Player Matchup

Ah Puch
Ah Puch
WarmandGushy
Ah Puch
Level 142
God Stats
7W - 2L
1,737 SR
Queue Stats
20W - 12L
1,731 Elo+
Party 2
Nike
Nike
lechedemota
Nike
Level 69
God Stats
3W - 5L
1,215 SR
Queue Stats
119W - 70L
1,682 Elo+
Party 2
Charybdis
Charybdis
xSHADOWxVENOMx
Charybdis
Level 34
God Stats
6W - 2L
1,513 SR
Queue Stats
116W - 74L
1,682 Elo+
Party 2
Team Averages
Level 82
1,488 SR
1,698 Elo+

VS

Team Averages
Level 89
1,636 SR
1,443 Elo+
Da Ji
Da Ji
Erzyal
Da Ji
Level 36
God Stats
9W - 4L
1,675 SR
Queue Stats
34W - 35L
1,303 Elo+
Solo
Vamana
Vamana
Obey_loyality
Vamana
Level 106
God Stats
3W - 4L
1,733 SR
Queue Stats
172W - 165L
1,597 Elo+
Party 1
Zeus
Zeus
quedman17
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 253L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
WarmandGushy
Ah Puch
17
4 / 1 / 7
11,190
746
15,278
7,707
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
9 / 1 / 6
11,590
773
10,196
15,373
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
xSHADOWxVENOMx
Charybdis
16
3 / 2 / 13
10,851
723
9,523
11,017
4,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Erzyal
Da Ji
14
1 / 6 / 0
9,215
614
6,997
10,280
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 4 / 4
9,230
615
9,139
18,638
13,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
14
3 / 6 / 1
9,968
665
12,170
11,082
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
4
4
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Erzyal
Da Ji
1
6
0
0.17
L
0
4
4
0.5
W
Ah Puch
WarmandGushy
Ah Puch
4
1
7
7.5
W
9
1
6
12
L
Zeus
3
6
1
0.58
W
Charybdis
xSHADOWxVENOMx
Charybdis
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,997
Damage
28,306
34,097
Taken
40,000
16,999
Mitigated
19,958
13,602
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Erzyal
Da Ji
6,997
1,021
0
392
10,280
3,593
0
4,092
5,788
0
21,415
L
9,139
3,142
75
4,846
18,638
13,689
0
5,666
11,959
0
30,239
W
Ah Puch
WarmandGushy
Ah Puch
15,278
223
0
3,623
7,707
2,889
448
3,147
4,364
53,778
0
W
10,196
1,412
329
6,033
15,373
10,102
364
5,642
9,457
72
32,867
L
Zeus
12,170
1,868
0
1,883
11,082
2,676
0
4,901
5,635
40,654
0
W
Charybdis
xSHADOWxVENOMx
Charybdis
9,523
4,590
0
3,617
11,017
4,008
65
3,472
7,331
0
32,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
28,413
191
Minions Killed
162
10
Camps Cleared
5
876,001
Distance Traveled
777,565
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,215
614
34
2
1
266,609
3
L
Vamana
9,230
615
48
3
2
268,935
0
W
Ah Puch
11,190
746
103
7
4
302,560
4
W
Nike
11,590
773
55
4
4
298,143
4
L
Zeus
9,968
665
80
5
2
242,021
1
W
Charybdis
10,851
723
33
2
2
275,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role