Player Matchup

Achilles
Achilles
CBrad247774
Achilles
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 79L
1,513 Elo+
Party 3
Serqet
Serqet
Dizy_Uzumaki
Serqet
Level 86
God Stats
7W - 5L
1,595 SR
Queue Stats
42W - 32L
1,582 Elo+
Party 1
Izanami
Izanami
Idubbbz_tv_01
Izanami
Level 54
God Stats
25W - 19L
1,813 SR
Queue Stats
103W - 93L
1,654 Elo+
Party 1
Horus
Horus
dcpaul
Horus
Level 98
God Stats
7W - 3L
1,886 SR
Queue Stats
102W - 86L
1,627 Elo+
Party 3
Nu Wa
Nu Wa
maddmannmaxx1
Nu Wa
Level 103
God Stats
5W - 6L
1,554 SR
Queue Stats
73W - 71L
1,528 Elo+
Party 3
Team Averages
Level 86
1,670 SR
1,581 Elo+

VS

Team Averages
Level 95
1,613 SR
1,512 Elo+
Gilgamesh
Gilgamesh
Dayon24-7
Gilgamesh
Level 149
God Stats
12W - 13L
1,661 SR
Queue Stats
281W - 314L
1,564 Elo+
Party 4
Chaac
Chaac
Djrann
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
RogueHero__
Discordia
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
212W - 245L
1,466 Elo+
Party 4
Ullr
Ullr
Sebaslpc17
Ullr
Level 125
God Stats
21W - 26L
1,636 SR
Queue Stats
158W - 170L
1,531 Elo+
Solo
Kukulkan
Kukulkan
ToxiiKAT
Kukulkan
Level 63
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CBrad247774
Achilles
14
3 / 2 / 0
8,099
579
7,092
13,573
12,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
13
5 / 1 / 6
7,933
567
7,020
10,246
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
10
1 / 3 / 1
6,059
433
604
5,793
1,368
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
dcpaul
Horus
12
3 / 0 / 8
7,145
510
4,968
10,630
8,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
5 / 2 / 4
8,271
591
8,759
6,792
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dayon24-7
Gilgamesh
14
3 / 2 / 0
8,572
612
9,903
11,060
10,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Djrann
Chaac
11
1 / 4 / 2
6,857
490
3,612
12,721
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
RogueHero__
Discordia
13
2 / 5 / 0
8,001
572
6,176
7,021
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 3
6,914
494
6,636
9,861
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ToxiiKAT
Kukulkan
10
2 / 4 / 1
6,436
460
3,427
5,005
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
8
8
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
CBrad247774
Achilles
3
2
0
1.5
L
Gilgamesh
Dayon24-7
Gilgamesh
3
2
0
1.5
W
Serqet
5
1
6
8
L
Chaac
Djrann
Chaac
1
4
2
0.5
W
Izanami
1
3
1
0.5
L
Discordia
RogueHero__
Discordia
2
5
0
0.4
L
0
2
3
0.75
L
Kukulkan
ToxiiKAT
Kukulkan
2
4
1
0.63
W
Horus
dcpaul
Horus
3
0
8
7
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,443
Damage
29,754
47,034
Taken
45,668
27,506
Mitigated
21,188
17,393
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CBrad247774
Achilles
7,092
1,169
0
5,096
13,573
12,322
23
0
13,573
0
51,893
L
Gilgamesh
Dayon24-7
Gilgamesh
9,903
3,768
0
4,005
11,060
10,418
0
572
10,108
0
57,721
W
Serqet
7,020
631
0
4,370
10,246
3,302
0
958
9,178
0
42,692
L
Chaac
Djrann
Chaac
3,612
870
0
5,084
12,721
5,036
0
2,012
10,343
0
39,214
W
Izanami
604
207
0
1,688
5,793
1,368
0
763
4,950
0
27,618
L
Discordia
RogueHero__
Discordia
6,176
275
0
553
7,021
1,865
0
2,170
4,651
48,512
0
L
6,636
2,199
0
2,536
9,861
2,551
0
1,616
7,918
0
49,951
L
Kukulkan
ToxiiKAT
Kukulkan
3,427
621
195
251
5,005
1,318
84
1,601
3,282
23,508
0
W
Horus
dcpaul
Horus
4,968
1,654
1,012
3,765
10,630
8,093
0
3,050
7,224
0
23,291
W
8,759
1,027
73
1,389
6,792
2,421
0
3,798
2,506
49,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
36,780
379
Minions Killed
431
0
Camps Cleared
0
1,332,942
Distance Traveled
1,336,770
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,099
579
114
8
0
282,019
6
L
Gilgamesh
8,572
612
121
9
0
268,626
1
W
Serqet
7,933
567
75
5
0
344,282
4
L
Chaac
6,857
490
73
5
0
280,507
0
W
Izanami
6,059
433
56
4
0
161,687
0
L
Discordia
8,001
572
93
7
0
245,232
3
L
Ullr
6,914
494
96
7
0
258,812
6
L
Kukulkan
6,436
460
48
3
0
283,593
1
W
Horus
7,145
510
33
2
0
281,524
3
W
Nu Wa
8,271
591
101
7
0
263,430
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role