Player Matchup

Odin
Odin
DeniedAnnal
Odin
Level 81
God Stats
29W - 17L
1,671 SR
Queue Stats
282W - 267L
1,542 Elo+
Party 1
Artemis
Artemis
OhHeyThereBud
Artemis
Level 71
God Stats
8W - 2L
1,875 SR
Queue Stats
125W - 105L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pap1Chul0
Tsukuyomi
Level 16
God Stats
4W - 4L
1,277 SR
Queue Stats
39W - 41L
1,498 Elo+
Party 1
King Arthur
King Arthur
Theknights03
King Arthur
Level 68
God Stats
0W - 3L
1,264 SR
Queue Stats
114W - 95L
1,572 Elo+
Party 1
Scylla
Scylla
untastypastry
Scylla
Level 107
God Stats
7W - 11L
1,500 SR
Queue Stats
446W - 408L
1,543 Elo+
Party 1
Team Averages
Level 69
1,517 SR
1,545 Elo+

VS

Team Averages
Level 36
1,559 SR
1,521 Elo+
Odin
Odin
ChanchMan
Odin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
ChaoszFilmsz
Ne Zha
Level 43
God Stats
3W - 3L
1,444 SR
Queue Stats
145W - 148L
1,566 Elo+
Solo
Olorun
Olorun
FeralGoose
Olorun
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
193W - 164L
1,606 Elo+
Party 2
Nu Wa
Nu Wa
JB-GreatOdinSon
Nu Wa
Level 41
God Stats
18W - 21L
1,593 SR
Queue Stats
48W - 57L
1,536 Elo+
Party 2
Achilles
Achilles
Zaaykko
Achilles
Level 40
God Stats
5W - 0L
1,757 SR
Queue Stats
39W - 41L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 5
7,380
388
5,682
22,634
16,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
14
2 / 9 / 2
8,535
449
14,771
20,732
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Pap1Chul0
Tsukuyomi
15
5 / 3 / 4
9,601
505
7,425
13,598
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

King Arthur
Theknights03
King Arthur
15
5 / 6 / 3
9,889
520
16,886
18,071
19,731
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 7 / 2
9,303
490
10,805
13,238
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
4 / 3 / 16
10,483
552
10,504
17,610
14,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
17
6 / 4 / 4
10,550
555
5,691
14,578
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
FeralGoose
Olorun
20
9 / 1 / 8
12,313
648
22,475
20,450
9,237
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
7 / 2 / 14
11,521
606
19,875
9,857
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Zaaykko
Achilles
17
8 / 4 / 4
11,223
591
12,459
20,237
16,157
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
14
Kills
34
34
Deaths
14
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Odin
4
3
16
4
W
Ne Zha
6
4
4
2
L
0
9
5
0.28
W
Olorun
FeralGoose
Olorun
9
1
8
13
W
7
2
14
7
L
Artemis
2
9
2
0.33
L
Tsukuyomi
Pap1Chul0
Tsukuyomi
5
3
4
2.33
L
King Arthur
Theknights03
King Arthur
5
6
3
1.08
W
Achilles
Zaaykko
Achilles
8
4
4
2.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,569
Damage
71,004
88,273
Taken
82,732
52,126
Mitigated
48,629
10,973
Healing
34,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,504
1,828
532
4,797
17,610
14,580
671
2,038
15,040
6,197
22,935
W
Ne Zha
5,691
1,233
0
5,835
14,578
5,481
793
2,515
11,951
0
59,118
L
5,682
1,338
756
2,463
22,634
16,131
0
12,553
10,081
0
24,007
W
Olorun
FeralGoose
Olorun
22,475
11,678
1,590
11,987
20,450
9,237
5,836
2,170
18,280
102,475
4,388
W
19,875
5,135
867
3,631
9,857
3,174
2,544
2,859
6,998
83,187
0
L
Artemis
14,771
7,515
0
5,606
20,732
6,822
0
14,474
6,258
0
63,662
L
Tsukuyomi
Pap1Chul0
Tsukuyomi
7,425
1,134
0
898
13,598
5,288
0
4,681
8,917
0
55,294
L
King Arthur
Theknights03
King Arthur
16,886
2,091
0
250
18,071
19,731
0
6,119
11,952
593
63,416
W
Achilles
Zaaykko
Achilles
12,459
4,124
274
5,048
20,237
16,157
0
1,713
18,524
0
64,501
L
10,805
235
0
1,000
13,238
4,154
0
7,213
6,025
70,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,708
Gold Earned
56,090
454
Minions Killed
579
0
Camps Cleared
0
1,678,534
Distance Traveled
1,878,059
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,483
552
32
2
0
352,721
3
W
Ne Zha
10,550
555
114
6
0
421,510
3
L
Odin
7,380
388
22
1
0
361,685
0
W
Olorun
12,313
648
173
9
0
344,247
1
W
Nu Wa
11,521
606
140
7
0
352,749
4
L
Artemis
8,535
449
97
5
0
291,957
1
L
Tsukuyomi
9,601
505
107
6
0
345,166
0
L
King Arthur
9,889
520
105
6
0
349,568
3
W
Achilles
11,223
591
120
6
0
406,832
4
L
Scylla
9,303
490
123
6
0
330,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role