZ
Cthulhu
20
2 / 0 / 16
12,965
720
14,833
15,879
16,245
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
L3monEmp
Hades
19
2 / 3 / 11
12,350
686
12,654
18,376
6,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 2 / 4
14,536
808
10,671
12,792
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
ZOMB97
Vulcan
19
3 / 3 / 6
12,526
696
17,513
10,841
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beeeeeeaa
Kukulkan
20
3 / 3 / 2
12,735
708
14,110
9,932
2,810
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 7 / 5
11,648
647
13,327
18,958
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 6 / 4
11,860
659
7,012
17,742
11,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
OneShot058
Ganesha
18
2 / 8 / 7
11,173
621
13,260
22,297
6,144
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Yuaqi_Loc96
Heimdallr
18
1 / 3 / 6
11,805
656
12,415
17,986
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
27
Kills
11
11
Deaths
27
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Beeeeeeaa
Kukulkan
3
3
2
1.33
W
Tsukuyomi
ExpertComet8028
Tsukuyomi
13
3
7
5.5
W
Cthulhu
GuayoBroZ
Cthulhu
2
0
16
10
L
2
7
5
0.64
W
Hades
L3monEmp
Hades
2
3
11
2.5
L
3
6
4
0.83
L
Ganesha
OneShot058
Ganesha
2
8
7
0.69
W
7
2
4
4.5
L
Heimdallr
Yuaqi_Loc96
Heimdallr
1
3
6
1.33
W
Vulcan
ZOMB97
Vulcan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,894
Damage
60,124
77,313
Taken
86,915
40,974
Mitigated
31,622
18,842
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Beeeeeeaa
Kukulkan
14,110
779
365
1,727
9,932
2,810
0
5,762
4,118
67,197
0
W
Tsukuyomi
ExpertComet8028
Tsukuyomi
23,223
4,891
0
4,727
19,425
9,262
45
8,735
10,690
0
54,766
W
Cthulhu
GuayoBroZ
Cthulhu
14,833
350
1,507
4,116
15,879
16,245
618
7,909
7,970
50,172
0
L
13,327
583
0
423
18,958
5,638
0
10,224
8,624
28,688
0
W
Hades
L3monEmp
Hades
12,654
1,062
636
5,450
18,376
6,143
2,101
13,108
5,268
46,924
0
L
7,012
3,014
0
4,242
17,742
11,858
0
9,334
8,398
0
35,485
L
Ganesha
OneShot058
Ganesha
13,260
657
272
1,845
22,297
6,144
0
10,463
11,734
27,706
0
W
10,671
2,591
0
1,244
12,792
5,229
4,830
5,928
6,864
0
78,943
L
Heimdallr
Yuaqi_Loc96
Heimdallr
12,415
3,376
46
2,257
17,986
5,172
0
9,005
8,937
0
38,872
W
Vulcan
ZOMB97
Vulcan
17,513
8,068
130
1,032
10,841
4,095
1,115
5,017
5,824
51,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,835
Gold Earned
59,221
402
Minions Killed
291
0
Camps Cleared
0
2,031,846
Distance Traveled
1,636,375
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,735
708
119
7
0
342,702
2
W
Tsukuyomi
14,458
803
63
4
0
489,243
5
W
Cthulhu
12,965
720
61
3
0
421,914
0
L
Nox
11,648
647
46
3
0
331,886
3
W
Hades
12,350
686
60
3
0
342,490
2
L
Set
11,860
659
53
3
0
306,210
1
L
Ganesha
11,173
621
2
0
0
296,434
1
W
Skadi
14,536
808
133
7
0
374,420
3
L
Heimdallr
11,805
656
71
4
0
359,143
0
W
Vulcan
12,526
696
85
5
0
403,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role