Player Matchup

Morgan Le Fay
Morgan Le Fay
Gelipe
Morgan Le Fay
Level 69
God Stats
18W - 18L
1,550 SR
Queue Stats
52W - 47L
1,577 Elo+
Party 2
Achilles
Achilles
MLGhost01693
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,451 Elo+
Party 2
Sobek
Sobek
Mambas00
Sobek
Level 26
God Stats
3W - 2L
1,846 SR
Queue Stats
43W - 44L
1,559 Elo+
Party 2
Ullr
Ullr
SirMudkipIV
Ullr
Level 61
God Stats
31W - 38L
1,495 SR
Queue Stats
46W - 45L
1,563 Elo+
Party 2
Set
Set
UltimateAlvArO
Set
Level 142
God Stats
5W - 11L
1,264 SR
Queue Stats
153W - 197L
1,511 Elo+
Party 2
Team Averages
Level 77
1,531 SR
1,532 Elo+

VS

Team Averages
Level 98
1,588 SR
1,614 Elo+
Ymir
Ymir
ChillBellicheck
Ymir
Level 154
God Stats
2W - 0L
1,761 SR
Queue Stats
49W - 33L
1,665 Elo+
Party 1
Thor
Thor
PushinPPP
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,748 Elo+
Party 1
Zhong Kui
Zhong Kui
SpitandSit
Zhong Kui
Level 136
God Stats
2W - 0L
1,677 SR
Queue Stats
79W - 56L
1,635 Elo+
Party 1
Osiris
Osiris
ghoulghost2
Osiris
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 11L
1,506 Elo+
Party 3
Baron Samedi
Baron Samedi
xblackjesusssx
Baron Samedi
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
55W - 42L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gelipe
Morgan Le Fay
14
1 / 4 / 5
8,629
508
9,431
10,304
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MLGhost01693
Achilles
13
4 / 6 / 1
8,353
491
10,008
16,326
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Mambas00
Sobek
10
0 / 5 / 4
6,812
401
4,107
14,830
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 1
8,229
484
5,771
10,848
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 6 / 1
9,445
556
8,662
13,619
8,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 12
9,783
575
4,551
14,636
13,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
17
5 / 2 / 2
10,240
602
6,817
14,784
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
SpitandSit
Zhong Kui
18
7 / 1 / 5
10,978
646
17,053
10,455
7,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
17
7 / 3 / 0
11,396
670
9,862
15,548
12,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
xblackjesusssx
Baron Samedi
15
4 / 2 / 7
9,867
580
10,909
10,794
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
25
25
Deaths
10
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
Morgan Le Fay
Gelipe
Morgan Le Fay
1
4
5
0.88
L
Achilles
MLGhost01693
Achilles
4
6
1
0.75
L
Sobek
Mambas00
Sobek
0
5
4
0.4
W
Thor
5
2
2
3
L
1
4
1
0.38
W
Zhong Kui
SpitandSit
Zhong Kui
7
1
5
9.5
L
3
6
1
0.58
W
Osiris
7
3
0
2.33
W
Baron Samedi
xblackjesusssx
Baron Samedi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,979
Damage
49,192
65,927
Taken
66,217
31,505
Mitigated
43,112
14,287
Healing
27,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,551
1,111
2,742
4,526
14,636
13,095
0
4,228
10,303
18,955
0
L
Morgan Le Fay
Gelipe
Morgan Le Fay
9,431
1,608
0
635
10,304
3,231
0
5,575
4,498
56,098
0
L
Achilles
MLGhost01693
Achilles
10,008
2,168
0
3,335
16,326
5,056
0
5,698
10,114
0
50,489
L
Sobek
Mambas00
Sobek
4,107
312
0
2,822
14,830
11,306
0
9,279
5,411
15,337
0
W
Thor
6,817
1,491
0
4,420
14,784
5,312
0
1,954
12,758
0
81,065
L
5,771
2,888
0
2,700
10,848
3,092
0
6,328
4,482
0
52,645
W
Zhong Kui
SpitandSit
Zhong Kui
17,053
4,247
0
5,357
10,455
7,849
805
2,292
8,055
78,483
16,912
L
8,662
4,733
0
4,795
13,619
8,820
898
2,368
11,197
0
50,767
W
Osiris
9,862
5,741
203
5,876
15,548
12,641
2,955
3,729
11,707
138
66,547
W
Baron Samedi
xblackjesusssx
Baron Samedi
10,909
778
559
3,361
10,794
4,215
31
3,501
7,102
65,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,468
Gold Earned
52,264
398
Minions Killed
532
0
Camps Cleared
0
1,669,575
Distance Traveled
1,639,985
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,783
575
28
2
0
337,143
6
L
Morgan Le Fay
8,629
508
87
5
0
340,586
3
L
Achilles
8,353
491
77
5
0
364,866
6
L
Sobek
6,812
401
21
1
0
317,047
2
W
Thor
10,240
602
108
6
0
344,932
4
L
Ullr
8,229
484
119
7
0
304,100
1
W
Zhong Kui
10,978
646
154
9
0
332,376
1
L
Set
9,445
556
94
6
0
342,976
2
W
Osiris
11,396
670
143
8
0
292,032
0
W
Baron Samedi
9,867
580
99
6
0
333,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role