Player Matchup

Hou Yi
Hou Yi
Gold III
HoodedJagz
Hou Yi
Gold III
Level 146
God Stats
35W - 26L
1,749 SR
Queue Stats
125W - 117L
1,731 MMR
Party 2
Loki
Loki
Gold III
IsaiahOP
Loki
Gold III
Level 146
God Stats
12W - 11L
1,970 SR
Queue Stats
159W - 150L
1,756 MMR
Party 3
Sun Wukong
Sun Wukong
Gold III
Pruff
Sun Wukong
Gold III
Level 156
God Stats
3W - 1L
1,801 SR
Queue Stats
209W - 202L
1,756 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold III
Yung Vlabrum
Morgan Le Fay
Gold III
Level 157
God Stats
2W - 1L
1,390 SR
Queue Stats
19W - 6L
1,754 MMR
Solo
Khepri
Khepri
Gold III
macdaddy jon210
Khepri
Gold III
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 110L
1,731 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,682 SR
1,746 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,684 SR
1,743 MMR
Ganesha
Ganesha
Gold IV
SP_AG3
Ganesha
Gold IV
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
167W - 149L
1,729 MMR
Party 1
Chang'e
Chang'e
Gold V
SchoolboyQW
Chang'e
Gold V
Level 123
God Stats
18W - 8L
2,014 SR
Queue Stats
68W - 55L
1,731 MMR
Solo
Achilles
Achilles
Gold V
TEXASNOVA2005
Achilles
Gold V
Level 140
God Stats
5W - 4L
1,718 SR
Queue Stats
137W - 116L
1,760 MMR
Party 1
Apollo
Apollo
Gold III
Tuca Mote6153
Apollo
Gold III
Level 149
God Stats
0W - 1L
1,927 SR
Queue Stats
222W - 254L
1,731 MMR
Solo
Arachne
Arachne
Gold III
temp-602051
Arachne
Gold III
Level 152
God Stats
0W - 3L
1,258 SR
Queue Stats
39W - 29L
1,762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HoodedJagz
Hou Yi
19
7 / 2 / 3
13,182
659
12,280
14,592
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
18
9 / 3 / 8
12,282
614
16,907
13,257
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Pruff
Sun Wukong
18
1 / 2 / 11
12,129
606
10,548
18,823
13,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Yung Vlabrum
Morgan Le Fay
17
2 / 2 / 12
11,473
574
15,338
8,472
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 1 / 14
11,023
551
7,226
12,886
16,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaMulanBastet

VS

Bans
ArtioCliodhnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SP_AG3
Ganesha
12
0 / 6 / 5
8,343
417
3,346
19,016
20,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
SchoolboyQW
Chang'e
16
2 / 2 / 3
9,541
477
11,329
10,359
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
TEXASNOVA2005
Achilles
14
1 / 4 / 1
8,742
437
7,647
22,083
21,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 5 / 1
6,403
320
1,976
7,361
2,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
temp-602051
Arachne
18
7 / 5 / 1
10,724
536
11,415
21,856
8,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
22
Kills
10
10
Deaths
22
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
HoodedJagz
Hou Yi
7
2
3
4.25
W
Loki
9
3
8
4.33
W
Sun Wukong
Pruff
Sun Wukong
1
2
11
3.25
L
Ganesha
SP_AG3
Ganesha
0
6
5
0.42
L
Chang'e
SchoolboyQW
Chang'e
2
2
3
1.75
L
Achilles
TEXASNOVA2005
Achilles
1
4
1
0.38
L
0
5
1
0.1
W
Morgan Le Fay
Yung Vlabrum
Morgan Le Fay
2
2
12
4
W
3
1
14
10
L
Arachne
temp-602051
Arachne
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,299
Damage
35,713
68,030
Taken
80,675
45,979
Mitigated
55,499
33,554
Healing
18,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
HoodedJagz
Hou Yi
12,280
8,085
0
8,154
14,592
6,458
8,213
1,798
12,762
0
114,246
W
Loki
16,907
5,859
0
6,084
13,257
5,314
2,433
3,949
9,045
0
86,383
W
Sun Wukong
Pruff
Sun Wukong
10,548
2,239
838
9,483
18,823
13,776
1,938
5,091
13,022
42
79,345
L
Ganesha
SP_AG3
Ganesha
3,346
222
413
2,022
19,016
20,045
0
7,588
11,129
31,150
0
L
Chang'e
SchoolboyQW
Chang'e
11,329
266
1,157
3,754
10,359
3,523
0
3,921
6,282
70,550
0
L
Achilles
TEXASNOVA2005
Achilles
7,647
1,099
0
4,421
22,083
21,347
0
5,668
16,226
0
44,830
L
1,976
1,332
0
504
7,361
2,486
0
1,010
6,351
0
19,159
W
Morgan Le Fay
Yung Vlabrum
Morgan Le Fay
15,338
1,780
0
2,161
8,472
3,910
3,821
3,822
4,552
83,846
0
W
7,226
1,429
1,520
5,314
12,886
16,521
1,094
3,093
9,535
25,642
0
L
Arachne
temp-602051
Arachne
11,415
6,984
0
6,063
21,856
8,098
0
3,611
18,081
0
91,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,089
Gold Earned
43,753
656
Minions Killed
442
0
Camps Cleared
0
2,014,711
Distance Traveled
1,671,761
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,182
659
186
9
0
351,379
2
W
Loki
12,282
614
136
7
0
440,795
9
W
Sun Wukong
12,129
606
156
8
0
432,920
6
L
Ganesha
8,343
417
16
1
0
344,155
0
L
Chang'e
9,541
477
153
8
0
346,210
2
L
Achilles
8,742
437
90
5
0
356,834
0
L
Apollo
6,403
320
46
2
0
196,724
0
W
Morgan Le Fay
11,473
574
148
7
0
392,382
2
W
Khepri
11,023
551
30
2
0
397,235
7
L
Arachne
10,724
536
137
7
0
427,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role