Player Matchup

Bellona
Bellona
AdayRackEmUp27
Bellona
Level 17
God Stats
16W - 39L
1,280 SR
Queue Stats
49W - 94L
1,247 Elo+
Party 3
Hachiman
Hachiman
FaDe_Coolz
Hachiman
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 96L
1,447 Elo+
Party 3
Raijin
Raijin
Reaper1443
Raijin
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,522 Elo+
Solo
Athena
Athena
Renomalandro
Athena
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 294L
1,480 Elo+
Solo
Kali
Kali
XxRoyalBlazexX
Kali
Level 4
God Stats
16W - 31L
1,291 SR
Queue Stats
79W - 96L
1,213 Elo+
Party 3
Team Averages
Level 50
1,414 SR
1,382 Elo+

VS

Team Averages
Level 55
1,533 SR
1,477 Elo+
Sol
Sol
Fercho788
Sol
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,690 Elo+
Party 1
Jormungandr
Jormungandr
FranYEET
Jormungandr
Level 44
God Stats
2W - 1L
1,548 SR
Queue Stats
11W - 19L
1,369 Elo+
Party 1
Loki
Loki
YoloGamer32542
Loki
Level 66
God Stats
5W - 8L
1,500 SR
Queue Stats
170W - 167L
1,446 Elo+
Party 1
Mulan
Mulan
chaosfragz
Mulan
Level 55
God Stats
2W - 2L
1,523 SR
Queue Stats
89W - 100L
1,441 Elo+
Party 2
Medusa
Medusa
uwubait
Medusa
Level 64
God Stats
25W - 25L
1,593 SR
Queue Stats
85W - 98L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,773
434
1,081
5,695
2,391
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
FaDe_Coolz
Hachiman
8
1 / 7 / 2
4,987
453
2,997
7,444
1,312
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Reaper1443
Raijin
10
2 / 3 / 0
5,836
531
4,199
5,049
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
8
1 / 5 / 1
5,204
473
1,925
10,780
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 1
5,049
459
2,872
6,728
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,898
627
4,034
4,512
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
FranYEET
Jormungandr
10
3 / 1 / 6
6,543
595
6,202
6,553
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 7
6,648
604
3,293
6,835
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
13
5 / 0 / 1
7,458
678
4,234
3,784
2,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
uwubait
Medusa
11
5 / 2 / 5
6,440
585
5,906
5,578
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
21
21
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Hachiman
FaDe_Coolz
Hachiman
1
7
2
0.29
W
4
0
2
5
W
Jormungandr
FranYEET
Jormungandr
3
1
6
6
L
Raijin
Reaper1443
Raijin
2
3
0
0.67
L
Athena
1
5
1
0.3
L
0
2
1
0.25
W
4
1
7
7.5
W
Mulan
5
0
1
5.5
W
Medusa
uwubait
Medusa
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,074
Damage
23,669
35,696
Taken
27,262
13,487
Mitigated
11,938
4,533
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,081
135
0
202
5,695
2,391
0
462
4,997
0
18,805
L
Hachiman
FaDe_Coolz
Hachiman
2,997
1,628
0
460
7,444
1,312
0
1,618
5,826
0
20,199
W
4,034
1,142
0
1,294
4,512
1,454
1,312
2,412
2,100
32,233
0
W
Jormungandr
FranYEET
Jormungandr
6,202
1,815
0
2,250
6,553
4,693
214
1,204
5,349
26,494
0
L
Raijin
Reaper1443
Raijin
4,199
284
0
430
5,049
1,615
0
2,318
2,686
25,334
0
L
Athena
1,925
644
136
1,809
10,780
5,101
0
5,112
5,623
11,085
0
L
2,872
1,177
0
1,496
6,728
3,068
0
876
5,818
0
25,306
W
3,293
1,153
0
2,964
6,835
2,028
0
621
6,214
0
28,205
W
Mulan
4,234
504
0
1,249
3,784
2,018
199
465
3,319
758
35,359
W
Medusa
uwubait
Medusa
5,906
3,320
0
1,652
5,578
1,745
451
1,422
4,156
0
24,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
33,987
210
Minions Killed
306
0
Camps Cleared
0
1,002,818
Distance Traveled
1,029,787
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,773
434
49
4
0
226,225
0
L
Hachiman
4,987
453
38
3
0
163,055
0
W
Sol
6,898
627
69
6
0
204,744
2
W
Jormungandr
6,543
595
39
4
0
193,287
0
L
Raijin
5,836
531
54
5
0
186,733
2
L
Athena
5,204
473
18
2
0
217,958
2
L
Kali
5,049
459
51
5
0
208,847
1
W
Loki
6,648
604
62
6
0
240,985
2
W
Mulan
7,458
678
90
8
0
193,975
1
W
Medusa
6,440
585
46
4
0
196,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role