Player Matchup

Achilles
Achilles
ItachiSnipes
Achilles
Level 49
God Stats
1W - 2L
1,534 SR
Queue Stats
47W - 24L
1,500 Elo+
Party 1
Hera
Hera
PurpleGaymer
Hera
Level 43
God Stats
2W - 1L
1,315 SR
Queue Stats
28W - 17L
1,500 Elo+
Party 1
Charybdis
Charybdis
Saiyanguy69
Charybdis
Level 7
God Stats
3W - 0L
1,398 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 33
1,415 SR
1,500 Elo+

VS

Team Averages
Level 57
1,407 SR
1,447 Elo+
Bellona
Bellona
TTV-NNexic
Bellona
Level 15
God Stats
0W - 2L
1,172 SR
Queue Stats
4W - 6L
1,383 Elo+
Party 2
Olorun
Olorun
TheRealNuisance
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
X-INSECTICON-X
Tiamat
Level 154
God Stats
2W - 2L
1,549 SR
Queue Stats
12W - 13L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItachiSnipes
Achilles
18
9 / 0 / 10
12,410
730
17,927
21,276
25,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
9 / 0 / 12
13,034
767
19,328
10,707
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Saiyanguy69
Charybdis
15
3 / 4 / 15
11,355
668
7,820
12,588
4,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TTV-NNexic
Bellona
14
1 / 6 / 2
9,648
568
9,244
21,378
18,158
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 10 / 4
9,925
584
4,492
14,692
5,174
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 5 / 1
11,064
651
18,246
20,127
15,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
21
Kills
4
4
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
ItachiSnipes
Achilles
9
0
10
14
W
9
0
12
15
W
Charybdis
Saiyanguy69
Charybdis
3
4
15
2.63
L
Bellona
TTV-NNexic
Bellona
1
6
2
0.33
L
0
10
4
0.2
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,075
Damage
31,982
44,571
Taken
56,197
34,163
Mitigated
38,536
12,606
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ItachiSnipes
Achilles
17,927
3,470
0
5,306
21,276
25,167
358
7,827
12,923
957
37,450
W
19,328
4,644
86
4,760
10,707
4,321
1,401
6,668
3,777
71,749
0
W
Charybdis
Saiyanguy69
Charybdis
7,820
2,819
0
2,454
12,588
4,675
1,268
7,875
4,389
0
27,497
L
Bellona
TTV-NNexic
Bellona
9,244
1,977
0
2,892
21,378
18,158
0
6,399
14,279
0
29,508
L
4,492
3,089
661
1,235
14,692
5,174
0
6,147
8,100
35,694
0
L
18,246
956
126
6,328
20,127
15,204
59
7,579
11,973
62,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,799
Gold Earned
30,637
209
Minions Killed
181
3
Camps Cleared
10
860,844
Distance Traveled
884,324
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,410
730
31
2
1
315,546
2
W
Hera
13,034
767
124
7
0
295,489
5
W
Charybdis
11,355
668
54
3
2
249,809
0
L
Bellona
9,648
568
32
2
0
326,245
1
L
Olorun
9,925
584
51
3
0
245,382
0
L
Tiamat
11,064
651
98
6
10
312,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role