Player Matchup

Hera
Hera
BuzzoBill
Hera
Level 89
God Stats
19W - 17L
1,812 SR
Queue Stats
255W - 219L
1,634 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CHUBZ MIGGEY 19
Ah Muzen Cab
Level 101
God Stats
2W - 5L
1,407 SR
Queue Stats
185W - 196L
1,657 Elo+
Party 1
Serqet
Serqet
Efficient Plays
Serqet
Level 150
God Stats
6W - 7L
1,544 SR
Queue Stats
226W - 191L
1,657 Elo+
Party 1
Xing Tian
Xing Tian
Hidd3nBlad3z
Xing Tian
Level 147
God Stats
2W - 4L
1,741 SR
Queue Stats
291W - 240L
1,657 Elo+
Party 1
Gilgamesh
Gilgamesh
J21Scorpii
Gilgamesh
Level 29
God Stats
4W - 3L
1,619 SR
Queue Stats
168W - 90L
1,694 Elo+
Party 1
Team Averages
Level 103
1,624 SR
1,660 Elo+

VS

Team Averages
Level 90
1,556 SR
1,676 Elo+
Camazotz
Camazotz
Mettlach--
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Hades
Hades
Munsonium
Hades
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 157L
1,751 Elo+
Party 3
Loki
Loki
OneWingAngel2816
Loki
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
270W - 247L
1,660 Elo+
Party 2
Sylvanus
Sylvanus
jerdy6996
Sylvanus
Level 49
God Stats
35W - 37L
1,782 SR
Queue Stats
101W - 112L
1,720 Elo+
Party 3
Neith
Neith
shorty2819
Neith
Level 142
God Stats
5W - 11L
1,500 SR
Queue Stats
166W - 166L
1,751 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
7 / 4 / 9
14,587
583
20,927
12,103
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
CHUBZ MIGGEY 19
Ah Muzen Cab
20
3 / 1 / 7
14,973
599
9,411
13,159
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
20 / 4 / 7
16,476
659
27,489
19,755
8,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Hidd3nBlad3z
Xing Tian
20
4 / 4 / 12
13,907
556
12,413
22,568
29,953
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
J21Scorpii
Gilgamesh
19
3 / 6 / 11
12,439
498
13,716
24,001
22,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Mettlach--
Camazotz
19
4 / 7 / 4
12,510
500
12,661
29,355
14,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Munsonium
Hades
16
2 / 7 / 4
10,745
430
8,912
20,539
8,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
5 / 11 / 3
13,700
548
12,773
23,112
8,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
jerdy6996
Sylvanus
16
2 / 6 / 5
10,423
417
5,650
18,789
23,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
19
6 / 6 / 4
12,428
497
11,801
17,769
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
37
Kills
19
19
Deaths
37
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
7
4
9
2.88
W
Ah Muzen Cab
CHUBZ MIGGEY 19
Ah Muzen Cab
3
1
7
6.5
W
20
4
7
5.88
W
Xing Tian
Hidd3nBlad3z
Xing Tian
4
4
12
2.5
W
Gilgamesh
J21Scorpii
Gilgamesh
3
6
11
1.42
L
Camazotz
Mettlach--
Camazotz
4
7
4
0.86
L
Hades
Munsonium
Hades
2
7
4
0.57
L
5
11
3
0.59
L
Sylvanus
jerdy6996
Sylvanus
2
6
5
0.75
L
Neith
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,956
Damage
51,797
91,586
Taken
109,564
71,765
Mitigated
61,249
23,262
Healing
27,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
20,927
5,473
0
663
12,103
4,560
804
2,403
9,700
101,700
6,358
W
Ah Muzen Cab
CHUBZ MIGGEY 19
Ah Muzen Cab
9,411
4,602
0
7,061
13,159
5,790
10,190
3,496
9,663
0
137,917
W
27,489
9,027
0
5,966
19,755
8,645
108
2,477
16,952
0
99,358
W
Xing Tian
Hidd3nBlad3z
Xing Tian
12,413
956
897
7,315
22,568
29,953
605
1,969
19,024
68,638
0
W
Gilgamesh
J21Scorpii
Gilgamesh
13,716
3,240
0
1,360
24,001
22,817
256
4,006
19,349
1,745
39,764
L
Camazotz
Mettlach--
Camazotz
12,661
3,788
0
10,102
29,355
14,446
0
7,127
21,612
0
96,873
L
Hades
Munsonium
Hades
8,912
1,732
0
6,442
20,539
8,896
0
3,197
16,828
64,392
0
L
12,773
2,669
0
2,744
23,112
8,870
0
9,048
13,534
0
95,937
L
Sylvanus
jerdy6996
Sylvanus
5,650
653
1,214
2,620
18,789
23,322
33
5,796
12,051
37,948
13,019
L
Neith
11,801
3,930
0
4,097
17,769
5,715
309
7,277
9,684
0
100,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,382
Gold Earned
59,806
653
Minions Killed
720
0
Camps Cleared
0
2,559,881
Distance Traveled
2,200,007
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,587
583
164
7
0
493,681
1
W
Ah Muzen Cab
14,973
599
205
8
0
482,636
5
W
Serqet
16,476
659
131
5
0
579,433
5
W
Xing Tian
13,907
556
106
4
0
530,250
4
W
Gilgamesh
12,439
498
47
2
0
473,881
1
L
Camazotz
12,510
500
159
6
0
514,243
2
L
Hades
10,745
430
147
6
0
422,983
10
L
Loki
13,700
548
168
7
0
422,338
5
L
Sylvanus
10,423
417
87
3
0
417,132
2
L
Neith
12,428
497
159
6
0
423,311
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role