Player Matchup

Mercury
Mercury
Clever Asset
Mercury
Level 107
God Stats
5W - 0L
1,500 SR
Queue Stats
162W - 148L
1,539 Elo+
Party 1
Ares
Ares
DARKTEDDYBEAR85
Ares
Level 18
God Stats
14W - 4L
1,679 SR
Queue Stats
44W - 28L
1,543 Elo+
Party 1
Merlin
Merlin
UNwork
Merlin
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 95L
1,521 Elo+
Party 1
Team Averages
Level 73
1,560 SR
1,535 Elo+

VS

Team Averages
Level 56
1,448 SR
1,366 Elo+
Merlin
Merlin
DarcOtionDragon
Merlin
Level 118
God Stats
0W - 5L
1,363 SR
Queue Stats
4W - 14L
1,322 Elo+
Solo
Heimdallr
Heimdallr
El-Steeevo
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,370 Elo+
Party 2
Bacchus
Bacchus
SmokeADaKush
Bacchus
Level 33
God Stats
1W - 2L
1,479 SR
Queue Stats
14W - 21L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clever Asset
Mercury
20
12 / 1 / 5
13,940
774
18,106
8,354
3,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 1 / 12
12,666
704
5,970
13,017
13,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
UNwork
Merlin
18
3 / 2 / 9
11,856
659
9,834
7,344
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 0
10,869
604
12,682
10,714
4,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
El-Steeevo
Heimdallr
15
1 / 5 / 3
10,420
579
3,384
9,865
5,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SmokeADaKush
Bacchus
15
0 / 5 / 2
10,842
602
5,741
18,605
21,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
3
4
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Clever Asset
Mercury
12
1
5
14.5
W
2
1
12
8
L
2
7
0
0.29
L
Heimdallr
El-Steeevo
Heimdallr
1
5
3
0.5
L
Bacchus
SmokeADaKush
Bacchus
0
5
2
0.2
W
Merlin
UNwork
Merlin
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,910
Damage
21,807
28,715
Taken
39,184
19,886
Mitigated
31,780
4,359
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Clever Asset
Mercury
18,106
8,362
0
1,710
8,354
3,524
37
5,029
3,153
0
60,463
W
5,970
299
0
1,474
13,017
13,388
0
7,664
4,876
19,383
0
L
12,682
256
789
1,142
10,714
4,390
0
4,241
6,473
54,493
0
L
Heimdallr
El-Steeevo
Heimdallr
3,384
794
0
650
9,865
5,455
119
3,567
6,298
0
28,000
L
Bacchus
SmokeADaKush
Bacchus
5,741
194
572
2,845
18,605
21,935
0
8,550
10,055
10,989
0
W
Merlin
UNwork
Merlin
9,834
448
113
1,062
7,344
2,974
125
6,232
1,044
59,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,462
Gold Earned
32,131
220
Minions Killed
168
12
Camps Cleared
5
1,030,328
Distance Traveled
890,742
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,940
774
101
6
8
393,844
3
W
Ares
12,666
704
27
2
0
330,476
0
L
Merlin
10,869
604
99
6
4
277,817
4
L
Heimdallr
10,420
579
58
3
0
270,645
1
L
Bacchus
10,842
602
11
1
1
342,280
4
W
Merlin
11,856
659
92
5
4
306,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role