Player Matchup

Skadi
Skadi
Ariska12
Skadi
Level 67
God Stats
0W - 1L
1,564 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BossSlayer58
Morgan Le Fay
Level 55
God Stats
0W - 2L
1,563 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Medusa
Medusa
Death_Reaper296
Medusa
Level 58
God Stats
0W - 2L
1,487 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Team Averages
Level 60
1,538 SR
1,310 Elo+

VS

Team Averages
Level 148
1,612 SR
1,448 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Don Leno 47
Hades
Level 126
God Stats
25W - 7L
1,828 SR
Queue Stats
119W - 124L
1,444 Elo+
Party 1
Hercules
Hercules
TowerDiveKing
Hercules
Level 160
God Stats
5W - 4L
1,508 SR
Queue Stats
46W - 41L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ariska12
Skadi
15
4 / 8 / 7
10,724
715
8,888
11,769
2,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
BossSlayer58
Morgan Le Fay
13
1 / 9 / 8
9,392
626
12,080
14,218
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 7 / 4
11,193
746
10,520
13,024
4,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
8 / 4 / 13
12,115
808
11,555
18,675
12,693
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
12 / 6 / 11
12,628
842
19,769
19,434
11,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
TowerDiveKing
Hercules
15
4 / 2 / 12
10,781
719
5,956
13,521
15,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
12
Kills
24
24
Deaths
12
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
4
13
3.63
L
Skadi
Ariska12
Skadi
4
8
7
0.94
L
Morgan Le Fay
BossSlayer58
Morgan Le Fay
1
9
8
0.56
L
7
7
4
1.29
W
12
6
11
2.92
W
Hercules
TowerDiveKing
Hercules
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,488
Damage
37,280
39,011
Taken
51,630
10,475
Mitigated
39,316
2,048
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,555
1,853
639
4,511
18,675
12,693
496
4,357
14,318
6,495
27,674
L
Skadi
Ariska12
Skadi
8,888
2,955
0
224
11,769
2,441
0
7,466
4,303
0
29,505
L
Morgan Le Fay
BossSlayer58
Morgan Le Fay
12,080
2,285
250
1,574
14,218
3,816
0
6,269
7,949
25,921
0
L
10,520
3,605
0
0
13,024
4,218
0
7,037
5,987
0
29,510
W
19,769
949
1,321
7,517
19,434
11,106
1,791
3,831
15,603
51,198
0
W
Hercules
TowerDiveKing
Hercules
5,956
821
0
5,052
13,521
15,517
109
4,194
9,327
398
16,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,309
Gold Earned
35,524
112
Minions Killed
149
6
Camps Cleared
6
741,516
Distance Traveled
729,409
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,115
808
54
4
2
251,478
0
L
Skadi
10,724
715
41
3
2
257,102
4
L
Morgan Le Fay
9,392
626
22
1
1
250,822
3
L
Medusa
11,193
746
49
3
3
233,592
3
W
Hades
12,628
842
71
5
4
216,498
1
W
Hercules
10,781
719
24
2
0
261,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role