Player Matchup

Cthulhu
Cthulhu
Arrowgeddon
Cthulhu
Level 43
God Stats
0W - 2L
1,265 SR
Queue Stats
85W - 107L
1,340 Elo+
Party 1
Sol
Sol
Motapad
Sol
Level 65
God Stats
2W - 3L
1,432 SR
Queue Stats
9W - 16L
1,368 Elo+
Solo
Heimdallr
Heimdallr
RainWalker1958
Heimdallr
Level 61
God Stats
3W - 3L
1,692 SR
Queue Stats
3W - 5L
1,603 Elo+
Party 3
Achilles
Achilles
TylerXOStone
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 90L
1,368 Elo+
Party 1
Cliodhna
Cliodhna
aracnonalgas
Cliodhna
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,603 Elo+
Party 3
Team Averages
Level 52
1,478 SR
1,456 Elo+

VS

Team Averages
Level 62
1,586 SR
1,423 Elo+
Erlang Shen
Erlang Shen
GanTheKid
Erlang Shen
Level 66
God Stats
4W - 1L
1,713 SR
Queue Stats
19W - 23L
1,292 Elo+
Party 2
Horus
Horus
McSkaybit
Horus
Level 79
God Stats
30W - 25L
1,786 SR
Queue Stats
167W - 219L
1,523 Elo+
Party 4
Nu Wa
Nu Wa
ShookNine
Nu Wa
Level 20
God Stats
6W - 3L
1,545 SR
Queue Stats
14W - 20L
1,317 Elo+
Party 2
Neith
Neith
fdjalma210
Neith
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
m0j0machine
Gilgamesh
Level 107
God Stats
5W - 4L
1,386 SR
Queue Stats
241W - 280L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arrowgeddon
Cthulhu
11
3 / 1 / 0
6,452
538
4,725
7,929
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
11
3 / 2 / 1
6,609
551
2,572
5,412
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
RainWalker1958
Heimdallr
3
0 / 0 / 1
4,174
348
421
1,650
318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
TylerXOStone
Achilles
9
1 / 3 / 0
5,555
463
3,221
8,837
7,008
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
aracnonalgas
Cliodhna
9
0 / 4 / 4
5,757
480
2,764
7,915
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GanTheKid
Erlang Shen
12
4 / 2 / 2
7,086
591
5,117
8,895
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
McSkaybit
Horus
10
2 / 1 / 0
6,640
553
3,625
8,383
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
ShookNine
Nu Wa
12
1 / 1 / 2
6,725
560
4,360
2,728
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
9
0 / 2 / 1
5,434
453
1,970
2,946
1,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
m0j0machine
Gilgamesh
12
3 / 1 / 3
7,003
584
5,743
7,645
7,365
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
10
10
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arrowgeddon
Cthulhu
3
1
0
3
W
Erlang Shen
GanTheKid
Erlang Shen
4
2
2
2.5
W
Horus
McSkaybit
Horus
2
1
0
2
L
Sol
3
2
1
1.75
L
Heimdallr
RainWalker1958
Heimdallr
0
0
1
0.5
W
Nu Wa
ShookNine
Nu Wa
1
1
2
2
L
Achilles
TylerXOStone
Achilles
1
3
0
0.33
L
Cliodhna
aracnonalgas
Cliodhna
0
4
4
0.5
W
Neith
0
2
1
0.25
W
Gilgamesh
m0j0machine
Gilgamesh
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,703
Damage
20,815
31,743
Taken
30,597
16,947
Mitigated
18,702
5,958
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arrowgeddon
Cthulhu
4,725
279
230
1,207
7,929
5,566
0
540
7,241
24,064
0
W
Erlang Shen
GanTheKid
Erlang Shen
5,117
2,568
0
1,361
8,895
3,482
202
1,138
7,757
0
44,265
W
Horus
McSkaybit
Horus
3,625
1,356
785
2,883
8,383
6,030
57
2,091
6,292
0
17,726
L
Sol
2,572
780
0
2,137
5,412
1,769
0
1,438
3,706
31,904
2,957
L
Heimdallr
RainWalker1958
Heimdallr
421
254
0
193
1,650
318
0
421
1,121
0
4,722
W
Nu Wa
ShookNine
Nu Wa
4,360
435
0
311
2,728
763
696
1,026
1,702
30,649
0
L
Achilles
TylerXOStone
Achilles
3,221
1,012
0
1,661
8,837
7,008
0
351
8,378
0
17,222
L
Cliodhna
aracnonalgas
Cliodhna
2,764
518
0
530
7,915
2,286
0
840
6,937
0
27,745
W
Neith
1,970
554
0
324
2,946
1,062
148
2,320
626
0
18,484
W
Gilgamesh
m0j0machine
Gilgamesh
5,743
1,383
0
1,881
7,645
7,365
0
586
7,059
0
35,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,547
Gold Earned
32,888
209
Minions Killed
281
0
Camps Cleared
0
879,854
Distance Traveled
1,123,568
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,452
538
29
2
0
226,822
3
W
Erlang Shen
7,086
591
78
7
0
249,399
2
W
Horus
6,640
553
24
2
0
206,276
3
L
Sol
6,609
551
76
6
0
209,489
1
L
Heimdallr
4,174
348
19
2
0
56,672
0
W
Nu Wa
6,725
560
63
5
0
214,607
3
L
Achilles
5,555
463
37
3
0
216,084
0
L
Cliodhna
5,757
480
48
4
0
170,787
2
W
Neith
5,434
453
43
4
0
214,564
1
W
Gilgamesh
7,003
584
73
6
0
238,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role