Player Matchup

Sun Wukong
Sun Wukong
Bellynthe
Sun Wukong
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 77L
1,398 Elo+
Party 3
Charybdis
Charybdis
CrzySyrup
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,364 Elo+
Solo
Neith
Neith
Diego-killaz-_
Neith
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,380 Elo+
Party 1
Olorun
Olorun
Santool
Olorun
Level 58
God Stats
1W - 1L
1,806 SR
Queue Stats
98W - 88L
1,412 Elo+
Party 3
Nu Wa
Nu Wa
jali444julian
Nu Wa
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,380 Elo+
Party 1
Team Averages
Level 43
1,561 SR
1,387 Elo+

VS

Team Averages
Level 104
1,543 SR
1,571 Elo+
Cu Chulainn
Cu Chulainn
Final_Harbinger1
Cu Chulainn
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 3L
1,647 Elo+
Party 2
Sol
Sol
KingTAZZY98
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,712 Elo+
Party 2
Fafnir
Fafnir
LostTsukuyomi
Fafnir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,591 Elo+
Party 2
Bacchus
Bacchus
Skylar_Star
Bacchus
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 196L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
TheClaymoreLoli
Baron Samedi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bellynthe
Sun Wukong
20
5 / 3 / 18
12,569
698
15,704
21,575
28,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
CrzySyrup
Charybdis
18
6 / 5 / 12
12,241
680
12,319
14,395
7,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 8 / 12
11,214
623
13,887
17,513
8,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Santool
Olorun
20
7 / 6 / 12
13,676
760
29,411
21,369
11,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 6 / 14
11,957
664
24,463
13,187
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Final_Harbinger1
Cu Chulainn
19
10 / 7 / 12
13,174
732
24,021
24,944
24,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
0 / 3 / 16
11,784
655
15,051
18,615
7,794
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 5 / 18
13,917
773
10,094
23,988
37,085
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bacchus
Skylar_Star
Bacchus
20
7 / 4 / 16
12,925
718
14,529
23,856
43,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
TheClaymoreLoli
Baron Samedi
20
6 / 5 / 17
13,586
755
19,537
22,315
27,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
107
24
Kills
28
28
Deaths
24
68
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bellynthe
Sun Wukong
5
3
18
4.67
L
Charybdis
CrzySyrup
Charybdis
6
5
12
2.4
L
3
8
12
1.13
W
Cu Chulainn
Final_Harbinger1
Cu Chulainn
10
7
12
2.29
W
0
3
16
2.67
W
5
5
18
2.8
L
Olorun
Santool
Olorun
7
6
12
2.17
W
Bacchus
Skylar_Star
Bacchus
7
4
16
3.75
W
Baron Samedi
TheClaymoreLoli
Baron Samedi
6
5
17
2.9
L
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,784
Damage
83,232
88,039
Taken
113,718
62,963
Mitigated
140,503
30,301
Healing
54,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bellynthe
Sun Wukong
15,704
3,875
3,137
5,056
21,575
28,264
595
14,865
5,374
0
29,799
L
Charybdis
CrzySyrup
Charybdis
12,319
7,661
2,040
3,581
14,395
7,343
1,275
7,871
5,959
0
22,127
L
13,887
5,358
1,048
2,059
17,513
8,696
0
12,864
4,216
0
21,507
W
Cu Chulainn
Final_Harbinger1
Cu Chulainn
24,021
3,481
3,563
7,742
24,944
24,944
944
11,313
13,169
2,139
36,748
W
15,051
2,623
214
7,861
18,615
7,794
2,296
9,182
9,338
43,032
0
W
10,094
2,695
2,837
5,694
23,988
37,085
322
10,587
13,007
28,827
0
L
Olorun
Santool
Olorun
29,411
18,063
3,146
7,799
21,369
11,900
2,473
13,871
6,489
56,821
0
W
Bacchus
Skylar_Star
Bacchus
14,529
655
2,885
5,888
23,856
43,099
628
10,736
12,791
27,824
0
W
Baron Samedi
TheClaymoreLoli
Baron Samedi
19,537
1,090
8,882
8,844
22,315
27,581
854
12,056
9,685
47,112
0
L
24,463
3,801
1,384
1,051
13,187
6,760
1,272
8,737
3,943
39,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,657
Gold Earned
65,386
167
Minions Killed
173
0
Camps Cleared
0
1,462,081
Distance Traveled
1,505,830
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,569
698
24
1
0
357,947
0
L
Charybdis
12,241
680
20
1
0
294,900
3
L
Neith
11,214
623
28
2
0
260,626
0
W
Cu Chulainn
13,174
732
31
2
0
307,746
0
W
Sol
11,784
655
55
3
0
288,791
0
W
Fafnir
13,917
773
28
2
0
283,978
0
L
Olorun
13,676
760
66
4
0
262,110
1
W
Bacchus
12,925
718
25
1
0
315,760
2
W
Baron Samedi
13,586
755
34
2
0
309,555
1
L
Nu Wa
11,957
664
29
2
0
286,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role