Player Matchup

Bacchus
Bacchus
CracklingReaper
Bacchus
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
38W - 22L
1,751 Elo+
Party 2
Vamana
Vamana
ElBurritoLoco221
Vamana
Level 100
God Stats
30W - 28L
1,496 SR
Queue Stats
258W - 274L
1,654 Elo+
Party 2
Medusa
Medusa
Nacholeada
Medusa
Level 108
God Stats
17W - 6L
1,730 SR
Queue Stats
52W - 39L
1,696 Elo+
Party 2
Nemesis
Nemesis
iPanda Frost
Nemesis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,791 Elo+
Party 2
Zeus
Zeus
innerthriller13
Zeus
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 71L
1,500 Elo+
Party 2
Team Averages
Level 74
1,545 SR
1,678 Elo+

VS

Team Averages
Level 92
1,497 SR
1,356 Elo+
Olorun
Olorun
Aimathyst
Olorun
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,320 Elo+
Party 1
Raijin
Raijin
CRES0N
Raijin
Level 98
God Stats
0W - 1L
1,681 SR
Queue Stats
12W - 25L
1,320 Elo+
Party 1
Cliodhna
Cliodhna
FreeWaffles
Cliodhna
Level 106
God Stats
4W - 8L
1,302 SR
Queue Stats
24W - 54L
1,320 Elo+
Party 1
Gilgamesh
Gilgamesh
IIDontGiveAFork
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
kerusii
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
8,976
472
3,173
7,659
8,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 1 / 4
10,947
576
11,551
15,019
18,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Nacholeada
Medusa
18
8 / 0 / 1
11,338
597
9,378
7,420
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
iPanda Frost
Nemesis
17
4 / 0 / 6
10,329
544
7,308
9,365
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 2 / 7
11,114
585
8,880
7,989
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aimathyst
Olorun
14
0 / 6 / 1
8,108
427
3,576
13,726
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Raijin
CRES0N
Raijin
14
1 / 6 / 1
8,910
469
3,569
10,833
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
FreeWaffles
Cliodhna
13
1 / 5 / 0
7,977
420
6,514
14,245
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
IIDontGiveAFork
Gilgamesh
13
1 / 3 / 1
7,640
402
6,866
10,825
4,254
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Serqet
kerusii
Serqet
11
0 / 1 / 1
7,241
381
2,108
8,114
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
21
Kills
3
3
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aimathyst
Olorun
0
6
1
0.08
L
Raijin
CRES0N
Raijin
1
6
1
0.25
W
1
0
7
4.5
W
4
1
4
6
L
Cliodhna
FreeWaffles
Cliodhna
1
5
0
0.2
L
Gilgamesh
IIDontGiveAFork
Gilgamesh
1
3
1
0.5
W
Medusa
Nacholeada
Medusa
8
0
1
8.5
W
Nemesis
iPanda Frost
Nemesis
4
0
6
7
W
4
2
7
3.75
L
Serqet
kerusii
Serqet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,290
Damage
22,633
47,452
Taken
57,743
35,408
Mitigated
22,620
17,939
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aimathyst
Olorun
3,576
927
230
4,333
13,726
4,117
0
1,921
11,735
57,588
0
L
Raijin
CRES0N
Raijin
3,569
309
0
1,903
10,833
3,327
0
5,290
5,543
47,045
0
W
3,173
351
76
2,266
7,659
8,127
73
1,651
5,960
12,337
2,267
W
11,551
5,292
0
8,510
15,019
18,020
1,015
530
14,201
0
64,017
L
Cliodhna
FreeWaffles
Cliodhna
6,514
953
0
1,756
14,245
4,873
0
1,588
12,527
0
64,214
L
Gilgamesh
IIDontGiveAFork
Gilgamesh
6,866
2,054
0
2,966
10,825
4,254
0
917
9,243
0
32,289
W
Medusa
Nacholeada
Medusa
9,378
3,285
0
4,072
7,420
3,164
1,717
1,613
5,807
0
91,979
W
Nemesis
iPanda Frost
Nemesis
7,308
2,978
0
1,207
9,365
3,577
686
828
8,341
0
77,370
W
8,880
656
0
1,808
7,989
2,520
162
2,207
5,620
75,940
0
L
Serqet
kerusii
Serqet
2,108
377
0
1,345
8,114
6,049
0
1,972
5,967
0
13,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,704
Gold Earned
39,876
539
Minions Killed
440
0
Camps Cleared
0
1,945,370
Distance Traveled
1,847,266
32
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,108
427
100
5
0
318,454
10
L
Raijin
8,910
469
128
7
0
315,781
7
W
Bacchus
8,976
472
21
1
0
384,382
6
W
Vamana
10,947
576
126
7
0
379,722
6
L
Cliodhna
7,977
420
100
5
0
402,922
10
L
Gilgamesh
7,640
402
72
4
0
370,399
5
W
Medusa
11,338
597
146
8
0
387,336
8
W
Nemesis
10,329
544
120
6
0
450,659
9
W
Zeus
11,114
585
126
7
0
343,271
3
L
Serqet
7,241
381
40
2
0
439,710
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role