Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Da Sieve
Baron Samedi
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 128L
1,454 MMR
Party 3
Jormungandr
Jormungandr
Bronze III
Shimba32
Jormungandr
Bronze III
Level 157
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 33L
1,500 MMR
Party 2
Sobek
Sobek
Silver II
alejoganoza
Sobek
Silver II
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
364W - 376L
1,454 MMR
Party 2
Charybdis
Charybdis
Silver III
mini-luke
Charybdis
Silver III
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 60L
1,479 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
purpleninja077
Gilgamesh
Bronze III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,500 MMR
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 155
1,500 SR
1,478 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,415 SR
1,477 MMR
Xing Tian
Xing Tian
Silver I
Delano_71
Xing Tian
Silver I
Level 133
God Stats
58W - 50L
1,412 SR
Queue Stats
248W - 242L
1,481 MMR
Party 1
Mercury
Mercury
Silver I
Lechii-
Mercury
Silver I
Level 143
God Stats
11W - 9L
1,592 SR
Queue Stats
280W - 273L
1,481 MMR
Party 1
Arachne
Arachne
Silver I
Ter_hel
Arachne
Silver I
Level 160
God Stats
12W - 5L
1,323 SR
Queue Stats
57W - 55L
1,472 MMR
Solo
Artemis
Artemis
Silver I
sebacore96
Artemis
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
548W - 572L
1,468 MMR
Solo
Persephone
Persephone
Gold V
zgtaylor2000
Persephone
Gold V
Level 113
God Stats
15W - 10L
1,248 SR
Queue Stats
229W - 223L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Da Sieve
Baron Samedi
17
1 / 3 / 8
12,604
573
10,967
10,465
7,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Shimba32
Jormungandr
19
4 / 0 / 3
14,244
647
11,419
17,156
25,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 0 / 9
12,025
547
7,014
16,825
23,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
mini-luke
Charybdis
20
8 / 0 / 2
15,639
711
14,809
16,497
7,917
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
purpleninja077
Gilgamesh
19
5 / 3 / 5
13,564
617
9,728
16,960
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
FenrirGebLokiBastet

VS

Bans
OdinAtlasCliodhnaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Delano_71
Xing Tian
11
0 / 4 / 1
8,023
365
3,751
19,014
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Lechii-
Mercury
16
1 / 2 / 1
9,753
443
8,204
18,451
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Ter_hel
Arachne
18
0 / 4 / 0
10,724
487
4,937
15,443
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
sebacore96
Artemis
13
0 / 6 / 0
8,008
364
4,133
10,038
2,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
zgtaylor2000
Persephone
18
4 / 3 / 1
11,909
541
13,976
12,008
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
5
6
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Da Sieve
Baron Samedi
1
3
8
1.67
L
Xing Tian
Delano_71
Xing Tian
0
4
1
0.13
L
Mercury
Lechii-
Mercury
1
2
1
0.75
W
Jormungandr
Shimba32
Jormungandr
4
0
3
5.5
L
Arachne
Ter_hel
Arachne
0
4
0
0
W
1
0
9
5.5
W
Charybdis
mini-luke
Charybdis
8
0
2
9
W
Gilgamesh
purpleninja077
Gilgamesh
5
3
5
2.5
L
Artemis
sebacore96
Artemis
0
6
0
0
L
Persephone
zgtaylor2000
Persephone
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,937
Damage
35,001
77,903
Taken
74,954
72,743
Mitigated
31,863
34,834
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Da Sieve
Baron Samedi
10,967
289
979
3,781
10,465
7,637
1,863
3,411
6,922
76,141
0
L
Xing Tian
Delano_71
Xing Tian
3,751
283
277
2,663
19,014
13,663
0
10,783
7,972
15,641
0
L
Mercury
Lechii-
Mercury
8,204
5,797
0
2,472
18,451
5,808
0
6,622
11,055
0
88,051
W
Jormungandr
Shimba32
Jormungandr
11,419
3,057
946
5,619
17,156
25,040
2,801
3,610
13,376
89,687
0
L
Arachne
Ter_hel
Arachne
4,937
2,956
0
5,851
15,443
6,216
820
4,119
11,314
0
83,340
W
7,014
329
865
6,418
16,825
23,577
185
5,309
11,198
24,024
0
W
Charybdis
mini-luke
Charybdis
14,809
6,757
0
13,012
16,497
7,917
8,543
1,758
14,514
0
162,946
W
Gilgamesh
purpleninja077
Gilgamesh
9,728
2,358
0
3,214
16,960
8,572
2,870
4,009
12,869
0
97,708
L
Artemis
sebacore96
Artemis
4,133
1,236
0
1,955
10,038
2,542
312
2,790
7,162
0
38,759
L
Persephone
zgtaylor2000
Persephone
13,976
495
50
1,433
12,008
3,634
627
4,374
7,409
98,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,076
Gold Earned
48,417
695
Minions Killed
534
0
Camps Cleared
0
2,201,725
Distance Traveled
2,219,328
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,604
573
140
6
0
410,021
5
L
Xing Tian
8,023
365
16
1
0
453,200
1
L
Mercury
9,753
443
132
6
0
546,231
2
W
Jormungandr
14,244
647
185
8
0
437,720
6
L
Arachne
10,724
487
155
7
0
399,005
4
W
Sobek
12,025
547
22
1
0
457,693
15
W
Charybdis
15,639
711
208
9
0
410,289
1
W
Gilgamesh
13,564
617
140
6
0
486,002
4
L
Artemis
8,008
364
73
3
0
377,814
3
L
Persephone
11,909
541
158
7
0
443,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role