Player Matchup

Medusa
Medusa
CRIMINAL710
Medusa
Level 120
God Stats
3W - 2L
1,575 SR
Queue Stats
16W - 20L
1,471 Elo+
Solo
Bastet
Bastet
JOHNNY SINS1194
Bastet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,455 Elo+
Party 1
Fafnir
Fafnir
MegaDragonKing1
Fafnir
Level 139
God Stats
2W - 6L
1,500 SR
Queue Stats
245W - 234L
1,385 Elo+
Party 1
Guan Yu
Guan Yu
cesargod2341
Guan Yu
Level 119
God Stats
8W - 16L
1,334 SR
Queue Stats
167W - 187L
1,425 Elo+
Solo
Kukulkan
Kukulkan
x8WOLFBLOOD8x
Kukulkan
Level 160
God Stats
3W - 6L
1,500 SR
Queue Stats
226W - 253L
1,500 Elo+
Solo
Team Averages
Level 128
1,482 SR
1,447 Elo+

VS

Team Averages
Level 107
1,500 SR
1,594 Elo+
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Hydrozion
Athena
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 54L
1,784 Elo+
Party 2
Medusa
Medusa
lgrichardson
Medusa
Level 58
God Stats
6W - 5L
1,500 SR
Queue Stats
149W - 155L
1,368 Elo+
Solo
Ravana
Ravana
Κilo
Ravana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
4 / 6 / 0
7,451
532
8,365
11,572
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 5 / 1
6,665
476
4,249
10,983
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 5 / 3
6,295
450
6,240
14,245
9,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
cesargod2341
Guan Yu
12
1 / 3 / 2
7,275
520
6,541
11,253
7,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
x8WOLFBLOOD8x
Kukulkan
13
2 / 4 / 0
8,003
572
6,019
8,039
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 0 / 3
7,566
540
6,607
6,977
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
12
2 / 2 / 4
7,208
515
9,410
13,477
6,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Hydrozion
Athena
13
1 / 1 / 14
7,991
571
5,565
11,796
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
13
4 / 5 / 4
7,398
528
7,129
8,822
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ravana
Κilo
Ravana
16
11 / 0 / 8
9,460
676
13,597
9,369
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
8
Kills
23
23
Deaths
8
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
3
6.5
W
Sun Wukong
 
Sun Wukong
2
2
4
2
L
Medusa
4
6
0
0.67
W
Athena
Hydrozion
Athena
1
1
14
8
L
1
5
1
0.3
L
0
5
3
0.3
L
Guan Yu
cesargod2341
Guan Yu
1
3
2
0.67
W
Medusa
4
5
4
1.2
L
Kukulkan
x8WOLFBLOOD8x
Kukulkan
2
4
0
0.5
W
Ravana
Κilo
Ravana
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,414
Damage
42,308
56,092
Taken
50,441
25,478
Mitigated
27,910
12,078
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,607
350
0
988
6,977
2,426
0
3,438
3,393
38,557
0
W
Sun Wukong
 
Sun Wukong
9,410
3,131
0
5,988
13,477
6,518
0
2,132
11,301
0
42,124
L
Medusa
8,365
4,267
428
2,085
11,572
2,887
884
2,489
9,039
0
40,276
W
Athena
Hydrozion
Athena
5,565
932
0
2,004
11,796
11,569
0
3,088
8,628
28,119
0
L
4,249
1,189
0
1,095
10,983
3,007
0
2,456
8,488
0
34,124
L
6,240
1,653
105
1,540
14,245
9,123
296
3,345
10,636
16,852
0
L
Guan Yu
cesargod2341
Guan Yu
6,541
3,117
0
5,157
11,253
7,747
370
1,457
9,764
0
40,776
W
Medusa
7,129
2,771
0
980
8,822
3,314
782
1,775
7,047
0
45,746
L
Kukulkan
x8WOLFBLOOD8x
Kukulkan
6,019
501
0
1,668
8,039
2,714
0
1,974
5,993
53,753
0
W
Ravana
Κilo
Ravana
13,597
4,046
0
4,011
9,369
4,083
0
1,489
7,813
0
67,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
39,623
355
Minions Killed
387
0
Camps Cleared
0
1,307,932
Distance Traveled
1,462,561
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,566
540
81
6
0
285,833
2
W
Sun Wukong
7,208
515
75
5
0
274,543
1
L
Medusa
7,451
532
68
5
0
238,163
1
W
Athena
7,991
571
39
3
0
318,396
2
L
Bastet
6,665
476
64
5
0
290,710
0
L
Fafnir
6,295
450
27
2
0
259,277
2
L
Guan Yu
7,275
520
79
6
0
257,635
4
W
Medusa
7,398
528
87
6
0
245,802
0
L
Kukulkan
8,003
572
117
8
0
262,147
5
W
Ravana
9,460
676
105
8
0
337,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role