Player Matchup

Heimdallr
Heimdallr
Bax424
Heimdallr
Level 55
God Stats
12W - 12L
1,686 SR
Queue Stats
18W - 25L
1,575 Elo+
Party 1
Bakasura
Bakasura
CheddarCHENE
Bakasura
Level 49
God Stats
2W - 3L
1,218 SR
Queue Stats
19W - 17L
1,615 Elo+
Party 1
Khepri
Khepri
EmperorShy
Khepri
Level 88
God Stats
1W - 5L
1,297 SR
Queue Stats
178W - 157L
1,631 Elo+
Party 1
King Arthur
King Arthur
Gavin_McPurn
King Arthur
Level 40
God Stats
5W - 17L
1,500 SR
Queue Stats
357W - 408L
1,315 Elo+
Solo
Poseidon
Poseidon
Quetzalcoatl747
Poseidon
Level 49
God Stats
0W - 1L
1,305 SR
Queue Stats
23W - 17L
1,627 Elo+
Party 1
Team Averages
Level 56
1,401 SR
1,553 Elo+

VS

Team Averages
Level 58
1,436 SR
1,457 Elo+
Zeus
Zeus
Aedand
Zeus
Level 8
God Stats
2W - 4L
1,181 SR
Queue Stats
7W - 10L
1,315 Elo+
Party 3
Cerberus
Cerberus
BuffaloBro5587
Cerberus
Level 59
God Stats
6W - 2L
1,500 SR
Queue Stats
17W - 23L
1,317 Elo+
Party 3
Merlin
Merlin
Sleepy_gaymerTTV
Merlin
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 106L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
SukaDicaTwice
Danzaburou
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Da Ji
Da Ji
sirfoxalo
Da Ji
Level 111
God Stats
2W - 4L
1,500 SR
Queue Stats
174W - 144L
1,717 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bax424
Heimdallr
12
6 / 3 / 2
8,046
503
10,137
9,548
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
CheddarCHENE
Bakasura
12
2 / 8 / 3
7,733
483
6,302
13,460
6,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
EmperorShy
Khepri
13
4 / 2 / 7
8,552
535
5,656
11,470
13,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Gavin_McPurn
King Arthur
14
3 / 2 / 0
8,306
519
6,212
17,037
9,181
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
5
0 / 3 / 0
5,075
317
999
2,280
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aedand
Zeus
12
3 / 4 / 3
7,719
482
6,398
10,695
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
0 / 6 / 8
7,457
466
4,777
14,651
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 3
8,729
546
9,513
7,487
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SukaDicaTwice
Danzaburou
12
0 / 2 / 1
7,509
469
6,690
6,673
2,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
sirfoxalo
Da Ji
15
9 / 2 / 6
9,046
565
12,802
10,594
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
15
Kills
17
18
Deaths
15
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
Aedand
Zeus
3
4
3
1.13
L
Heimdallr
Bax424
Heimdallr
6
3
2
2.33
W
Cerberus
0
6
8
0.67
L
Bakasura
CheddarCHENE
Bakasura
2
8
3
0.44
L
Khepri
EmperorShy
Khepri
4
2
7
3.75
L
King Arthur
Gavin_McPurn
King Arthur
3
2
0
1.5
L
Poseidon
0
3
0
0
W
5
1
3
6.5
W
Danzaburou
SukaDicaTwice
Danzaburou
0
2
1
0.25
W
Da Ji
sirfoxalo
Da Ji
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,306
Damage
40,180
53,795
Taken
50,100
32,491
Mitigated
20,252
13,241
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Aedand
Zeus
6,398
1,810
143
3,232
10,695
2,361
930
1,117
9,454
41,532
0
L
Heimdallr
Bax424
Heimdallr
10,137
5,191
0
3,121
9,548
3,586
673
4,281
5,233
0
50,550
W
Cerberus
4,777
389
394
5,731
14,651
8,730
0
1,809
12,260
22,002
0
L
Bakasura
CheddarCHENE
Bakasura
6,302
3,584
0
2,559
13,460
6,165
0
5,781
7,503
0
37,364
L
Khepri
EmperorShy
Khepri
5,656
896
0
1,992
11,470
13,151
79
5,408
5,809
30,902
0
L
King Arthur
Gavin_McPurn
King Arthur
6,212
279
0
5,279
17,037
9,181
0
4,033
12,879
0
40,457
L
Poseidon
999
188
0
290
2,280
408
54
446
1,644
9,232
0
W
9,513
535
145
2,364
7,487
2,657
858
2,186
5,114
54,700
0
W
Danzaburou
SukaDicaTwice
Danzaburou
6,690
4,223
0
536
6,673
2,326
354
0
6,673
0
32,816
W
Da Ji
sirfoxalo
Da Ji
12,802
2,705
0
3,835
10,594
4,178
0
1,295
9,118
0
46,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,712
Gold Earned
40,460
328
Minions Killed
369
0
Camps Cleared
0
1,232,117
Distance Traveled
1,494,511
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,719
482
79
5
0
285,952
0
L
Heimdallr
8,046
503
79
5
0
258,725
2
W
Cerberus
7,457
466
50
3
0
293,847
0
L
Bakasura
7,733
483
91
6
0
279,543
0
L
Khepri
8,552
535
53
3
0
309,121
2
L
King Arthur
8,306
519
94
6
0
287,491
5
L
Poseidon
5,075
317
11
1
0
97,237
0
W
Merlin
8,729
546
110
7
0
289,756
2
W
Danzaburou
7,509
469
56
4
0
273,357
0
W
Da Ji
9,046
565
74
5
0
351,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role