Player Matchup

Pele
Pele
Bourne819
Pele
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 109L
1,797 Elo+
Party 2
Persephone
Persephone
Joso2881
Persephone
Level 79
God Stats
3W - 7L
1,500 SR
Queue Stats
359W - 420L
1,491 Elo+
Solo
Geb
Geb
RebeccaRose1
Geb
Level 60
God Stats
7W - 2L
1,500 SR
Queue Stats
89W - 104L
1,797 Elo+
Party 2
Neith
Neith
SluggBunnii
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TheZelkantor
Nu Wa
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 92L
1,436 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,604 Elo+

VS

Team Averages
Level 98
1,464 SR
1,504 Elo+
Artio
Artio
DVDimensions
Artio
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
315W - 335L
1,672 Elo+
Solo
Kuzenbo
Kuzenbo
MiniBreeze
Kuzenbo
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Izanami
Izanami
Zelilla
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Ah Puch
Ah Puch
darkmoonofhell
Ah Puch
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 35L
1,567 Elo+
Solo
Geb
Geb
dj321043
Geb
Level 148
God Stats
7W - 8L
1,322 SR
Queue Stats
246W - 257L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
5 / 8 / 4
8,738
874
11,169
14,372
7,099
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
Joso2881
Persephone
13
1 / 3 / 5
7,228
723
7,700
8,323
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 8
8,430
843
7,072
13,831
14,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

3
0 / 1 / 2
3,161
316
0
511
173
14
4 / 4 / 5
7,483
748
7,047
6,608
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 10
9,390
939
8,067
12,169
10,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
MiniBreeze
Kuzenbo
15
5 / 2 / 13
9,661
966
8,026
16,608
17,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Zelilla
Izanami
14
5 / 3 / 11
9,424
942
11,125
8,205
3,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 0 / 9
9,367
937
7,891
4,867
2,092
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 7 / 9
7,573
757
5,264
11,696
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
11
Kills
21
20
Deaths
13
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Pele
5
8
4
0.88
W
8
1
10
13
L
Persephone
Joso2881
Persephone
1
3
5
1.17
W
Kuzenbo
MiniBreeze
Kuzenbo
5
2
13
5.75
L
1
4
8
1.25
L
0
1
2
1
L
4
4
5
1.63
W
Izanami
Zelilla
Izanami
5
3
11
3.5
W
2
0
9
6.5
W
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,988
Damage
40,373
43,645
Taken
53,545
27,663
Mitigated
41,077
8,810
Healing
24,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
11,169
1,671
589
1,547
14,372
7,099
0
9,765
4,258
0
22,668
W
8,067
371
2,126
4,622
12,169
10,632
226
5,442
6,727
17,253
0
L
Persephone
Joso2881
Persephone
7,700
760
1,298
2,158
8,323
3,497
0
3,860
4,373
16,253
0
W
Kuzenbo
MiniBreeze
Kuzenbo
8,026
2,875
4,065
6,165
16,608
17,663
109
5,322
8,949
12,251
0
L
7,072
986
617
1,507
13,831
14,458
0
8,812
4,573
14,065
0
L
0
0
0
0
511
173
0
511
0
0
0
L
7,047
2,283
541
553
6,608
2,436
0
4,985
1,442
13,368
0
W
Izanami
Zelilla
Izanami
11,125
5,874
1,297
1,116
8,205
3,525
2,597
4,052
4,153
0
29,990
W
7,891
732
1,113
1,873
4,867
2,092
863
2,040
2,827
25,686
0
W
5,264
818
762
938
11,696
7,165
110
4,963
5,533
9,952
571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,040
Gold Earned
45,415
71
Minions Killed
99
0
Camps Cleared
0
644,128
Distance Traveled
992,781
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,738
874
25
3
0
157,870
0
W
Artio
9,390
939
9
1
0
214,186
0
L
Persephone
7,228
723
23
2
0
168,207
0
W
Kuzenbo
9,661
966
7
1
0
211,584
0
L
Geb
8,430
843
16
2
0
181,341
0
L
Neith
3,161
316
0
0
0
394
0
L
Nu Wa
7,483
748
7
1
0
136,316
1
W
Izanami
9,424
942
47
5
0
164,717
1
W
Ah Puch
9,367
937
30
3
0
218,838
0
W
Geb
7,573
757
6
1
0
183,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role